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Module:Data/Ship/Minneapolis
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Documentation for this module may be created at Module:Data/Ship/Minneapolis/doc
-- [[Category:Player ship modules]]
return {
[""] = {
_name = "Minneapolis",
_suffix = false,
_rarity = 5,
_api_id = 1005,
_id = 605,
_true_id = false,
_japanese_name = "Minneapolis",
_reading = "ミネアポリス",
_class = 'New Orleans',
_class_number = 3,
_type = 5,
_hp = 44,
_hp_max = 56,
_firepower = 36,
_firepower_max = 53,
_firepower_mod = 2,
_armor = 35,
_armor_max = 48,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = 46,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 18,
_aa_max = 60,
_aa_mod = false,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 2,
_luck = 15,
_luck_max = 77,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 0,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Minneapolis/Kai",
_fuel = 40,
_ammo = 60,
_scrap_fuel = 2,
_scrap_ammo = 2,
_scrap_steel = 10,
_scrap_baux = 2,
_equipment = {
{equipment = nil, size = 2},
{equipment = false, size = 2},
{equipment = false, size = 3},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = "Hoshi Akari",
_implementation_date = {2025, 3, 23},
_availability = { "event_drop" },
},
["Kai"] = {
_name = "Minneapolis",
_suffix = "Kai",
_rarity = 6,
_api_id = 1010,
_id = 610,
_true_id = false,
_japanese_name = "Minneapolis改",
_reading = "ミネアポリスかい",
_class = 'New Orleans',
_class_number = 3,
_type = 5,
_hp = 54,
_hp_max = 65,
_firepower = 45,
_firepower_max = 78,
_firepower_mod = 2,
_armor = 42,
_armor_max = 76,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = 63,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 32,
_aa_max = 79,
_aa_mod = 1,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 2,
_luck = 18,
_luck_max = 92,
_luck_mod = false,
_remodel_level = 50,
_remodel_ammo = 460,
_remodel_steel = 500,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_report = false,
_remodel_from = "Minneapolis/",
_remodel_to = false,
_fuel = 40,
_ammo = 65,
_scrap_fuel = 2,
_scrap_ammo = 6,
_scrap_steel = 18,
_scrap_baux = 3,
_equipment = {
{equipment = nil, size = 1},
{equipment = nil, size = 1},
{equipment = nil, size = 4},
{equipment = false, size = 2},
},
_voice_flag = 3,
},
}