• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Difference between revisions of "World 1/1-1"

From Kancolle Wiki
Jump to navigation Jump to search
(Drop table rework)
Line 21: Line 21:
 
* If each additional ship, subtract 5% chance per ship
 
* If each additional ship, subtract 5% chance per ship
 
}}
 
}}
 +
 
===Tips===
 
===Tips===
 
*This map is commonly used for [[Morale/Fatigue#Running_1-1_solo|sparkling ships]].
 
*This map is commonly used for [[Morale/Fatigue#Running_1-1_solo|sparkling ships]].
**This involves running the ship you want sparkled in the flagship position. Sometimes this is done alone, which minimizes MVP-theft (a rare problem); however, more commonly two fodder ships (destroyers picked up from 1-1 while you are sparkling) are placed in the second and third slots to minimize the chances of enemy vessels scratching your flagship. They are not refueled, and are scrapped or used as modernization fodder once they can no longer be deployed.
+
**This involves running the ship you want to sparkle in the flagship position.  
*After the HTML5 / Phase 2 update, single-ship fleets have an 80% chance of reaching the boss node, and the chance of reaching it decreases with every additional ship in your fleet. While this can be useful for completing [[Quests#Bw1|Bw1]], you may wish to sortie a fleet of multiple ships to help prevent your sparkle ships (the ships which will take up the flagship position) from taking damage at the boss node.
+
**Sometimes this is done alone, which minimizes MVP-theft (a rare problem); however, more commonly two fodder ships (destroyers picked up from 1-1 while you are sparkling) are placed in the second and third slots to minimize the chances of enemy vessels scratching your flagship. They are not refueled and are scrapped or used as modernization fodder once they can no longer be deployed.
 +
*Single-ship fleets have an 80% chance of reaching the boss node, and the chance of reaching it decreases with every additional ship in your fleet.  
 +
**While this can be useful for completing [[Quests#Bw1|Bw1]], you may wish to sortie a fleet of multiple ships to help prevent your sparkle ships (the ships which will take up the flagship position) from taking damage at the boss node.
 
**You are recommended to sparkle ships (for expeditions or to improve their performance in battle) while completing Bw1.
 
**You are recommended to sparkle ships (for expeditions or to improve their performance in battle) while completing Bw1.
  

Revision as of 14:13, 4 January 2022

World 1-1: 鎮守府正面海域 Sea in Front of the Naval Base

Strategy Name
近海警備 (Coastal Waters Defense)
Difficulty
Item
None
Strategy Content
鎮守府正面近海の警備に出動せよ!
Mobilize for a patrol of the waters outside the naval base!

Stage Guide

1-1 Branching Rules
Nodes Rules
A
B
  • If Fleet consist of 1 ship, 20% chance
  • If each additional ship, add 5% chance per ship
C
  • If Fleet consist of 1 ship, 80% chance
  • If each additional ship, subtract 5% chance per ship


Tips

  • This map is commonly used for sparkling ships.
    • This involves running the ship you want to sparkle in the flagship position.
    • Sometimes this is done alone, which minimizes MVP-theft (a rare problem); however, more commonly two fodder ships (destroyers picked up from 1-1 while you are sparkling) are placed in the second and third slots to minimize the chances of enemy vessels scratching your flagship. They are not refueled and are scrapped or used as modernization fodder once they can no longer be deployed.
  • Single-ship fleets have an 80% chance of reaching the boss node, and the chance of reaching it decreases with every additional ship in your fleet.
    • While this can be useful for completing Bw1, you may wish to sortie a fleet of multiple ships to help prevent your sparkle ships (the ships which will take up the flagship position) from taking damage at the boss node.
    • You are recommended to sparkle ships (for expeditions or to improve their performance in battle) while completing Bw1.

Nodes and Enemy Encounters

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
敵偵察艦
Enemy Reconnaissance Ship
Pattern 110 Destroyer I-Class
Formation 1: Line Ahead
Pattern 215 Destroyer Ro-Class
Formation 1: Line Ahead
Pattern 320 Destroyer Ha-Class
Formation 1: Line Ahead
B
敵はぐれ艦隊
Stray Enemy Fleet
Pattern 120 Destroyer I-ClassDestroyer I-Class
Formation 1: Line Ahead
Pattern 230 Destroyer Ro-ClassDestroyer Ro-Class
Formation 1: Line Ahead
Pattern 340 Destroyer Ha-ClassDestroyer Ha-Class
Formation 1: Line Ahead
C
敵主力艦隊
Main Enemy Fleet
Pattern 150 Light Cruiser Ho-ClassDestroyer I-ClassDestroyer I-Class
Formation 1: Line Ahead
Pattern 260 Light Cruiser Ho-ClassDestroyer Ro-ClassDestroyer Ro-Class
Formation 1: Line Ahead
Pattern 370 Light Cruiser Ho-ClassDestroyer Ha-ClassDestroyer Ro-ClassDestroyer Ro-Class
Formation 1: Line Ahead

World 1/1-1/Drop list