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local Formatting = require('Module:Formatting')
local ShipAsset = require('Module:ShipAsset')
local ShipGraphicKai = ShipAsset{}
function ShipGraphicKai:get_source(ship, args)
local hd = args.hd
if (ship._api_id or 0) > 1500 and not ship._can_debuff then
hd = true
end
if args.damaged then
return ship:cg_damaged(hd)
else
return ship:cg(hd)
end
end
function ShipGraphicKai:get(ship, args, link)
if not args then
args = ship
ship = args.ship
 
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Debug console
* The module exports are available as the variable "p", including unsaved modifications. * Precede a line with "=" to evaluate it as an expression or use print(). Use mw.logObject() for tables. * Use mw.log() and mw.logObject() in module code to send messages to this console.

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