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Difference between revisions of "Sandbox/Summer 2021 E-2"
Jigaraphale (talk | contribs) |
Jigaraphale (talk | contribs) |
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Line 46: | Line 46: | ||
===Phase 1: TP=== | ===Phase 1: TP=== | ||
− | * Node I | + | * Node {{MapRoute|I|red}} |
** SF : 2 CL(T), 4 DD, 1 LHA (Akitsu Maru) | ** SF : 2 CL(T), 4 DD, 1 LHA (Akitsu Maru) | ||
− | *** MapRoute|1 | + | *** {{MapRoute|1|bleu|A|red|C|red|D|red|F|green|I|red}} |
**SF : 0-1 AV, 1 CVL, 1 CA, 1 CL, 3-4 DD | **SF : 0-1 AV, 1 CVL, 1 CA, 1 CL, 3-4 DD | ||
− | *** 1 | + | *** {{MapRoute|1|bleu|A|red|C|red|D1|red|E|blue|G|red|F|green|I|red}} |
** Crete LBAS range = ?? | ** Crete LBAS range = ?? | ||
** Malta LBAS range = 3 | ** Malta LBAS range = 3 | ||
Line 61: | Line 61: | ||
To unlock the 2nd boss, you need to : | To unlock the 2nd boss, you need to : | ||
*Casual: | *Casual: | ||
− | ** A+ rank node S once | + | ** A+ rank node {{MapRoute|S|red}} once |
*Easy : | *Easy : | ||
− | ** A+ rank node S twice | + | ** A+ rank node {{MapRoute|S|red}} twice |
− | ** S rank node Q once | + | ** S rank node {{MapRoute|Q|red}} once |
* Normal : | * Normal : | ||
− | ** A+ rank node S twice | + | ** A+ rank node {{MapRoute|S|red} twice |
− | ** S rank node Q | + | ** S rank node {{MapRoute|Q|red}} |
− | ** AS node M | + | ** AS node {{MapRoute|M|red}} |
* Hard : | * Hard : | ||
− | ** A+ rank node S twice | + | ** A+ rank node {{MapRoute|S|red}} twice |
− | ** S rank node Q | + | ** S rank node {{MapRoute|Q|red}} |
− | ** AS node R | + | ** AS node {{MapRoute|R|red}} |
− | ** AS node M | + | ** AS node {{MapRoute|M|red}} |
Line 79: | Line 79: | ||
− | * Node S | + | * Node {{MapRoute|S|red}} |
** 1 CL, 5 DD + 1 CL, 1 CAV, 4 DD with nukes | ** 1 CL, 5 DD + 1 CL, 1 CAV, 4 DD with nukes | ||
*** 2-J-L-O-P-R-S | *** 2-J-L-O-P-R-S | ||
Line 86: | Line 86: | ||
** Malta LBAS range = 3 | ** Malta LBAS range = 3 | ||
− | * Node Q | + | * Node {{MapRoute|Q|red}} |
** 1 BB, 1 CV, 2 CAV, 2 CVL + 1 CL, 1 CA, 4 DD | ** 1 BB, 1 CV, 2 CAV, 2 CVL + 1 CL, 1 CA, 4 DD | ||
** 2-J-L-O-P-R-Q | ** 2-J-L-O-P-R-Q | ||
** Malta LBAS range = 4 | ** Malta LBAS range = 4 | ||
− | * Node M | + | * Node {{MapRoute|M|red}} |
** 2 BB, 2 CAV, 2 CVL + 1 CL, 1 CA, 4 DD | ** 2 BB, 2 CAV, 2 CVL + 1 CL, 1 CA, 4 DD | ||
** 2-J-K-M | ** 2-J-K-M | ||
Line 99: | Line 99: | ||
'''Phase 2: W Boss ''' | '''Phase 2: W Boss ''' | ||
− | * Node W | + | * Node {{MapRoute|W|red}} |
** CTF : 3 CV, 1 CAV, 1 CA(V), 1 CL/DD + 2 (F)BB, 1 CL, 0-1 CA, 3-4 DD | ** CTF : 3 CV, 1 CAV, 1 CA(V), 1 CL/DD + 2 (F)BB, 1 CL, 0-1 CA, 3-4 DD | ||
*** 2-J-K-M-V-W | *** 2-J-K-M-V-W | ||
Line 113: | Line 113: | ||
** ?? | ** ?? | ||
* Normal : | * Normal : | ||
− | ** S?? rank node G | + | ** S?? rank node {{MapRoute|G|red}} |
− | ** reach node H | + | ** reach node {{MapRoute|H|blue}} |
** AS LBAS air defense | ** AS LBAS air defense | ||
* Hard : | * Hard : | ||
− | ** S rank node G | + | ** S rank node {{MapRoute|G|red}} |
− | ** reach node H | + | ** reach node {{MapRoute|H|blue}} |
** AS LBAS air defense | ** AS LBAS air defense | ||
− | * node H or G | + | * node {{MapRoute|H|blue}} or {{MapRoute|G|red}} |
** SF : 1 CVL, 1 AV, 4 DD | ** SF : 1 CVL, 1 AV, 4 DD | ||
** A-C-D1-E-H '''or''' A-C-D1-E-G | ** A-C-D1-E-H '''or''' A-C-D1-E-G | ||
Line 129: | Line 129: | ||
'''Phase 3: Z Boss ''' | '''Phase 3: Z Boss ''' | ||
− | You can reach Z from both of the spawn points. | + | You can reach {{MapRoute|Z|red}} from both of the spawn points. |
− | * Node Z | + | * Node {{MapRoute|Z|red}} |
** STF : 0-1 CV, 0-1 (F)BB, 1-2 CA(V), 2 CL, 1-2 DD + 1 CL, 4-5 DD, 0-1 CA | ** STF : 0-1 CV, 0-1 (F)BB, 1-2 CA(V), 2 CL, 1-2 DD + 1 CL, 4-5 DD, 0-1 CA | ||
*** 2-J-L-N-P-X-Z | *** 2-J-L-N-P-X-Z | ||
Line 146: | Line 146: | ||
** ?? | ** ?? | ||
*Easy : | *Easy : | ||
− | ** S rank nodes S & G | + | ** S rank nodes {{MapRoute|S|red}} & {{MapRoute|G|red}} |
− | ** S?? rank node X | + | ** S?? rank node {{MapRoute|X|red}} |
* Normal : | * Normal : | ||
− | ** S rank nodes S | + | ** S rank nodes {{MapRoute|S|red}} & {{MapRoute|G|red}} & {{MapRoute|Y|red}} |
− | ** A+?? rank node X | + | ** A+?? rank node {{MapRoute|X|red}} |
* Hard : | * Hard : | ||
− | ** S rank node S | + | ** S rank node {{MapRoute|S|red}} & {{MapRoute|G|red}} & {{MapRoute|Y|red}} |
− | ** A+?? rank node X | + | ** A+?? rank node {{MapRoute|X|red}} |
− | ** AS node R | + | ** AS node {{MapRoute|R|red}} |
Revision as of 05:38, 26 August 2021
Sandbox Rules
This sandbox is to be used to construct an event guide for the above mentioned event map. These guides are to all of the following requirements:
- List of branching unlocking requirements (If there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question)
- A list of working compositions that work: (These must have possible alternatives for players who may or may not have all ships needed for a specific path)
- The Path said composition will take (To explain what path the composition will take)
- A summary or description of what kind of obstacles a composition will face.
- A description of the boss node, what it consist and a descriptive guide on what the player should consider for a course of action to successfully win the battle.
- (Optional) Tips to farm to take path to collect certain ships (This will also require a composition, path, and possible description.
Editors are to construct their own version of their guide and complete them in a timely fashion.
No other editors are to allowed to edit over other editor's work without the full consent of the editor and his approval to do so.
Several version will be constructed through this page and will be reviewed and approved by the staff/ collaboration committee before being moved for the Summer 2020 Event which it'll be reviewed and updated once more before it can be released.
Overall there will be 3 versions of the guide that will be constructed which will include:
- Preliminary Guide
- Polished Guide
- Finalized Guide
With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.
All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.
Projected deadline for Initial guide: August 26th, 12:01 JST (May get extended by 1 day if massive delays occur)
Jiga's Proposal
Data from: @KC_oboegaki
General Overwiev
- Make sure you have completed the new quest which unlocks the Stike Force.
- This map utilizes the ... Tag (Green) and ... Tag (Blue)
- The LBAS location and therefore ranges on this map will change after completing Phase 1
Phase 1: TP
- Node I
- SF : 2 CL(T), 4 DD, 1 LHA (Akitsu Maru)
- 1 A C D F I
- SF : 0-1 AV, 1 CVL, 1 CA, 1 CL, 3-4 DD
- 1 A C D1 E G F I
- Crete LBAS range = ??
- Malta LBAS range = 3
- SF : 2 CL(T), 4 DD, 1 LHA (Akitsu Maru)
Once TP cleared, the 2nd spawn point is unlocked and the LBAS will be moved to Malta.
Phase 1.5: unlock node W
To unlock the 2nd boss, you need to :
- Casual:
- A+ rank node S once
- Easy :
- A+ rank node S twice
- S rank node Q once
- Normal :
- A+ rank node {{MapRoute|S|red} twice
- S rank node Q
- AS node M
- Hard :
- A+ rank node S twice
- S rank node Q
- AS node R
- AS node M
- AS LBAS air defense not needed ????
- Node S
- 1 CL, 5 DD + 1 CL, 1 CAV, 4 DD with nukes
- 2-J-L-O-P-R-S
- 2 CL, 2 DD + 1 CL, 1 CAV, 4 DD with nukes
- 2-L-L-N-P-R-S
- Malta LBAS range = 3
- 1 CL, 5 DD + 1 CL, 1 CAV, 4 DD with nukes
- Node Q
- 1 BB, 1 CV, 2 CAV, 2 CVL + 1 CL, 1 CA, 4 DD
- 2-J-L-O-P-R-Q
- Malta LBAS range = 4
- Node M
- 2 BB, 2 CAV, 2 CVL + 1 CL, 1 CA, 4 DD
- 2-J-K-M
- Malta LBAS range = 6
Phase 2: W Boss
- Node W
- CTF : 3 CV, 1 CAV, 1 CA(V), 1 CL/DD + 2 (F)BB, 1 CL, 0-1 CA, 3-4 DD
- 2-J-K-M-V-W
- Malta LBAS range = 6
- CTF : 3 CV, 1 CAV, 1 CA(V), 1 CL/DD + 2 (F)BB, 1 CL, 0-1 CA, 3-4 DD
Phase 2.5: unlock node Z
To unlock the 3rd boss, you need to :
- Casual:
- nothing??
- Easy :
- ??
- Normal :
- S?? rank node G
- reach node H
- AS LBAS air defense
- Hard :
- S rank node G
- reach node H
- AS LBAS air defense
- node H or G
- SF : 1 CVL, 1 AV, 4 DD
- A-C-D1-E-H or A-C-D1-E-G
Phase 3: Z Boss
You can reach Z from both of the spawn points.
- Node Z
- STF : 0-1 CV, 0-1 (F)BB, 1-2 CA(V), 2 CL, 1-2 DD + 1 CL, 4-5 DD, 0-1 CA
- 2-J-L-N-P-X-Z
- STF : 2-4 (F)BB, 1-2 CVL, 1-2 CA + 1 CAV, 1 CA, 1 CL, 3 DD
- 2-J-L-O-P-X-Z
- Malta LBAS range = 1
- STF : 0-1 CV, 0-1 (F)BB, 1-2 CA(V), 2 CL, 1-2 DD + 1 CL, 4-5 DD, 0-1 CA
Phase 3.5: Debuff
Once you are on LD :
- Casual:
- ??
- Easy :
- S rank nodes S & G
- S?? rank node X
- Normal :
- S rank nodes S & G & Y
- A+?? rank node X
- Hard :
- S rank node S & G & Y
- A+?? rank node X
- AS node R
- no need for AS air defense
bonus tested routes :
- Node I
- 7 DDs
- A-C-D1-E-G-F-??
- 1 CL, 1 BB, 2 AVs, 3 DDs
- ??-??-??-??-I
- 2 CLs, 1 AV, 4 DDs
- B-C-??-??-I
- 2 CLs, 1 CV, 4 DDs
- A-C-D-D1-??
- 7 DDs
- Node W
- 4 BBs, 1 CAV, 2 CV + 1 CL, 1 CA, 2 BBs, 2 DDs
- J-K-M-U-V-W
- 4 BBs, 1 CAV, 2 CV + 1 CL, 1 CA, 2 BBs, 2 DDs
- Node Z
- 1 CV, 2 CAs, 2 CLs, 1 DD + 5 DDs, 1 CL
- J-L-??-P-X-??-Z