Resource Nodes Guide

Regular Ressource Nodes

Upon entering, adds a specific amount of a specific resources (    ), consumables (   ), or coin boxes (   ) to the stockpile. Resource Nodes do not refill the fleet's current resource levels.

Note
  • The resources are added to the overall stockpile ONLY if either:
    • The node is a "dead-end".
    • The subsequent battle node must be completed.
  • Immediately refreshing the game after reaching such nodes does not provide resources.

Using   Drums, some   Landing Craft, and   Special Amphibious Tanks increases the resource gain up to a possible node-specific cap:

Resource Gain Bonuses
Type Name Base Bonus
         
   
  Daihatsu Landing Craft 
Toku Daihatsu Landing Craft 
DLC + T89 Tank 
Armed Daihatsu 
Soukoutei 
DLC + Panzer II 
Toku DLC + Ho-Ni Tank 
+3 +2 +??
  Ka-Mi Tank 
  Drums  +2 +1.5 +??
  Toku DLC + 11th Reg 
M4A1 DD 
Toku DLC + Panzer III 
Toku DLC + Chi-Ha 
Toku DLC + Chi-Ha Kai 
0 0 0
  • Those values will vary from map to map, being +10   for DLC on 5-5 for instance.
Map Ressource Type Ressource Gains Equipment Effects Max
Fuel Ammo Steel Bauxite Bucket DevMat Blowtorch Coin 1 Coin 2 Coin 3 Base min Delta max Base max DLC/KaMi Drum 6 DLC 18 DLC 24 DLC 6 drum 18 drum 24 drum
W1 1-2 B 1 10 30 40 40,0 40,0 40,0 40,0 40,0 40,0
1-3 D 1 10 10 20 3,0 2,0 38,0 74,0 92,0 32,0 56,0 68,0
G 1 10 20 30 30,0 30,0 30,0 30,0 30,0 30,0
1-4 C 1 10 10 20 20,0 20,0 20,0 20,0 20,0 20,0
E 1 10 10 20 20,0 20,0 20,0 20,0 20,0 20,0
G 1 10 10 20 20,0 20,0 20,0 20,0 20,0 20,0
1-6 G 1 20 15 35 35,0 35,0 35,0 35,0 35,0 35,0
M 1 20 15 35 35,0 35,0 35,0 35,0 35,0 35,0
W2 2-1 B 1 10 20 30 30,0 30,0 30,0 30,0 30,0 30,0
E 1 1 0 1 1,0 1,0 1,0 1,0 1,0 1,0
2-2 A 1 10 10 20 20,0 20,0 20,0 20,0 20,0 20,0
F 1 15 20 35 35,0 35,0 35,0 35,0 35,0 35,0
J 1 1 0 1 1,0 1,0 1,0 1,0 1,0 1,0
2-3 D 1 15 30 45 45,0 45,0 45,0 45,0 45,0 45,0
G 1 15 30 45 45,0 45,0 45,0 45,0 45,0 45,0
H 1 35 5 40 40,0 40,0 40,0 40,0 40,0 40,0
I 1 15 30 45 45,0 45,0 45,0 45,0 45,0 45,0
2-4 A 1 1 0 1 1,0 1,0 1,0 1,0 1,0 1,0
D 1 0 0,0 0,0 0,0 0,0 0,0 0,0
G 1 1 0 1 1,0 1,0 1,0 1,0 1,0 1,0
N 1 0 0,0 0,0 0,0 0,0 0,0 0,0
2-5 M 1 70 70 70,0 70,0 70,0 70,0 70,0 70,0
N 1 50 10 60 60,0 60,0 60,0 60,0 60,0 60,0
W3 3-1 B 1 40 95 135 135,0 135,0 135,0 135,0 135,0 135,0
3-2 B 1 50 100 150 150,0 150,0 150,0 150,0 150,0 150,0
I 1 1 0 1 1,0 1,0 1,0 1,0 1,0 1,0
3-3 D 1 1 0 1 1,0 1,0 1,0 1,0 1,0 1,0
H 1 1 0 1 1,0 1,0 1,0 1,0 1,0 1,0
3-4 B 1 30 120 150 150,0 150,0 150,0 150,0 150,0 150,0
K 1 1 0 1 1,0 1,0 1,0 1,0 1,0 1,0
O 1 1 0 1 1,0 1,0 1,0 1,0 1,0 1,0
3-5 B 1 50 50 10,0 50,0 50,0 50,0 110,0 230,0 290,0
W7 7-1 E 1 10 10 20 20,0 20,0 20,0 20,0 20,0 20,0
I 1 30 20 50 50,0 50,0 50,0 50,0 50,0 50,0
7-2 K 1 35 0 35 35,0 35,0 35,0 35,0 35,0 35,0
7-3 H 0 0,0 0,0 0,0 0,0 0,0 0,0
O 0 0,0 0,0 0,0 0,0 0,0 0,0
W4 4-1 B 1 40 80 120 120,0 120,0 120,0 120,0 120,0 120,0
4-2 J 1 40 20 60 60,0 60,0 60,0 60,0 60,0 60,0
K 1 20 60 80 80,0 80,0 80,0 80,0 80,0 80,0
4-3 B 1 30 60 90 90,0 90,0 90,0 90,0 90,0 90,0
J 1 50 50 100 100,0 100,0 100,0 100,0 100,0 100,0
4-4 C 1 60 80 140 140,0 140,0 140,0 140,0 140,0 140,0
J 1 40 30 70 70,0 70,0 70,0 70,0 70,0 70,0
W5 5-1 C 1 25 25 50 50,0 50,0 50,0 50,0 50,0 50,0
H 1 45 30 75 75,0 75,0 75,0 75,0 75,0 75,0
5-2 G 1 30 5 35 35,0 35,0 35,0 35,0 35,0 35,0
J 1 40 35 75 75,0 75,0 75,0 75,0 75,0 75,0
5-3 H 1 55 55 55,0 55,0 55,0 55,0 55,0 55,0
F 1 60 60 60,0 60,0 60,0 60,0 60,0 60,0
5-4 I 1 60 60 60,0 60,0 60,0 60,0 60,0 60,0
5-5 E 1 40 40 10,0 15,0 100,0 220,0 280,0 130,0 310,0 400,0

Special Ressource Nodes

Is often considered an Ending node like Boss nodes.

  • It can reward none, one, or two resources at once, but no consumable so far.
  • In 1-6, the Finish Line has a pool of possible resources as rewards rather than a single one.
    • Unlike other Nodes, the resources here cannot be increased using any equipment.

1-6

7-4