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Difference between revisions of "Sandbox/Winter 2022 E-2"
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==Sandbox Rules== | ==Sandbox Rules== | ||
− | This sandbox is to be used to construct an event guide for the above mentioned event map. These guides are to all of the following requirements: | + | This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements: |
* List of branching unlocking requirements (If there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question) | * List of branching unlocking requirements (If there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question) | ||
Line 10: | Line 10: | ||
* A summary or description of what kind of obstacles a composition will face. | * A summary or description of what kind of obstacles a composition will face. | ||
− | * A description of the boss node, what it | + | * A description of the boss node, what it consists and a descriptive guide on what the player should consider for a course of action to successfully win the battle. |
− | * (Optional) Tips to farm to take path to collect certain ships (This will also require a composition, path, and possible description. | + | * (Optional) Tips to farm to take the path to collect certain ships (This will also require a composition, path, and possible description. |
− | Editors are to construct | + | Editors are to construct their own version of their guide and complete them in a timely fashion. |
− | No other editors are to allowed to edit over other | + | No other editors are to allowed to edit over other editors' work without the full consent of the editor and his approval to do so. |
− | Several | + | Several versions will be constructed through this page and will be reviewed and approved by the staff/ collaboration committee before being moved for the [[Summer 2020 Event]] which it'll be reviewed and updated once more before it can be released. |
− | Overall there will be 3 | + | Overall there will be 3 versions of the guide that will be constructed which will include: |
*Preliminary Guide | *Preliminary Guide | ||
Line 26: | Line 26: | ||
*Finalized Guide | *Finalized Guide | ||
− | With each approval of each version the guide, the said guide will be updated to the main page and construction of the next version will begin. | + | With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin. |
All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made. | All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made. | ||
− | + | =Dark's Guide/Initial Proposal (Jiga's cut)= | |
==Map Overview== | ==Map Overview== | ||
− | * Only 1 [[LBAS | + | * Only 1 [[LBAS]] sortie on the map, the second one only being able to be used in defense. |
* There is an optional debuff phase at the end after the boss HP reaches Last Dance. | * There is an optional debuff phase at the end after the boss HP reaches Last Dance. | ||
− | * This map | + | * This map utilizes the {{Shiplock|Winter2022EventTag1}}{{ToolTip|[Green]|'''South-Western Fleet'''}} and {{Shiplock|Winter2022EventTag2}}{{ToolTip|[Pink]|'''31st Squadron'''}} locks. |
+ | |||
+ | |||
==Phase 1: Deplete the TP Gauge at {{MapRoute|J2|red}}== | ==Phase 1: Deplete the TP Gauge at {{MapRoute|J2|red}}== | ||
− | + | {{Shiplock|Winter2022EventTag2}}{{ToolTip|[Pink]|'''31st Squadron'''}} | |
+ | * LOS Cn3 = '''Casual: 29.9, Easy: 31.00, Medium: 37.0, Hard: 47.0''' | ||
+ | * It is recommended to use 1-2 DDs capable of carrying {{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Crafts}} to deplete the TP Gauge quickly. | ||
+ | |||
+ | <tabber> | ||
+ | |-|Light fleet= | ||
+ | * '''1AV, 1CL, 4DD | ||
* Route: {{MapRoute|D|red|E|red|F|red|J|green|J2|red}} | * Route: {{MapRoute|D|red|E|red|F|red|J|green|J2|red}} | ||
− | * | + | ** Cheaper, but might have trouble killing the boss. |
− | * | + | |-|Heavy fleet= |
+ | * '''1FBB, 1CVL 1CL, 3DD (Fast?) | ||
+ | * Route: {{MapRoute|D|red|E|red|H|red|F|red|J|green|J2|red}} | ||
+ | ** Stronger, but path trough one extra node and bring less TP points. | ||
+ | </tabber> | ||
+ | |||
==Phase 1.5: Unlock the Boss Node at {{MapRoute|X|red}}== | ==Phase 1.5: Unlock the Boss Node at {{MapRoute|X|red}}== | ||
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<tabber> | <tabber> | ||
|-|Node B= | |-|Node B= | ||
− | * ''' | + | * '''1CV, 1AV {{Shiplock|Winter2022EventTag2}}{{ToolTip|[Pink]|31st Squadron}} |
* Route = {{MapRoute|B|pink}} | * Route = {{MapRoute|B|pink}} | ||
* Fighter mule the CV and AV to gain AS against the node. Use LBAS with fighters in case CV and AV fighter power is not enough to AS | * Fighter mule the CV and AV to gain AS against the node. Use LBAS with fighters in case CV and AV fighter power is not enough to AS | ||
* AP/AS = 142/318 for '''Hard'''. LBAS Range = 1 | * AP/AS = 142/318 for '''Hard'''. LBAS Range = 1 | ||
+ | |||
|-|Node I= | |-|Node I= | ||
− | * '''(F)BB(V), | + | * '''1(F)BB(V), 1AV, 1CL, 3DD {{Shiplock|Winter2022EventTag2}}{{ToolTip|[Pink]|31st Squadron}} |
* Route = {{MapRoute|D|red|E|red|H|red|I|red}} | * Route = {{MapRoute|D|red|E|red|H|red|I|red}} | ||
− | * Slow Fleet will route to I. Bring anti-PT-Imps to secure the A rank at the node. | + | ** Slow Fleet will route to I. Bring anti-PT-Imps to secure the A rank at the node. |
− | * LBAS Range = 5 | + | ** LBAS Range = 5 |
+ | |||
|-|Node N= | |-|Node N= | ||
− | * Refer to Node O, T, or U for comps as those requirements all pass through N | + | * Refer to Node O, T, or U for comps as those requirements all pass through N. |
+ | |||
|-|Node O= | |-|Node O= | ||
− | * '''FBB, CV, CVL, CL, 2 DD | + | * '''FBB, CV, CVL, CL, 2 DD (FAST) {{Shiplock|Winter2022EventTag1}}{{ToolTip|[Green]|South-Western Fleet}} |
* Route: {{MapRoute|K|blue|M|red|N|pink|Q|blue|P|red|O|red}} | * Route: {{MapRoute|K|blue|M|red|N|pink|Q|blue|P|red|O|red}} | ||
− | * Send LBAS to {{MapRoute|C|red}} to help with passing rate. | + | ** Send LBAS to {{MapRoute|C|red}} to help with passing rate. |
+ | |||
|-|Node T= | |-|Node T= | ||
− | * ''' | + | * '''1FBB, 1CV, 1CVL, 1CL, 2DD (FAST) {{Shiplock|Winter2022EventTag1}}{{ToolTip|[Green]|South-Western Fleet}} |
* Route: {{MapRoute|K|blue|M|red|N|pink|Q|blue|C|red|F|red|S|blue|T|red}} | * Route: {{MapRoute|K|blue|M|red|N|pink|Q|blue|C|red|F|red|S|blue|T|red}} | ||
− | * {{MapRoute|T|red}} is an Installation node. Bring anti-installation (nuke) setup to secure the A rank. | + | ** {{MapRoute|T|red}} is an Installation node. Bring anti-installation (nuke) setup to secure the A rank. |
− | * Have 1 AA and 1 ASW to help pass through the nodes before reaching T | + | ** Have 1 AA and 1 ASW to help pass through the nodes before reaching T |
− | * Use Vanguard Formation on all node before {{MapRoute|T|red}} except for {{MapRoute|N|pink}}. | + | ** Use Vanguard Formation on all node before {{MapRoute|T|red}} except for {{MapRoute|N|pink}}. |
+ | |||
|-|Node U= | |-|Node U= | ||
− | * ''' | + | * '''1FBB, 1CV, 1CVL, 1CL, 2DD (FAST) {{Shiplock|Winter2022EventTag1}}{{ToolTip|[Green]|South-Western Fleet}} |
* Route: {{MapRoute|K|blue|M|red|N|pink|Q|blue|C|red|F|red|S|blue|V|pink|U|red}} | * Route: {{MapRoute|K|blue|M|red|N|pink|Q|blue|C|red|F|red|S|blue|V|pink|U|red}} | ||
− | * Have 1-2 OASW to kill the New Submarine Princess at {{MapRoute|U|red}} | + | ** Have 1-2 OASW to kill the New Submarine Princess at {{MapRoute|U|red}} |
− | * Use of Support Expedition is highly recommended here to help with passing or help kill the New Submarine Princess. | + | ** Use of Support Expedition is highly recommended here to help with passing or help kill the New Submarine Princess. |
− | * Send an ASW LBAS to {{MapRoute|U|red}} to help with killing the submarine for the A rank. | + | ** Send an ASW LBAS to {{MapRoute|U|red}} to help with killing the submarine for the A rank. |
</tabber> | </tabber> | ||
==Phase 2: Defeat Plum Princess at {{MapRoute|X|red}}== | ==Phase 2: Defeat Plum Princess at {{MapRoute|X|red}}== | ||
− | * LOS Cn3 = '''Casual: 30.0, Easy: 35.0, Medium: 37.0, Hard: 45.0 | + | * LOS Cn3 = '''Casual: 30.0, Easy: 35.0, Medium: 37.0, Hard: 45.0 |
* Uses of Vanguard Formation is highly reccomended to reach the boss safely. | * Uses of Vanguard Formation is highly reccomended to reach the boss safely. | ||
* Have at least 1 OASW to pass through {{MapRoute|D|red}} and/or {{MapRoute|H|red}} depending on the composition choice. | * Have at least 1 OASW to pass through {{MapRoute|D|red}} and/or {{MapRoute|H|red}} depending on the composition choice. | ||
* LBAS Range = 3 | * LBAS Range = 3 | ||
* Plum Princess has significant anti-air. Bombers without AA Resistance will be shot down very easily. | * Plum Princess has significant anti-air. Bombers without AA Resistance will be shot down very easily. | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|} | |} | ||
+ | {{Shiplock|Winter2022EventTag2}}{{ToolTip|[Pink]|'''31st Squadron'''}} | ||
<tabber> | <tabber> | ||
|-|Heavy Fleet= | |-|Heavy Fleet= | ||
− | * ''' | + | * '''1FBB, 1CVL, 1CL, 1CLT, 2DD (FAST) |
* Route = {{MapRoute|D|red|E|red|H|red|F|red|X|red}} | * Route = {{MapRoute|D|red|E|red|H|red|F|red|X|red}} | ||
* Takes an additional node compare to the lighter composition. | * Takes an additional node compare to the lighter composition. | ||
* Fleet will be able to engage in second shelling with a FBB in the fleet. | * Fleet will be able to engage in second shelling with a FBB in the fleet. | ||
+ | |||
|-|Light Fleet= | |-|Light Fleet= | ||
− | * ''' | + | * '''1CAV, 2CLT, 1CL, 2DD (FAST) |
* Route: {{MapRoute|D|red|E|red|F|red|X|red}} | * Route: {{MapRoute|D|red|E|red|F|red|X|red}} | ||
* The heaviest composition possible in the light category and will take the shortest route to the boss. | * The heaviest composition possible in the light category and will take the shortest route to the boss. | ||
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==Optional Debuff Phase== | ==Optional Debuff Phase== | ||
* There are 5 requirements needed to debuff the boss once she reaches Last Dance | * There are 5 requirements needed to debuff the boss once she reaches Last Dance | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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<tabber> | <tabber> | ||
|-|LBAS= | |-|LBAS= | ||
− | * This can be done along with any of the | + | * This can be done along with any of the phases below. |
* Set LBAS with full fighter and sortie for the other requirement. | * Set LBAS with full fighter and sortie for the other requirement. | ||
+ | |||
|-|Node C= | |-|Node C= | ||
− | * '''FBB, CV, CVL, CL, 2 DD | + | * '''FBB, CV, CVL, CL, 2 DD (FAST) {{Shiplock|Winter2022EventTag1}}{{ToolTip|[Green]|South-Western Fleet}} |
* Route: {{MapRoute|K|blue|M|red|N|pink|Q|blue|C|red}} | * Route: {{MapRoute|K|blue|M|red|N|pink|Q|blue|C|red}} | ||
* Send LBAS with bombers to C to help secure the A rank | * Send LBAS with bombers to C to help secure the A rank | ||
* Have DD gear up with AA and ASW to survive the trip before reaching {{MapRoute|C|red}} | * Have DD gear up with AA and ASW to survive the trip before reaching {{MapRoute|C|red}} | ||
+ | |||
|-|Node I= | |-|Node I= | ||
− | * Refer to the | + | * Refer to the composition for Phase 1.5 |
* Bring Node Support to help secure S rank on the node. | * Bring Node Support to help secure S rank on the node. | ||
+ | |||
|-|Node O= | |-|Node O= | ||
* Refer to the composition for Phase 1.5 | * Refer to the composition for Phase 1.5 | ||
+ | |||
|-|Node T= | |-|Node T= | ||
* Refer to the composition for Phase 1.5 | * Refer to the composition for Phase 1.5 | ||
</tabber> | </tabber> |
Revision as of 11:00, 26 February 2022
Sandbox Rules
This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:
- List of branching unlocking requirements (If there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question)
- A list of working compositions that work: (These must have possible alternatives for players who may or may not have all ships needed for a specific path)
- The Path said composition will take (To explain what path the composition will take)
- A summary or description of what kind of obstacles a composition will face.
- A description of the boss node, what it consists and a descriptive guide on what the player should consider for a course of action to successfully win the battle.
- (Optional) Tips to farm to take the path to collect certain ships (This will also require a composition, path, and possible description.
Editors are to construct their own version of their guide and complete them in a timely fashion.
No other editors are to allowed to edit over other editors' work without the full consent of the editor and his approval to do so.
Several versions will be constructed through this page and will be reviewed and approved by the staff/ collaboration committee before being moved for the Summer 2020 Event which it'll be reviewed and updated once more before it can be released.
Overall there will be 3 versions of the guide that will be constructed which will include:
- Preliminary Guide
- Polished Guide
- Finalized Guide
With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.
All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.
Dark's Guide/Initial Proposal (Jiga's cut)
Map Overview
- Only 1 LBAS sortie on the map, the second one only being able to be used in defense.
- There is an optional debuff phase at the end after the boss HP reaches Last Dance.
- This map utilizes the [Green]South-Western Fleet and [Pink]31st Squadron locks.
Phase 1: Deplete the TP Gauge at J2
- LOS Cn3 = Casual: 29.9, Easy: 31.00, Medium: 37.0, Hard: 47.0
- It is recommended to use 1-2 DDs capable of carrying Landing Crafts
to deplete the TP Gauge quickly.
- 1AV, 1CL, 4DD
- Route: D E F J J2
- Cheaper, but might have trouble killing the boss.
- 1FBB, 1CVL 1CL, 3DD (Fast?)
- Route: D E H F J J2
- Stronger, but path trough one extra node and bring less TP points.
Phase 1.5: Unlock the Boss Node at X
- There are 6 requirements needed to do to unlock Plum Princess at X for Phase 2.
Node | B | I | N | O | T | U |
---|---|---|---|---|---|---|
Hard | AS | A+ | AS | S | A+ | A+ |
Medium | - | A+ | - | S | A+ | A+ |
Easy | - | A+ | - | S | - | A+ |
Casual | - | - | - | S | - | - |
- Refer to Node O, T, or U for comps as those requirements all pass through N.
- 1FBB, 1CV, 1CVL, 1CL, 2DD (FAST) [Green]South-Western Fleet
- Route: K M N Q C F S V U
- Have 1-2 OASW to kill the New Submarine Princess at U
- Use of Support Expedition is highly recommended here to help with passing or help kill the New Submarine Princess.
- Send an ASW LBAS to U to help with killing the submarine for the A rank.
Phase 2: Defeat Plum Princess at X
- LOS Cn3 = Casual: 30.0, Easy: 35.0, Medium: 37.0, Hard: 45.0
- Uses of Vanguard Formation is highly reccomended to reach the boss safely.
- Have at least 1 OASW to pass through D and/or H depending on the composition choice.
- LBAS Range = 3
- Plum Princess has significant anti-air. Bombers without AA Resistance will be shot down very easily.
Node X Air | AP | AS | AS+ |
---|---|---|---|
Hard | 72 | 161 | 321 |
Medium | 52 | 116 | 231 |
Easy | 46 | 104 | 207 |
Casual | 46 | 104 | 207 |
- 1FBB, 1CVL, 1CL, 1CLT, 2DD (FAST)
- Route = D E H F X
- Takes an additional node compare to the lighter composition.
- Fleet will be able to engage in second shelling with a FBB in the fleet.
- 1CAV, 2CLT, 1CL, 2DD (FAST)
- Route: D E F X
- The heaviest composition possible in the light category and will take the shortest route to the boss.
- Focus primary on opening torpedo and Torpedo cut in to kill the boss.
Optional Debuff Phase
- There are 5 requirements needed to debuff the boss once she reaches Last Dance
Node | LBAS | C | I | O | T |
---|---|---|---|---|---|
Hard | AS | A+ | S | A+ | A+ |
Medium | ? | ? | ? | ? | ? |
Easy | ? | ? | ? | ? | ? |
Casual | ? | ? | ? | ? | ? |
- This can be done along with any of the phases below.
- Set LBAS with full fighter and sortie for the other requirement.
- Refer to the composition for Phase 1.5
- Bring Node Support to help secure S rank on the node.
- Refer to the composition for Phase 1.5
- Refer to the composition for Phase 1.5