• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Difference between revisions of "Module:Data/Ship/UIT-25"

From Kancolle Wiki
Jump to navigation Jump to search
com>Printspike
Line 13: Line 13:
 
         _japanese_name = "UIT-25",
 
         _japanese_name = "UIT-25",
 
         _reading = nil,
 
         _reading = nil,
         _class = nil,
+
         _class = "Guglielmo Marconi",
         _class_number = nil,
+
         _class_number = 4,
 
         _type = 13,
 
         _type = 13,
 
         _hp = 13,
 
         _hp = 13,

Revision as of 19:12, 17 August 2017

Documentation for this module may be created at Module:Data/Ship/UIT-25/doc

--Categories:
--[[Category:Player ship modules]]

return {
    [""] = {
        _name = "UIT-25",
        _suffix = false,
        _page = "Luigi Torelli",
        _rarity = 6,
        _api_id = 539,
        _id = 329,
        _true_id = false,
        _japanese_name = "UIT-25",
        _reading = nil,
        _class = "Guglielmo Marconi",
        _class_number = 4,
        _type = 13,
        _hp = 13,
        _hp_max = 23,
        _firepower = 2,
        _firepower_max = 12,
        _firepower_mod = false,
        _armor = 5,
        _armor_max = 19,
        _armor_mod = false,
        _torpedo = 0,
        _torpedo_max = 36,
        _torpedo_mod = 2,
        _evasion = nil,
        _evasion_max = nil,
        _aa = 0,
        _aa_max = 25,
        _aa_mod = 1,
        _asw = nil,
        _asw_max = nil,
        _speed = 5,
        _los = nil,
        _los_max = nil,
        _range = 1,
        _luck = 35,
        _luck_max = 77,
        _luck_mod = false,
        _build_time = 22,
        _remodel_level = 40,
        _remodel_ammo = 300,
        _remodel_steel = 160,
        _remodel_development_material = false,
        _remodel_blueprint = false,
        _remodel_catapult = false,
        _remodel_from = "Luigi Torelli/Kai",
        _remodel_to = "I-504/",
        _fuel = 10,
        _ammo = 20,
        _scrap_fuel = 1,
        _scrap_ammo = 2,
        _scrap_steel = 2,
        _scrap_baux = 1,
        _equipment = {
            {equipment = false, size = 0},
            {equipment = false, size = 0},
        },
        _voice_flag = 3,
    },
}