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Line 106: Line 106:  
         _remodel_catapult = false,
 
         _remodel_catapult = false,
 
         _remodel_from = "Murasame/",
 
         _remodel_from = "Murasame/",
         _remodel_to = false,
+
         _remodel_to = "Murasame/Kai Ni",
 
         _fuel = 15,
 
         _fuel = 15,
 
         _ammo = 20,
 
         _ammo = 20,
Line 118: Line 118:  
             { equipment = false, size = 0 },
 
             { equipment = false, size = 0 },
 
         },
 
         },
 +
    },
 +
    ["Kai Ni"] = {
 +
        _name = "Murasame",
 +
        _suffix = "Kai Ni",
 +
        _rarity = 7,
 +
        _api_id = 498,
 +
        _id = 298,
 +
        _true_id = false,
 +
        _japanese_name = "村雨改二",
 +
        _reading = "むらさめかいに",
 +
        _class = "Shiratsuyu", -- 23
 +
        _class_number = 3,
 +
        _type = 2,
 +
        _hp = 31,
 +
        _hp_max = 49,
 +
        _firepower = 16,
 +
        _firepower_max = 68,
 +
        _firepower_mod = 2,
 +
        _armor = 14,
 +
        _armor_max = 51,
 +
        _armor_mod = 1,
 +
        _torpedo = 28,
 +
        _torpedo_max = 88,
 +
        _torpedo_mod = 2,
 +
        _evasion = nil,
 +
        _evasion_max = nil,
 +
        _aa = 18,
 +
        _aa_max = 70,
 +
        _aa_mod = 1,
 +
        _asw = nil,
 +
        _asw_max = nil,
 +
        _speed = 10,
 +
        _los = nil,
 +
        _los_max = nil,
 +
        _range = 1,
 +
        _luck = 17,
 +
        _luck_max = 77,
 +
        _luck_mod = false,
 +
        _buildable = false,
 +
        _buildable_lsc = false,
 +
        _build_time = 22,
 +
        _remodel_level = 70,
 +
        _remodel_ammo = 200,
 +
        _remodel_steel = 180,
 +
        _remodel_blueprint = false,
 +
        _remodel_catapult = false,
 +
        _remodel_report = true,
 +
        _remodel_from = "Murasame/Kai",
 +
        _remodel_to = false,
 +
        _fuel = 15,
 +
        _ammo = 20,
 +
        _scrap_fuel = 1,
 +
        _scrap_ammo = 2,
 +
        _scrap_steel = 10,
 +
        _scrap_baux = false,
 +
        _equipment = {
 +
            { equipment = nil, size = 0 },
 +
            { equipment = nil, size = 0 },
 +
            { equipment = nil, size = 0 },
 +
        },
 +
        _voice_flag = 1,
 +
        _implementation_date = {2018, 1, 17},
 
     },
 
     },
 
     seasonals = {
 
     seasonals = {
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