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Difference between revisions of "Module:Data/Ship/Hamanami"

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(Created page with "--Categories: --Category:Player ship modules return { [""] = { _name = "Hamanami", _rarity = 4, _api_id = 484, _id = 284, _tru...")
 
m
Line 60: Line 60:
 
         _implementation_date = nil,
 
         _implementation_date = nil,
 
         _availability = nil,
 
         _availability = nil,
        _get_message = "あ、あたし…夕雲型…駆逐艦…十三番艦……。<br>ちゃ、着任…しました……。は、浜波……です…。<br>あの…あの……あたしは……。",
 
 
     },
 
     },
 
     ["Kai"] = {
 
     ["Kai"] = {
Line 69: Line 68:
 
         _id = 284,
 
         _id = 284,
 
         _true_id = 1480,
 
         _true_id = 1480,
 +
        _cg_reference = "/",
 +
        _cg_damaged_reference = "/",
 
         _japanese_name = "浜波改",
 
         _japanese_name = "浜波改",
 
         _reading = "はまなみかい",
 
         _reading = "はまなみかい",

Revision as of 23:31, 21 February 2018

Documentation for this module may be created at Module:Data/Ship/Hamanami/doc

--Categories:
--[[Category:Player ship modules]]

return {
    [""] = {
        _name = "Hamanami",
        _rarity = 4,
        _api_id = 484,
        _id = 284,
        _true_id = false,
        _japanese_name = "浜波",
        _reading = "はまなみ",
        _class = nil,
        _class_number = nil,
        _type = 2,
        _hp = 16,
        _hp_max = 34,
        _firepower = 10,
        _firepower_max = 31,
        _firepower_mod = false,
        _armor = 6,
        _armor_max = 19,
        _armor_mod = 1,
        _torpedo = 24,
        _torpedo_max = 68,
        _torpedo_mod = 1,
        _evasion = nil,
        _evasion_max = nil,
        _aa = 12,
        _aa_max = 43,
        _aa_mod = false,
        _asw = nil,
        _asw_max = nil,
        _speed = 10,
        _los = nil,
        _los_max = nil,
        _range = 1,
        _luck = 10,
        _luck_max = 50,
        _luck_mod = false,
        _buildable = nil,
        _buildable_lsc = nil,
        _build_time = 24,
        _remodel_level = false,
        _remodel_from = false,
        _remodel_to = "Hamanami/Kai",
        _fuel = 15,
        _ammo = 20,
        _scrap_fuel = 1,
        _scrap_ammo = 1,
        _scrap_steel = 6,
        _scrap_baux = false,
        _equipment = {
            {equipment = nil, size = 0},
            {equipment = nil, size = 0},
        },
        _voice_flag = 1,
        _voice_actor = nil,
        _artist = nil,
        _implementation_date = nil,
        _availability = nil,
    },
    ["Kai"] = {
        _name = "Hamanami",
        _suffix = "Kai",
        _rarity = 5,
        _api_id = 680,
        _id = 284,
        _true_id = 1480,
        _cg_reference = "/",
        _cg_damaged_reference = "/",
        _japanese_name = "浜波改",
        _reading = "はまなみかい",
        _class = nil,
        _class_number = nil,
        _type = 2,
        _hp = 32,
        _hp_max = 49,
        _firepower = 12,
        _firepower_max = 52,
        _firepower_mod = 1,
        _armor = 14,
        _armor_max = 49,
        _armor_mod = 1,
        _torpedo = 27,
        _torpedo_max = 78,
        _torpedo_mod = 1,
        _evasion = nil,
        _evasion_max = nil,
        _aa = 18,
        _aa_max = 59,
        _aa_mod = 1,
        _asw = nil,
        _asw_max = nil,
        _speed = 10,
        _los = nil,
        _los_max = nil,
        _range = 1,
        _luck = 12,
        _luck_max = 58,
        _luck_mod = false,
        _buildable = nil,
        _buildable_lsc = nil,
        _build_time = 24,
        _remodel_level = 30,
        _remodel_ammo = 150,
        _remodel_steel = 110,
        _remodel_development_material = nil,
        _remodel_blueprint = nil,
        _remodel_catapult = nil,
        _remodel_report = nil,
        _remodel_from = "Hamanami/",
        _remodel_to = false,
        _fuel = 15,
        _ammo = 20,
        _scrap_fuel = 1,
        _scrap_ammo = 2,
        _scrap_steel = 10,
        _scrap_baux = false,
        _equipment = {
            {equipment = nil, size = 0},
            {equipment = nil, size = 0},
            {equipment = nil, size = 0},
        },
        _voice_flag = 1,
    },
}