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=Emergency Anchorage Repairs=
 
=Emergency Anchorage Repairs=
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[[Akashi]] or [[Akitsushima|Akitsushima Kai]] have the ability to repair moderately damaged ships mid-sortie if they are equipped with [[Ship Repair Facility]] and the player has one or more [[Emergency Repair Materials]]  in their item inventory (this item cannot be equipped). The repairs are triggered when the fleet reaches an [[Combat/Nodes#Non-Combat_Nodes|Emergency Repair Node]] and Akashi or Akitsushima are not moderately damaged or worse. They must also not be in the '''flagship position''' of the main fleet.
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[[Akashi]] or [[Akitsushima|Akitsushima Kai]] have the ability to repair moderately damaged ships mid-sortie if they are equipped with [[Ship Repair Facility]] and the player has one or more [[Emergency Repair Materials]]  in their item inventory (this item cannot be equipped). The repairs are triggered when the fleet reaches an [[Combat/Nodes#Non-Combat_Nodes|Emergency Repair Node]].
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This repair restores 30% (Akashi) or 25% (Akitsushima) of '''Max HP''' rounded up. It also provides a +7 morale boost to all repaired ships. It consumes 1 [[Emergency Repair Material]] and steel equal to 3 times the total amount of HP repaired.
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Depending on the slot the {{EquipmentLink|Ship Repair Facility}} is equipped in, the range of ships that can be repaired will be different:
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The amount of ships repaired depends on how many Ship Repair Facilities are equipped, and in which slots:
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{|class="wikitable" style="width:960px; text-align: center; vertical-align: middle;"
* Akashi:
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!
** Repair Facility in Slot 1 - Can repair 1st Fleet ships in slots 1-3.
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!1st Slot
** Repair Facility in Slot 2 - Can repair 1st Fleet ships in slots 4-6.
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!2nd Slot
** Repair Facility in Slot 3 - Can repair 2nd Fleet ships in slots 1-3.
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!3rd Slot
** Repair Facility in Slot 4 - Can repair 2nd Fleet ships in slots 4-6.
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!4th Slot
* Akitsushima:
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!Repair Amount
** Repair Facility in Slot 1 - Can repair 2nd Fleet ships in slots 1-3.
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|-
** Repair Facility in Slot 2 - Can repair 2nd Fleet ships in slots 4-6.
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!{{ShipBanner|Akashi/Kai|small=true}}
 
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| '''Main Fleet'''<br /> 1st - 3rd Ships
Take note that Akitsushima is incapable of repairing the main fleet. This ability is of limited usefulness because it does not repair enough damage to make a difference and it requires taking a non-combat ship that is liable to cause retreats. This ability also '''does not repair heavily damaged''' ships.
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| '''Main Fleet'''<br /> 4th - 6th Ships
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| '''Escort Fleet'''<br /> 1st - 3rd Ships
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| '''Escort Fleet'''<br /> 4th - 6th Ships
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| '''30% of Max HP'''
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|-
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!{{ShipBanner|Akitsushima/Kai|small=true}}
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| '''Escort Fleet'''<br /> 1st - 3rd Ships
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| '''Escort Fleet'''<br /> 4th - 6th Ships
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| '''No Effect'''
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! N/A
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| '''25% of Max HP'''
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|}
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[[File:Anchorage_Node_Prompt_Example.png|thumb|200px|Repair Prompt Example]]
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*Multiple {{EquipmentLink|Ship Repair Facility}} can be equipped to cover larger areas of the fleet.
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*Upon reaching an anchorage node, if the following requirements are met the game will prompt if you would like to perform repairs.
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**Any ships ''within'' the repair-capable fleet positions are '''Light or Medium Damaged'''  ('''Heavily Damaged''' Ships cannot be repaired.)
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**{{ShipLink|Akitsushima/Kai}} or {{ShipLink|Akashi/Kai}} is in the fleet, and placed anywhere other than the flagship position of the first fleet.
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**{{ShipLink|Akitsushima/Kai}} or {{ShipLink|Akashi/Kai}} is '''''not''''' '''Medium or Heavily Damaged'''.
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*One Emergency Repair Material will be consumed per mass repair.
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*Any ships that are in range of the Ship Repair Facilities that are not at max HP will be repaired.
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*The amount of HP repaired will be rounded up.
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*Steel required for the amount of HP repaired will also be deducted as necessary.
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*Repaired ships will also additionally gain 15-20 morale.
    
=See Also=
 
=See Also=
 
{{Mechanics}}
 
{{Mechanics}}
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