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Difference between revisions of "Module:Ship"
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− | local | + | local U = require("Module:Core") |
− | local | + | local BaseData = require('Module:BaseData') |
− | local | + | local Ship = BaseData{ |
+ | _ships = {}, | ||
+ | _data_class = false, | ||
+ | } | ||
+ | |||
+ | function Ship:_prepareShipData() | ||
+ | self._data_class = self._data_class or require('Module:ShipData') | ||
+ | end | ||
function Ship:get(stat, name, model) | function Ship:get(stat, name, model) | ||
− | + | return self:create(name, model)[stat]() | |
end | end | ||
function Ship:create(name, model) | function Ship:create(name, model) | ||
− | + | self:_prepareShipData() | |
− | + | if name == nil then | |
− | + | return self._data_class() | |
− | + | end | |
− | + | if model == nil then | |
− | + | name, model = self:process_ship_key(name) | |
− | + | end | |
− | + | if not model then | |
− | + | model = "" | |
− | + | end | |
− | + | -- check if we already have it | |
− | + | if self._ships[name] and self._ships[name][model] then | |
− | + | return self._ships[name][model] | |
− | + | else | |
− | + | local ship = self._data_class(self:get_table(name, model)) | |
− | + | if not self._ships[name] then | |
− | + | self._ships[name] = {} | |
− | + | end | |
− | + | self._ships[name][model] = ship | |
− | + | return ship | |
+ | end | ||
+ | end | ||
+ | |||
+ | function Ship:process_ship_key_as_reference(reference, base) | ||
+ | name, model = self:process_ship_key(reference) | ||
+ | if #name == 0 then | ||
+ | name = base | ||
+ | end | ||
+ | return name, model | ||
end | end | ||
function Ship:create_from_reference(reference, base) | function Ship:create_from_reference(reference, base) | ||
− | + | name, model = self:process_ship_key(reference) | |
− | + | if #name == 0 then | |
− | + | name = base:base_name() | |
− | + | end | |
− | + | return self(name, model) | |
end | end | ||
function Ship:get_table(name, model) | function Ship:get_table(name, model) | ||
− | + | local success, ship_table = Ship.requireModule(name, self._enemy) | |
− | + | local ship_form_table | |
− | + | if success then | |
− | + | ship_form_table = ship_table[model] | |
− | + | if not ship_form_table and ship_table.seasonals then | |
− | + | ship_form_table = ship_table.seasonals[model] or U.ifindBy( | |
− | + | ship_table.seasonals, | |
− | + | function(data) | |
− | + | return data._suffix == model and (not data._name or data._name == name) | |
− | + | end | |
− | + | ) | |
− | + | if ship_form_table and type(ship_form_table) ~= "string" then | |
− | + | ship_form_table._seasonal = true | |
− | + | end | |
− | + | end | |
− | + | if type(ship_form_table) == "string" then | |
− | + | ship_form_table = self:get_table(self:process_ship_key_as_reference(ship_form_table, name)) | |
+ | end | ||
+ | end | ||
+ | local id = tonumber(name) | ||
+ | if not ship_form_table then | ||
+ | ship_form_table = { | ||
+ | _name = not id and name or nil, | ||
+ | _suffix = not id and model or nil, | ||
+ | _api_id = id or nil, | ||
+ | _dummy = true | ||
+ | } | ||
+ | end | ||
+ | if ship_form_table._name == nil then | ||
+ | ship_form_table._name = name | ||
+ | end | ||
+ | if ship_form_table._suffix == nil then | ||
+ | ship_form_table._suffix = model | ||
+ | end | ||
+ | ship_form_table._key = model | ||
+ | if not id and name:sub(1, 5) == 'Vita:' then | ||
+ | ship_form_table._vita = true | ||
+ | end | ||
+ | return ship_form_table | ||
end | end | ||
function Ship:process_ship_key(ship_key) | function Ship:process_ship_key(ship_key) | ||
− | + | local split = string.find(ship_key, '/') | |
− | + | local ship_base_name, ship_suffix | |
− | + | if split == nil then | |
− | + | ship_base_name = ship_key | |
− | + | else | |
− | + | ship_base_name = split - 1 > 0 and string.sub(ship_key, 1, split - 1) or '' | |
− | + | ship_suffix = string.sub(ship_key, split + 1, -1) | |
− | + | end | |
− | + | return ship_base_name, ship_suffix | |
+ | end | ||
+ | |||
+ | function Ship:get_module(name, isEnemy) | ||
+ | if not name then | ||
+ | return nil | ||
+ | end | ||
+ | name = self:process_ship_key(name) | ||
+ | return string.format('Module:Data/%s/%s', isEnemy and 'Enemy' or 'Ship', name) | ||
+ | end | ||
+ | |||
+ | function Ship.requireModule(name, is_enemy) | ||
+ | local success, ship_table | ||
+ | if not is_enemy then | ||
+ | success, ship_table = U.requireModule('Data/Ship/' .. name) | ||
+ | end | ||
+ | if not success then | ||
+ | success, ship_table = U.requireModule('Data/Enemy/' .. name) | ||
+ | end | ||
+ | return success, ship_table | ||
end | end | ||
− | function Ship: | + | function Ship:extend(data) |
− | + | data = data or {} | |
− | + | setmetatable(data, data) | |
− | + | data.__index = self | |
− | + | data.__call = self.__call | |
+ | return data | ||
end | end | ||
Latest revision as of 13:21, 2 November 2021
Documentation for this module may be created at Module:Ship/doc
local U = require("Module:Core")
local BaseData = require('Module:BaseData')
local Ship = BaseData{
_ships = {},
_data_class = false,
}
function Ship:_prepareShipData()
self._data_class = self._data_class or require('Module:ShipData')
end
function Ship:get(stat, name, model)
return self:create(name, model)[stat]()
end
function Ship:create(name, model)
self:_prepareShipData()
if name == nil then
return self._data_class()
end
if model == nil then
name, model = self:process_ship_key(name)
end
if not model then
model = ""
end
-- check if we already have it
if self._ships[name] and self._ships[name][model] then
return self._ships[name][model]
else
local ship = self._data_class(self:get_table(name, model))
if not self._ships[name] then
self._ships[name] = {}
end
self._ships[name][model] = ship
return ship
end
end
function Ship:process_ship_key_as_reference(reference, base)
name, model = self:process_ship_key(reference)
if #name == 0 then
name = base
end
return name, model
end
function Ship:create_from_reference(reference, base)
name, model = self:process_ship_key(reference)
if #name == 0 then
name = base:base_name()
end
return self(name, model)
end
function Ship:get_table(name, model)
local success, ship_table = Ship.requireModule(name, self._enemy)
local ship_form_table
if success then
ship_form_table = ship_table[model]
if not ship_form_table and ship_table.seasonals then
ship_form_table = ship_table.seasonals[model] or U.ifindBy(
ship_table.seasonals,
function(data)
return data._suffix == model and (not data._name or data._name == name)
end
)
if ship_form_table and type(ship_form_table) ~= "string" then
ship_form_table._seasonal = true
end
end
if type(ship_form_table) == "string" then
ship_form_table = self:get_table(self:process_ship_key_as_reference(ship_form_table, name))
end
end
local id = tonumber(name)
if not ship_form_table then
ship_form_table = {
_name = not id and name or nil,
_suffix = not id and model or nil,
_api_id = id or nil,
_dummy = true
}
end
if ship_form_table._name == nil then
ship_form_table._name = name
end
if ship_form_table._suffix == nil then
ship_form_table._suffix = model
end
ship_form_table._key = model
if not id and name:sub(1, 5) == 'Vita:' then
ship_form_table._vita = true
end
return ship_form_table
end
function Ship:process_ship_key(ship_key)
local split = string.find(ship_key, '/')
local ship_base_name, ship_suffix
if split == nil then
ship_base_name = ship_key
else
ship_base_name = split - 1 > 0 and string.sub(ship_key, 1, split - 1) or ''
ship_suffix = string.sub(ship_key, split + 1, -1)
end
return ship_base_name, ship_suffix
end
function Ship:get_module(name, isEnemy)
if not name then
return nil
end
name = self:process_ship_key(name)
return string.format('Module:Data/%s/%s', isEnemy and 'Enemy' or 'Ship', name)
end
function Ship.requireModule(name, is_enemy)
local success, ship_table
if not is_enemy then
success, ship_table = U.requireModule('Data/Ship/' .. name)
end
if not success then
success, ship_table = U.requireModule('Data/Enemy/' .. name)
end
return success, ship_table
end
function Ship:extend(data)
data = data or {}
setmetatable(data, data)
data.__index = self
data.__call = self.__call
return data
end
Ship.__call = Ship.create
setmetatable(Ship, Ship)
return Ship