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| In maps where a Land Base is present, an additional mechanic may be imposed where an enemy abyssal fleet will attack the allied Land Base. A text alert saying '''"Enemy formation approaching! Enemy aircraft are approaching our base." (敵編隊接近中!我が航空基地に敵機接近中。)''' will appear in the map screen and the Raid will follow shortly. Raids may trigger whenever you travel to another node. | | In maps where a Land Base is present, an additional mechanic may be imposed where an enemy abyssal fleet will attack the allied Land Base. A text alert saying '''"Enemy formation approaching! Enemy aircraft are approaching our base." (敵編隊接近中!我が航空基地に敵機接近中。)''' will appear in the map screen and the Raid will follow shortly. Raids may trigger whenever you travel to another node. |
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− | Please refer to the [[Arill/Sandbox/Combat/Map_Mechanics_and_Nodes#Land Base Air Raid|LBAS]] page for additional details. | + | Please refer to the [[LBAS]] page for additional details. |
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| ==Map Unlocking / Phase Progression== | | ==Map Unlocking / Phase Progression== |
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| |style="text-align:center;"|[[File:NightToDayNode.png]]<br/>'''Night to Day Battle''' | | |style="text-align:center;"|[[File:NightToDayNode.png]]<br/>'''Night to Day Battle''' |
− | |Night to Day Battle nodes invert the usual Battle node format, beginning the battle on Night Battle and then automatically transitioning to Day Battle afterwards. The applicable '''Support Expedition''' will trigger when the battle starts (during the night), but Day-only phases such as [[Arill/Sandbox/Combat/Land-based Aerial Support|LBAS]] and [[Arill/Sandbox/Combat/Aerial Combat]] will be performed as soon the Day Battle begins. | + | |Night to Day Battle nodes invert the usual Battle node format, beginning the battle on Night Battle and then automatically transitioning to Day Battle afterwards. The applicable '''Support Expedition''' will trigger when the battle starts (during the night), but Day-only phases such as [[LBAS]] and [[Aerial Combat]] will be performed as soon the Day Battle begins. |
| * As of 26/01/2021, Night to Day Battles are exclusive to events, with its last appearance on Fall 2017 Event. | | * As of 26/01/2021, Night to Day Battles are exclusive to events, with its last appearance on Fall 2017 Event. |
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| |style="text-align:center;" rowspan="2"|[[File:AirRaidNode.png]]<br/>'''Enemy Air Raid''' | | |style="text-align:center;" rowspan="2"|[[File:AirRaidNode.png]]<br/>'''Enemy Air Raid''' |
− | | rowspan="2"|Air Raid nodes are special nodes where only [[Arill/Sandbox/Combat/Land-based Aerial Support|LBAS]] as well as the Stage 1 of the [[Arill/Sandbox/Combat/Aerial Combat|Aerial Combat]] are performed. This node consists of a purely defensive battle against enemy Aircraft Carriers. The enemy fleet is able to further progress to Stage 3 of Aerial Combat and perform an Airstrike against your fleet. | + | | rowspan="2"|Air Raid nodes are special nodes where only [[LBAS]] as well as the Stage 1 of the [[Aerial Combat]] are performed. This node consists of a purely defensive battle against enemy Aircraft Carriers. The enemy fleet is able to further progress to Stage 3 of Aerial Combat and perform an Airstrike against your fleet. |
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| |style="text-align:center;"|[[File:AirBattleNode.png]]<br/>'''Aerial Combat''' | | |style="text-align:center;"|[[File:AirBattleNode.png]]<br/>'''Aerial Combat''' |
− | |Similar to Air Raid nodes, however [[Arill/Sandbox/Combat/Land-based Aerial Support|LBAS]] is performed once, followed by full [[Arill/Sandbox/Combat/Aerial Combat|Aerial Combat]] phases performed twice back-to-back. | + | |Similar to Air Raid nodes, however [[LBAS]] is performed once, followed by full [[Aerial Combat]] phases performed twice back-to-back. |
| |style="text-align:center;"|20% | | |style="text-align:center;"|20% |
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