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Difference between revisions of "Module:Data/Ship/Kamikaze"

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com>Ckwng
(Created page with "--Categories: --Category:Player ship modules local Kamikaze = { [""] = { _name = "Kamikaze", _rarity = nil, _api_id = nil, _id = nil, _true_id = false, _japa...")
(No difference)

Revision as of 06:46, 30 April 2016

Documentation for this module may be created at Module:Data/Ship/Kamikaze/doc

--Categories:
--[[Category:Player ship modules]]

local Kamikaze = {
	[""] = {
		_name = "Kamikaze",
		_rarity = nil,
		_api_id = nil,
		_id = nil,
		_true_id = false,
		_japanese_name = "神風",
		_reading = "かみかぜ",
		_class = "Kamikaze",
		_class_number = 1,
		_type = 2,
		_hp = nil,
		_hp_max = nil,
		_firepower = nil,
		_firepower_max = nil,
		_firepower_mod = nil,
		_armor = nil,
		_armor_max = nil,
		_armor_mod = nil,
		_torpedo = nil,
		_torpedo_max = nil,
		_torpedo_mod = nil,
		_evasion = nil,
		_evasion_max = nil,
		_aa = nil,
		_aa_max = nil,
		_aa_mod = nil,
		_asw = nil,
		_asw_max = nil,
		_speed = nil,
		_los = nil,
		_los_max = nil,
		_range = nil,
		_luck = nil,
		_luck_max = nil,
		_luck_mod = false,
		_buildable = false,
		_buildable_lsc = false,
 		_build_time = nil,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Kamikaze/Kai",
		_fuel = nil,
		_ammo = nil,
		_scrap_fuel = nil,
		_scrap_ammo = nil,
		_scrap_steel = nil,
		_scrap_baux = nil,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
	["Kai"] = {
		_name = "Kamikaze",
		_suffix = "Kai",
		_rarity = nil,
		_api_id = nil,
		_id = nil,
		_true_id = nil,
		_cg_reference = "/",
		_cg_damaged_reference = "/",
		_japanese_name = "神風改",
		_reading = "かみかぜかい",
		_class = "Kamikaze",
		_class_number = 1,
		_type = 2,
		_hp = nil,
		_hp_max = nil,
		_firepower = nil,
		_firepower_max = nil,
		_firepower_mod = nil,
		_armor = nil,
		_armor_max = nil,
		_armor_mod = nil,
		_torpedo = nil,
		_torpedo_max = nil,
		_torpedo_mod = nil,
		_evasion = nil,
		_evasion_max = nil,
		_aa = nil,
		_aa_max = nil,
		_aa_mod = nil,
		_asw = nil,
		_asw_max = nil,
		_speed = nil,
		_los = nil,
		_los_max = nil,
		_range = nil,
		_luck = nil,
		_luck_max = nil,
		_luck_mod = false,
		_remodel_level = nil,
		_remodel_ammo = nil,
		_remodel_steel = nil,
		_remodel_development_material = false,
		_remodel_blueprint = false,
		_remodel_catapult = false,
		_remodel_from = "Kamikaze/",
		_remodel_to = false,
		_fuel = nil,
		_ammo = nil,
		_scrap_fuel = nil,
		_scrap_ammo = nil,
		_scrap_steel = nil,
		_scrap_baux = nil,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
	class = {
		_name = "Kamikaze",
		_class = true,
		_base_type = 2,
	},
}

return Kamikaze