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Difference between revisions of "Module:Data/Ship/Akitsushima"

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com>Ckwng
Line 3: Line 3:
 
_name = "Akitsushima",
 
_name = "Akitsushima",
 
_rarity = 7,
 
_rarity = 7,
 +
_api_id = 445,
 
_id = 245,
 
_id = 245,
 
_true_id = false,
 
_true_id = false,
_card = "445 Card.jpg",
 
_battle_card = "Akitsushima card.jpg",
 
 
_japanese_name = "秋津洲",
 
_japanese_name = "秋津洲",
 
_reading = "あきつしま",
 
_reading = "あきつしま",
Line 24: Line 23:
 
_torpedo_mod = false,
 
_torpedo_mod = false,
 
_evasion = 32,
 
_evasion = 32,
_evasion_max = nil,
+
_evasion_max = 57,
 
_aa = 12,
 
_aa = 12,
 
_aa_max = 36,
 
_aa_max = 36,
 
_aa_mod = 1,
 
_aa_mod = 1,
 
_asw = 0,
 
_asw = 0,
_asw_max = nil,
+
_asw_max = false,
 
_speed = 5,
 
_speed = 5,
 
_los = 22,
 
_los = 22,
_los_max = nil,
+
_los_max = 42,
 
_range = 1,
 
_range = 1,
 
_luck = 12,
 
_luck = 12,
Line 59: Line 58:
 
_rarity = 8,
 
_rarity = 8,
 
_back = 7,
 
_back = 7,
 +
_api_id = 450,
 
_id = 250,
 
_id = 250,
 
_true_id = false,
 
_true_id = false,
_card = "450 Card.jpg",
 
_battle_card = "Akitsushima kai card.jpg",
 
 
_japanese_name = "秋津洲改",
 
_japanese_name = "秋津洲改",
 
_reading = "あきつしまかい",
 
_reading = "あきつしまかい",
Line 79: Line 77:
 
_torpedo_max = 29,
 
_torpedo_max = 29,
 
_torpedo_mod = false,
 
_torpedo_mod = false,
_evasion = nil,
+
_evasion = 35,
_evasion_max = nil,
+
_evasion_max = 64,
 
_aa = 16,
 
_aa = 16,
 
_aa_max = 44,
 
_aa_max = 44,
 
_aa_mod = 2,
 
_aa_mod = 2,
 
_asw = 0,
 
_asw = 0,
_asw_max = nil,
+
_asw_max = false,
 
_speed = 5,
 
_speed = 5,
_los = nil,
+
_los = 24,
_los_max = nil,
+
_los_max = 54,
 
_range = 1,
 
_range = 1,
 
_luck = 14,
 
_luck = 14,

Revision as of 21:45, 19 May 2015

Documentation for this module may be created at Module:Data/Ship/Akitsushima/doc

local Akitsushima = {
	[""] = {
		_name = "Akitsushima",
		_rarity = 7,
		_api_id = 445,
		_id = 245,
		_true_id = false,
		_japanese_name = "秋津洲",
		_reading = "あきつしま",
		_class = "Akitsushima",
		_class_number = 1,
		_type = 16,
		_hp = 32,
		_hp_max = 44,
		_firepower = 6,
		_firepower_max = 18,
		_firepower_mod = false,
		_armor = 9,
		_armor_max = 25,
		_armor_mod = 1,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = 32,
		_evasion_max = 57,
		_aa = 12,
		_aa_max = 36,
		_aa_mod = 1,
		_asw = 0,
		_asw_max = false,
		_speed = 5,
		_los = 22,
		_los_max = 42,
		_range = 1,
		_luck = 12,
		_luck_max = 59,
		_luck_mod = false,
		_buildable = false,
		_buildable_lsc = false,
		_build_time = 70,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Akitsushima/Kai",
		_fuel = 50,
		_ammo = 10,
		_scrap_fuel = 3,
		_scrap_ammo = 1,
		_scrap_steel = 7,
		_scrap_baux = 4,
		_equipment = {
			{equipment = "12.7cm Twin High-angle Gun Mount", size = 1},
			{equipment = "25mm Twin Autocannon Mount", size = 1},
		},
	},
	["Kai"] = {
		_name = "Akitsushima",
		_suffix = "Kai",
		_rarity = 8,
		_back = 7,
		_api_id = 450,
		_id = 250,
		_true_id = false,
		_japanese_name = "秋津洲改",
		_reading = "あきつしまかい",
		_class = "Akitsushima",
		_class_number = 1,
		_type = 16,
		_hp = 36,
		_hp_max = 48,
		_firepower = 8,
		_firepower_max = 28,
		_firepower_mod = false,
		_armor = 13,
		_armor_max = 42,
		_armor_mod = 1,
		_torpedo = 0,
		_torpedo_max = 29,
		_torpedo_mod = false,
		_evasion = 35,
		_evasion_max = 64,
		_aa = 16,
		_aa_max = 44,
		_aa_mod = 2,
		_asw = 0,
		_asw_max = false,
		_speed = 5,
		_los = 24,
		_los_max = 54,
		_range = 1,
		_luck = 14,
		_luck_max = 72,
		_luck_mod = false,
		_remodel_level = 35,
		_remodel_ammo = 700,
		_remodel_steel = 350,
		_remodel_blueprint = false,
		_remodel_from = "Akitsushima/",
		_remodel_to = false,
		_fuel = 60,
		_ammo = 15,
		_scrap_fuel = 3,
		_scrap_ammo = 1,
		_scrap_steel = 7,
		_scrap_baux = 6,
		_equipment = {
			{equipment = "Type 2 Large-sized Flying Boat", size = 1},
			{equipment = "25mm Triple Autocannon Mount", size = 1},
			{equipment = false, size = 1},
		},
	},
	class = {
		_name = "Akitsushima",
		_class = true,
		_base_type = 16,
	},
}

return Akitsushima