Summer 2015 Event

Summer 2015 Event Banner.png

Update Info

New Ships

New Equipment

New Quests

ID Prereq. Quest Name (Original)
Quest Name (Translated)
Description Rewards Note
        Other
SN01 第二次SN作戦、初動作戦完了!
Completing the First-Stage Operation for the Second Operation SN!
Crush the enemies deployed in front of the Solomon Seas and complete the first stage of the operation!
  • Completion Condition: Clear E-2.
250 0 250 0 Present Box x1
Combat Rations x1
One time only.

SN02 「工廠」の整理整頓!
Reorganize the "Factory"!
Scrap multiple equipment that you no longer need in order to organize the factory warehouse in preparation for the new equipment!
  • Completion Condition: Scrap equipment 5 pieces of equipment.
0 0 0 0 Development material x2
Combat Rations x1
Requires SN01 completion
One time only.

SN03 主力機動部隊の前路哨戒を実施せよ!
Carry Out Patrol ahead of the Main Mobile Task Force!
Enemy has deployed more submarines. Eliminate a number of them in order to clear the way ahead of tour main mobile task force!
  • Completion Condition: Sink 6 submarines
0 250 0 250 Unlocks E-3 Requires SN02 completion
One time only.

SN04 「赤城」に艦攻「村田隊」を配属せよ!
Assign the "Murata Squadron" Torpedo Bomber to Akagi!
Set the aircraft carrier Akagi as the Secretary Ship, and assign the "Murata Squadron" torpedo bomber to her!
  • If for some reason this quest isn't flagged as cleared when you fulfill the condition, un-check the quest and re-check the quest.
0 0 0 50 Combat Rations x2
Reinforcement Expansions x1
Repair Team x1
Food supply ship 「間宮」 "Mamiya" x1
Requires SN03 completion
One time only.

SN05 ソロモン海方面の制空権を奪え!
Attain Air Superiority of the Solomon Seas!
Charge into the waters near the enemy airfield controlling the skies of the Solomon Seas and crush them!
  • Completion Condition: Clear E-4.
400 0 400 0 Instant Repair x3
Improvement Material x3
Requires SN03 completion
One time only.

SN06 「翔鶴」に艦攻「村田隊」を配置転換せよ!
Transfer the Murata Squadron Torpedo Bomber to Shoukaku!
Set the aircraft carrier Shoukaku as the Secretary Ship, and transfer the "Murata Squadron" torpedo bomber to her! 0 0 0 50 Instant Repair x3
Improvement Material x3
Requires SN05 completion
One time only.

SN07 FS作戦に備え、艦隊練度向上に努めよ!
Increase the Fleet's Experience in Preparation for Operation FS!
To prepare for Operation FS, try to increase the experience of the fleet! Obtain 4 victories in Exercise today!
  • Completion Condition: Attain 4 victories in PVP.
  • The counter is shared with Quest C3.
400 0 400 0 Unlocks E-5 Requires SN05 completion
One time only.

SN08 「工廠」”機種転換”
[Factory] Model Conversion
Scrap 2 Tenzan while your secretary ship is Shoukaku equipped with Type 97 Torpedo Bomber (Murata Squadron)! 0 0 0 50 Tenzan Model 12 (Murata Squadron) x1 (by converting the Type 97 Torpedo Bomber (Murata Squadron) equipped on Shoukaku) Requires SN06 completion
Do not forget to unlock the Murata Squadron plane if it is locked
One time only.

SN09 西部方面派遣艦隊、出撃せよ!
Sortie with the Fleet Deployed to the West!
Deploy a fleet to the Western Sea Region and strike at the heart of the enemy reinforcements gathering in the area!
  • Completion Condition: Clear E-5.
400 0 400 0 Instant Repair x3
Improvement Material x3
Requires SN07 completion
One time only.

SN10 FS作戦の橋頭堡を築け!
Amass the FS Operation Beachhead!
Enemy is reinforcing their mobile task force. Encounter them, reduce the amount of enemy carriers, and construct a beachhead for the entry to FS!
  • Completion Condition: Sink 10 Aircraft Carriers (CVLs count)
0 0 0 50 Unlocks E-6 Requires E-5 clear
One time only.

SN11 空母機動部隊 「第三艦隊」 を編成せよ!
Organise the Aircraft Carrier Task Force "Third Fleet"!
Form the "Third Fleet" including "Shoukaku", "Zuikaku", "Zuihou" in the first fleet in a combined fleet composition!
  • Completion Condition: Create a Carrier Task Force (Combined Fleet) containing Shoukaku, Shoukaku and Zuihou in the first fleet.
300 300 0 300 Improvement Material x4
Maritime Resupply
Requires E-5 clear
One time only.

New Enemy Vessels

Introduction

The Summer 2015 Event "Counterattack! The Second Operation SN" is slated to start on August 10, 2015, and will last for about 20 days. The event will be based on Operation SN, the Japanese plan to establish air bases in the southern Solomon Islands; however, there was no actual second Operation SN historically.

This will be a large-scale event that will contain combined fleet operations and ship locking mechanics. There will also be a new system introduced into the game that will be equipment related.

Patch Notes

1. The Summer 2015 event "Counter attack! The 2nd SN operation" has started and will last for twenty days.

2. The main part of the "Counter attack! The 2nd SN operation" event consists of four maps:

  • E-1 "Preparation, the 2nd SN Operation!"
  • E-2 "Combined Fleet, to the Solomon Sea!"
  • E-3 "Charge! The 2nd South Pacific Battles"
  • E-4 "To the Strait! Destroy the Enemy Airfield!"

3. Clearing the main part will award you with the following new ships:

4. E-2 and E-3 each require a Combined Fleet.

  • The first fleet is the main and the second is the supporting fleet; you can drag the icon from 2 to 1 to create combined fleet.

5. Item rewards 1/3 E-3 will award you with the new plane "Type 97 Torpedo Bomber (Murata squadron)"; completion of a quest will allow you to upgrade it.

6. Item rewards 2/3 Clearing the individual maps will award you with items and consumables including Reinforcement Expansions, Battle Rations, and Maritime Resupply.

7. Item awards 3/3 Choosing different difficulties will reward different amounts of items, though you can get the "Type 97 Torpedo Bomber (Murata squadron)" on all difficulties.

Mechanics

Participation requirements

  • Must have a 75% sortie win ratio.
  • Must have 5 empty ship slots for new ships.
  • Must have 20 free equipment slots.

Special Mechanics

  1. The difficulty system first used in Spring 2015 Event returns: you can choose between Operation A (甲, Hard), Operation B (乙, Medium) or Operation C (丙, Easy).
    • Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
    • With the exception of E-1, in order to choose Operation A, the previous map must be cleared on A or B.
  2. A new system will be introduced with the release of this event involving carrier-based planes.
  3. The Air Reconnaissance system introduced in 6-3 makes a reappearance in E-5, utilizing your recon planes equipped to your ships to gain more resources after winning at the boss node.
  4. Official tweets have confirmed that there are "supply bases" on the map that will lower the armor of the boss node. This has been confirmed to be the case in E-7. Clearing supply bases lowers the boss armor until midnight JST, at which point it is necessary to defeat the bases again.
    • The original theory teased was that winning sorties at the X nodes on E-3 and E-7 may be the key to lowering the boss armor and finishing the event.
    • This may also be the case on E-3.

Event Maps

Quick Info Table

Classification Map Name Combined Fleet? Color of Tag Tag Condition & Deployment Restriction Difficulty Restrictions Notes
Main Operation E-1 Preparation for Second Operation SN! No BLUE Tagging:
Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.
Deployment Restriction:
Normal or Hard: Must have either the same-colored tag or no tag.
Easy: No restrictions.
No restrictions. All difficulties OK
E-2 Combined Fleet, to the Solomon Sea! Yes BLUE In order to play these maps on hard, you must complete the previous map on either normal or hard.
(e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)
E-3 Clash! Second Southern Pacific Ocean Battle Yes GREEN Requires E-2 completion and Quests SN01, SN02, and SN03 completion to unlock
E-4 Charge into the Strait! Destroy the Enemy Airfield! No YELLOW
Extra Operation E-5 Hard Battle! Western Region Deployment Fleet No ORANGE Requires E-4 completion and Quest SN07 completion to unlock
E-6 Counterattack! Enter the FS Region Yes GREEN Requires E-5 completion and Quest SN10 completion to unlock
E-7 Operation FS Yes No tag Deployment Restriction:
Normal or Hard: Cannot have the ORANGE tag.
Easy: No restrictions.

E-1

Preparation for Second Operation SN!
【発動準備、第二次SN作戦!】

Information

  • Boss: Destroyer Princess
  • (Kills required) 5 (All difficulties)
  • At least 1 CL and 2 DD required.
  • Ships tagged BLUE

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
ABSS in fleet, or random with D if no SS or CV
CCV in fleet
DKikuzuki in fleet, or random with B if no SS or CV
FIf fleet doesn't pass LoS Check (higher priority than the rest)

Tips

  • South route seems to have success with 2CL 4DD
  • If going north, 1CL 2CVL 3DD seems to work. Note however that you go through a sub node and preboss has a Ri-class CA so this might not be worth the shiplocks.
  • Since the tagging is shared with E-2, it may be worthwhile to use BBV / CAV / AV in the fleet, as the A - D - Z route has no enemy air power and this can guarantee air superiority.


Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
ピケット艦隊
Pattern 1100      
B
深海打撃任務部隊
Pattern 1210      
Pattern 2200      
C
前衛哨戒潜水艦B群
Pattern 1150    
Pattern 2140    
D
Pattern 1   + ??
E
深海巡洋艦戦隊
Pattern 1220      
Pattern 2210      
F
前衛哨戒潜水艦A群
Pattern 1160      
G
Pattern 1   + ??
Z
警戒艦隊旗艦
Pattern 1240       
Pattern 2
Final Form
250       

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
ピケット艦隊
Pattern 1100      
B
深海打撃任務部隊
Pattern 1      
C
前衛哨戒潜水艦B群
Pattern 1120    
D
Pattern 1   + ??
E
深海巡洋艦戦隊
Pattern 1200      
Pattern 2190      
F
前衛哨戒潜水艦A群
Pattern 1
G
Pattern 1   + ??
Z
警戒艦隊旗艦
Pattern 1210       
Pattern 2
Final Form
230       

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
ピケット艦隊
Pattern 1100     
B
深海打撃任務部隊
Pattern 1160      
C
前衛哨戒潜水艦B群
Pattern 1100    
Pattern 2100    
D
Pattern 1   + ??
E
深海巡洋艦戦隊
Pattern 1180      
Pattern 2170      
F
前衛哨戒潜水艦A群
Pattern 1
G
Pattern 1   + ??
Z
警戒艦隊旗艦
Pattern 1200      
Pattern 2200      
Pattern 3
Final Form
220      


E-2

Combined Fleet, to the Solomon Sea!
【連合艦隊、ソロモン海へ!】

Information

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
ABSurface Task Force
CCarrier Task Force
BDRandom (with E & K) if SS in fleet
BB(V)+CV>=3
ERandom (with D & K) if SS in fleet
BB(V)+CV<=2
KRandom (with D & E) if SS in fleet
CFActive Branching
IActive Branching
HLFailing LoS Check
ZPassing LoS Check
JHPassing LoS Check
LFailing LoS Check

Tips

  • Node B is a submarine node; it will not consume ammo.
  • Going south route with a Surface Task Force will conserve bauxite but cost more ammo and fuel. There is no enemy air power, but there are a few ships with decent anti-air capability.
    • Having a BBV or CAV is recommended to gain air superiority. Consider adding in a single CVL full of bombers and a Saiun
  • Going north route with a Carrier Task Force will conserve a bit more fuel but has much higher bauxite costs. There are three aerial battles. Nodes F and H have fs kai Wo-class with takoyakis.

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1160       
B
潜水艦哨戒線
Pattern 1140     
C
Active Branching
Pattern 1
D
水上打撃部隊I群
Pattern 1       
E
水上打撃部隊II群
Pattern 1250       
Pattern 2240       
F
任務部隊II群
Air War
Pattern 1190       
G
ソロモン泊地輸送船団
Pattern 1280       
Pattern 2270       
H
任務部隊I群
Pattern 1280       
Pattern 2270       
I
Maelstrom
Pattern 1   - ??
J
任務部隊III群
Pattern 1230       
K
Pattern 1
L
Pattern 1 Combat Avoided
Z
ソロモン泊地投錨艦隊旗艦
Pattern 1280       
Pattern 2
Final Form
300       

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
前衛艦隊
Pattern 1150       
Pattern 2140       
B
潜水艦哨戒線
Pattern 1120     
C
Active Branching
Pattern 1
D
水上打撃部隊I群
Pattern 1240       
E
水上打撃部隊II群
Pattern 1       
Pattern 2220       
F
任務部隊II群
Air War
Pattern 1180       
Pattern 2180       
G
ソロモン泊地輸送船団
Pattern 1260       
H
任務部隊I群
Pattern 1       
Pattern 2       
I
Maelstrom
Pattern 1   - ??
J
任務部隊III群
Pattern 1
K
Pattern 1 Combat Avoided
L
Pattern 1
Z
ソロモン泊地投錨艦隊旗艦
Pattern 1250       
Pattern 2
Final Form
270       

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
前衛艦隊
Pattern 1120       
B
潜水艦哨戒線
Pattern 1100     
C
Active Branching
Pattern 1
D
水上打撃部隊I群
Pattern 1       
E
水上打撃部隊II群
Pattern 1210       
F
任務部隊II群
Pattern 1150       
G
ソロモン泊地輸送船団
Pattern 1230       
H
任務部隊I群
Pattern 1       
Pattern 2       
I
Maelstrom
Pattern 1   - ??
J
任務部隊III群
Pattern 1180       
K
Pattern 1
L
Pattern 1 Combat Avoided
Z
ソロモン泊地投錨艦隊旗艦
Pattern 1200
Pattern 2
Final Form
      


E-3

Clash! Second Southern Pacific Ocean Battle
【激突!第二次南太平洋海戦】

Information

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
ABActive Branching
CActive Branching
CDCV>=3 or CLT>=2 or Surface Task Force
EIf not sent D
DECV>=3 or CLT>=2
FIf not sent to E or X
X(BB + CV) >= 4 (?)
FGActive Branching
IActive Branching

Tips

  • Nodes D and E are aerial combat nodes.
  • Carrier Task Force must be used, as Surface Task Force seems to end up at X.
    • One can use no more than 1 CLT and 2 CVs to avoid being sent to an additional aerial combat node.
    • Consider fitting AP shells on your battleships for the boss node.
    • Node C is considered much better for CTF on hard difficulty; node B has 2 CLT Chi-class Flagship and 1 CL He-class Flagship, which can wreck the escort fleet with their torpedoes (due to only 1 round of shelling).
    • 380-390 AS is required AT boss node on Hard to get AS, and the same is true on final form of Normal.
  • Considering Mizuho is available at all difficulties (but appears to be S-rank only drop), and the difficult boss formations on Hard, unless your fleet is properly prepared, lowering the difficulty for this map may be wise. Note that the final form for normal difficulty is the same as the pre-final form for hard difficulty.
  • Recommended compositions include:
    • CTF: 2BB 2CV 2CVL / 2 DD 1 CL 1 FBB 2 CA
      • A CLT can be subbed out for a CA or the FBB, but will be useless in E-6 as it results in a dead-end node (unless certain ship pairings are included in the fleet for special branching in E-6).

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Active Branching
Pattern 1
B
深海水雷艦隊
Pattern 1210       
C
任務部隊哨戒艦隊
Pattern 1200 ca_he-class_flagship      
D
航空戦
任務部隊III群
Pattern 1240       
E
航空戦
任務部隊IV群
Pattern 1250       
F
Active Branching
Pattern 1
G
任務支援部隊
Pattern 1330 cv_wo-class_flagship_kai_2      
H
任務部隊II群
Pattern 1330       
I
任務部隊I群
Pattern 1       
J
(敵艦隊名)
Pattern 1
X
深海飛行場基地
Pattern 1       
Z
深海任務部隊旗艦艦隊
Pattern 1370       
Pattern 2
Final Form
380 seaplane_tender_princess_final_form      

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Active Branching
Pattern 1
B
深海水雷艦隊
Pattern 1190       
C
任務部隊哨戒艦隊
Pattern 1
Pattern 2
D
Aerial Combat Only
任務部隊III群
Pattern 1230       
E
Aerial Combat Only
任務部隊IV群
Pattern 1
F
Active Branching
Pattern 1
G
任務支援部隊
Pattern 1300       
H
任務部隊II群
Pattern 1
I
任務部隊I群
Pattern 1300       
J
(敵艦隊名)
Pattern 1
X
深海飛行場基地
Pattern 1380       
Z
深海任務部隊旗艦艦隊
Pattern 1 seaplane_tender_princess_final_form      
Pattern 2
Final Form
seaplane_tender_princess_final_form      

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Active Branching
Pattern 1
B
深海水雷艦隊
Pattern 1
C
任務部隊哨戒艦隊
Pattern 1
Pattern 2
D
航空戦
任務部隊III群
Pattern 1
E
航空戦
任務部隊IV群
Pattern 1
F
Active Branching
Pattern 1
G
任務支援部隊
Pattern 1
H
任務部隊II群
Pattern 1
I
任務部隊I群
Pattern 1
J
(敵艦隊名)
Pattern 1
X
深海飛行場基地
Pattern 1
Z
深海任務部隊旗艦艦隊
Pattern 1
Pattern 2
Final Form


E-4

Charge into the Strait! Destroy the Enemy Airfield!
【海峡突入!敵飛行場を撃滅せよ!】

Information

  • Boss: Airfield Princess
  • 7 Kills Required (Gauge roughly 2450 HP)
  • Ships tagged YELLOW
  • Rewards upon clearance: Hayasui, plus:

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
STARTA
If not fixed for B and CLT or SS in fleet(?)
Weighted Random towards A otherwise
BGuaranteed if any of the following combination is in fleet:
Hiei and Kirishima;
Ayanami and Kirishima;
Yuudachi and Akatsuki;
or Yuudachi and Harusame
Guaranteed if BB<=3 and BB+CV<=4 and any of the following combination is in fleet:
Fubuki and Hatsuyuki;
Hiei and Yuudachi;
Choukai and Furutaka and Kako;
Furutaka and Fubuki;
or Haruna and Kongou
DEActive Branching
FActive Branching
FHBB+CV<=2 and DD>=2, or
Fleet includes 2DD plus either Ryuujou or a CL
IBB+CV>3,
or BB+CV=3 but Ryuujou or CL not in fleet,
or DD<2)
GKBB+CV>=5(?) or SS in fleet(?) or Failing LoS Check
ZLoS Check
HLFailing LoS Check
ZLoS Check
IHDD>=2(?)
JDD<=1(?) or BB+CV>=4(?)
JHLoS Check
LBB+CV>=5,
or Failing LoS Check

Tips

  • Suggested Formations:
  • 2BB 2DD 2CVL (B -> D -> F -> H -> Z)
  • Pro: Less problem at node H if AS is obtained.
  • Con: May lack the ability to finish the boss.
  • 2BB 2DD 1CA(V) 1CVL (B -> D -> F -> H -> Z or B -> D -> E -> G -> Z)
  • Pro: Has more punch than the above formation to finish the boss.
  • Con: Either risk taking more damage at H or go through night battle nodes.
For comparison, Chitose with Reppu Kai (chevron), Reppu (chevron), and Shiden K2 (chevron) [127 fighter power before modifier] can gain AS at node H against Pattern 1, but can only get air parity against Pattern 2.
  • 3BB 2CA(V) 1CV (B -> D -> E -> G -> Z)
  • Pro: Night battle route good for attempts on final form due to F and H nodes reported to be harder.
  • Con: Night battle nodes are always chancy.
  • 2BB 1CV 2DD + Ryuujou (B -> D -> F -> H -> Z)
  • Pro: This allows enough air power at H to gain AS and mitigate damage.
  • Con: Admirals may already have RJ locked to other maps.
  • Node E and G are night battles
  • 225 fighter power required on Hard final kill for AS
  • Boss is installation-type. Consider bringing Type 3 Shell or other equipment effective against installation enemies.
  • If using 3 or more BB+CA(V), consider equipping a BB with AP shell (instead of Type 3 Shell) as flagship to eliminate escorts during daytime. This is especially important on hard due to the toughness of BB Ru Kai.
  • (Easy Only) During final attempts, because Ru-class Elite does not have recon planes, there is no need to try to get AS for the node. You may simply add another ship, such as CLT (to clear out escort ships) or another ship capable of equipping Type 3 Shells.

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
哨戒潜水艦A群
Pattern 1     
B
哨戒潜水艦B群
Pattern 1150     
C
任務部隊支隊
Pattern 1270       
D
Active Branching
Pattern 1
E
ソロモン方面守備艦隊前衛
Night Battle
Pattern 1       
Pattern 2
Final Form
240       
F
任務部隊前衛艦隊
Pattern 1230       
Pattern 2240       
Pattern 3
Final Form
250       
G
ソロモン方面守備艦隊後衛
Night Battle
Pattern 1       
Pattern 2
Final Form
340       
H
深海任務部隊主隊
Pattern 1360       
Pattern 2
Final Form
360       
I
Maelstrom
Pattern 1   - ??
J
深海任務部隊支援群
Pattern 1       
Z
深海飛行場基地
Pattern 1430       
Pattern 2
Final Form
      

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
哨戒潜水艦A群
Pattern 1
B
哨戒潜水艦B群
Pattern 1130     
C
任務部隊支隊
Pattern 1
D
Active Branching
Pattern 1
E
ソロモン方面守備艦隊前衛
Night Battle
Pattern 1230       
Pattern 2
Final Form
220       
F
任務部隊前衛艦隊
Pattern 1220       
Pattern 2230       
Pattern 3
Final Form
240       
G
ソロモン方面守備艦隊後衛
Night Battle
Pattern 1330       
Pattern 2
Final Form
320       
H
深海任務部隊主隊
Pattern 1350       
Pattern 2360       
I
Maelstrom
Pattern 1   - ??
J
深海任務部隊支援群
Pattern 1
Z
深海飛行場基地
Pattern 1400       
Pattern 2
Final Form

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
C
Pattern 1
D
Pattern 1
E
Pattern 1
F
Pattern 1
G
Pattern 1
H
Pattern 1
I
Pattern 1
J
Pattern 1
Z
Pattern 1


E-5

Hard Battle! Western Region Deployment Fleet
No map name yet

Information

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
STARTAAny other composition
BAkitsushima + 1 DD
CAV + 2 DD
BCActive Branching
EActive Branching

Tips

  • Suggested Compositions:
  • 2 BBs (any variant), 1CAV, 2DD, 1CV: Guarantees node B, which allows avoidance of node C as well.
  • 2 BBs (any variant), 1CLT, 1CAV, 1DD, 1CV: has the highest damage output, but needs to go through a node C with 2 Ru-class in double line, which may be difficult to navigate.
  • Akitsushima can help with routing to B as well, but you must compensate for her lack of combat capability. Compositions with her would run something like Akitsushima, 1DD, 2BB, 1CV, and 1 any other ship.

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
潜水艦哨戒線Aライン
Pattern 1150     
B
能動分岐
Active Branching
Pattern 1 (no combat)
C
深海東洋戦艦部隊
Pattern 1250      
D
航空偵察
Air Reconnaissance
Pattern 1 (No combat)
E
深海水雷戦隊
Pattern 1240      
Pattern 2250      
F
Pattern 1       
AS:71
AS+:141
G
Pattern 1
H
Pattern 1
I
航空偵察
Air Reconnaissance
Pattern 1 (No combat)
J
Pattern 1
K
深海増援輸送船団
Pattern 1350       
Pattern 2340       
L
Pattern 1
M
No Combat
Pattern 1 "No enemy sighted. Operation was a failure." (battle avoided)
Z
東洋方面増援艦隊旗艦
Pattern 1440       
Pattern 2
Final Form
450       
AS:35
AS+:69

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
C
Pattern 1
D
Pattern 1
E
Pattern 1
F
Pattern 1
G
Pattern 1
H
Pattern 1
I
Pattern 1
J
Pattern 1
K
Pattern 1
L
Pattern 1
M
Pattern 1
Z
Pattern 1

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
C
Pattern 1
D
Pattern 1
E
Pattern 1
F
Pattern 1
G
Pattern 1
H
Pattern 1
I
Pattern 1
J
Pattern 1
K
Pattern 1
L
Pattern 1
M
Pattern 1
Z
Pattern 1


E-6

Counterattack! Enter the FS Region
No map name yet

Information

  • Boss:
  • (Kills required)
  • Ships tagged GREEN

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
STARTAAny other composition
BIf 1st fleet is composed of mixed speed + Light Aircraft Carriers: or 2nd fleet has either Fubuki or Akizuki
GFActive Branching
HActive Branching

Tips

  • Node E is a submarine node.
  • CLTs result in a dead end node.
  • Carrier task force.
    • 4CV 2BB + 1CL 1DD 2CA 1BB
    • North Route

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
C
Pattern 1
D
Pattern 1
E
Pattern 1
F
Pattern 1
G
Pattern 1
H
Pattern 1
I
Pattern 1
J
Pattern 1
K
Pattern 1
L
Pattern 1
M
Pattern 1
N
Pattern 1
O
Pattern 1
P
Pattern 1
Z
Pattern 1

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
C
Pattern 1
D
Pattern 1
E
Pattern 1
F
Pattern 1
G
Pattern 1
H
Pattern 1
I
Pattern 1
J
Pattern 1
K
Pattern 1
L
Pattern 1
M
Pattern 1
N
Pattern 1
O
Pattern 1
P
Pattern 1
Z
Pattern 1

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
C
Pattern 1
D
Pattern 1
E
Pattern 1
F
Pattern 1
G
Pattern 1
H
Pattern 1
I
Pattern 1
J
Pattern 1
K
Pattern 1
L
Pattern 1
M
Pattern 1
N
Pattern 1
O
Pattern 1
P
Pattern 1
Z
Pattern 1


E-7

Operation FS
No map name yet

Information

  • Boss: Air Defense Princess
  • (Kills required)
  • Can use any tagged or untagged ships, except ships tagged with ORANGE tag

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
GIActive Branching
JActive Branching
HJActive Branching
YActive Branching

Tips

  • Nodes B, F and I are submarine nodes, and do not inform you beforehand. Take appropriate care when approaching them.
  • Node K is an Air Battle Node.
  • No CLTs or CVLs are allowed. They will result in dead-end nodes.
  • Though waiting on further intel, boss is known to have armor in the range of ~350.
    • It is confirmed that killing the flagship of nodes KYX will lower the boss's armor to 190 on Hard. Other difficulties are not confirmed, but some reports say it may affect it. Reports also suggest the stat decrease may be hidden, though this is not confirmed nor disconfirmed.
      • This effect will reset daily at midnight JST This is a regenerating stat map, though not a regenerating health map.

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
C
Pattern 1
D
Pattern 1
E
Pattern 1
F
Pattern 1
G
Pattern 1
H
Pattern 1
I
Pattern 1
J
Pattern 1
K
Pattern 1
L
Pattern 1
M
Pattern 1
N
Pattern 1
O
Pattern 1
P
Pattern 1
Z
Pattern 1

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
C
Pattern 1
D
Pattern 1
E
Pattern 1
F
Pattern 1
G
Pattern 1
H
Pattern 1
I
Pattern 1
J
Pattern 1
K
Pattern 1
L
Pattern 1
M
Pattern 1
N
Pattern 1
O
Pattern 1
P
Pattern 1
Z
Pattern 1

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
C
Pattern 1
D
Pattern 1
E
Pattern 1
F
Pattern 1
G
Pattern 1
H
Pattern 1
I
Pattern 1
J
Pattern 1
K
Pattern 1
L
Pattern 1
M
Pattern 1
N
Pattern 1
O
Pattern 1
P
Pattern 1
Z
Pattern 1


Tweets

Event-related tweets
  @KanColle_STAFF [1]
今年も夏の季節が近づいてまいりました。今夏も「艦これ」夏イベント:期間限定海域を実装&展開予定です。同作戦開始は、来月【八月上旬】予定!各員・各艦隊は、戦備の充実をよろしくお願い致します! #艦これ
Summer is approaching; the summer event is coming and will be starting in early August! Prepare your fleet and equipment!
  @KanColle_STAFF [2]
現在「艦これ」運営鎮守府では、今夏作戦展開予定の「艦これ」夏イベント2015:期間限定海域を実装&展開準備を進めています。同作戦開始は、来月【八月上旬】予定です。同作戦に参加予定の各艦隊は、主力艦艇の錬成及び戦備の充実をよろしくお願い致します! #艦これ
Summer is approaching; the summer event is coming and will be starting in early August! Prepare your carrier fleet for the coming maps!
  @KanColle_STAFF [3]
現在「艦これ」運営鎮守府では、今夏作戦展開予定の「艦これ」夏イベント2015:期間限定海域の実装&展開準備を進めています。同作戦開始は、来月【八月上旬】を予定です。同作戦は夏季恒例の【大規模作戦】となる予定です(※マリアナ方面の作戦展開ではありません)。 #艦これ
The summer 2015 event is in its production and will be starting in early August; it will be a large scale event. (The event is not based on the Marianas campaign)
  @KanColle_STAFF [4]
現在「艦これ」運営鎮守府では、今夏作戦展開予定の「艦これ」夏イベント2015:期間限定海域の実装&展開準備を進めています。同作戦開始は、来月【八月上旬】を予定です。同作戦は夏季恒例の【大規模作戦】、【ソロモン海域】方面への作戦展開を予定しています。 #艦これ
The summer 2015 event is in its production and will be starting in early August; it will be a large scale event based around the Solomon Islands.
  @KanColle_STAFF [5]
現在「艦これ」運営鎮守府では、今夏【八月上旬】作戦開始予定の「艦これ」夏イベント2015:期間限定海域【反撃!第二次SN作戦】の実装準備を進めています。同作戦は【大規模作戦】です。作戦参加予定の提督方は、各艦隊の練度向上、戦備の充実に努めて頂けますようお願い致します! #艦これ
The summer 2015 event [Counterattack! The 2nd Operation SN] is in preparation and will start in [early August]. This will be a [large scale event]. Please prepare yourself for the upcoming event!
  @KanColle_STAFF [6]
現在「艦これ」運営鎮守府では、今夏作戦展開予定の「艦これ」夏イベント2015:期間限定海域【反撃!第二次SN作戦】の実装準備を進めています。同作戦では、歴戦の提督方は難易度選択が可能です。最大「甲作戦」「乙作戦」「丙作戦」の三種類からの選択が可能となる予定です。#艦これ
The summer 2015 event [Counterattack! The 2nd Operation SN] is in preparation and will start in [early August]. This will be a [large scale event]. You can choose from difficulties [A], [B], and [C] when playing the event maps.
  @KanColle_STAFF [7]
現在「艦これ」運営鎮守府では、来月作戦展開予定の「艦これ」夏イベント2015:期間限定海域【反撃!第二次SN作戦】の実装準備を進めています。同作戦を攻略することで、その就役直後からソロモン海の最前線で奮戦した【防空駆逐艦2番艦】との邂逅が可能となる予定です。お楽しみに!。#艦これ
The summer 2015 event [Counterattack! The 2nd Operation SN] is in preparation and will start in [early August]. By completing the operation you will get a chance to encounter the [second air defense destroyer] who was sent to the Solomon Seas right after being launched! Look forward to it!
  @KanColle_STAFF [8]
現在「艦これ」運営鎮守府では、「艦これ」夏イベント2015:期間限定海域【反撃!第二次SN作戦】の実装準備を進めています。同夏イベでは、就役直後から最前線のソロモン海で奮戦した防空駆逐艦2番艦をはじめ、最大5隻以上の【新艦娘】達との邂逅が可能となる予定です。お楽しみに!。#艦これ
The summer 2015 event [Counterattack! The 2nd Operation SN] is in preparation and will start in [early August]. During the event, along with encountering the [second air defense destroyer] who was sent to the Solomon Seas right after being launched, you will have the chance to obtain five new Kanmusu. Look forward to it!
  @KanColle_STAFF [9]
現在「艦これ」運営鎮守府では、「艦これ」夏イベント2015:期間限定海域【反撃!第二次SN作戦】の開発/実装準備を進めています。同夏イベの作戦開始は、来月【8/10】予定です。作戦参加予定の提督方は、精強な空母機動部隊を含む層の厚い艦隊戦力を整備して頂けますと幸いです。 #艦これ
We are currently preparing for the summer 2015 event [Counterattack! The 2nd Operation SN]. We are planning on starting this event on the 10th of August. For those participating in the event, it will be carrier heavy, so be sure to train your carriers for this event.
  @KanColle_STAFF [10]
「艦これ」では来月【8/10】より、夏イベント2015:期間限定海域【反撃!第二次SN作戦】を展開予定です。夏イベの作戦期間は、約20日間を予定しています。同作戦参加予定の提督方は、各艦隊の練度向上、戦備の充実をよろしくお願い致します。#艦これ
We are currently preparing for the summer 2015 event [Counterattack! The 2nd Operation SN] for August, 10th. We are planning for the summer event to last about 20 days. For those admirals planning to participate, be sure to round out your battle preparations.
  @KanColle_STAFF [11]
現在「艦これ」運営鎮守府では、来週【8/10】より展開予定の、夏イベント2015:期間限定海域【反撃!第二次SN作戦】を開発/準備中です。同作戦は、夏季恒例の多段階【大規模作戦】です。※「甲作戦」及び「乙作戦」では、各作戦段階にそれぞれ艦隊戦力を投入する必要があります。
We are currently preparing for the summer 2015 event [Counterattack! The 2nd Operation SN] for August, 10th. This event will be in multiple stage format. *Hard along with Normal will require seperate ships per stage.
  @KanColle_STAFF [12]
今夏の「艦これ」夏イベ、その第一作戦海域は「通常艦隊」、続く第二作戦海域では「連合艦隊」編成での出撃が予定されています。空母機動部隊編成の「連合艦隊」では、第一艦隊に精強な航空母艦及び同直掩戦力、第二艦隊に水雷戦隊を中核とした随伴護衛艦隊が必要となります。 #艦これ
This summer event is planned as the following: the first part of the event will use a "normal fleet" and the second part will use a "combined fleet". In a quick response task force, the 1st fleet will be composed by strong carriers. The 2nd fleet will be centered around a torpedo squadron escort.
  @KanColle_STAFF [13]
「艦これ」次回全サーバ群共通メンテナンス&アップデートは【8/10】を予定しています。同アップデート完了を以て、夏イベント2015:期間限定海域【反撃!第二次SN作戦】を開始させて頂く予定です。同夏イベでは、複数の新艦娘達、そして装備関連の新たなシステムも実装予定です。#艦これ
We are currently preparing for the summer 2015 event [Counterattack! The 2nd Operation SN] on August 10th. This event will introduce several new ship girls. There are also plans to introduce a new equipment-related system.
  @KanColle_STAFF [14]
現在「艦これ」運営鎮守府では、来週より展開予定の夏イベ:期間限定海域【反撃!第二次SN作戦】の開発実装を両舷一杯で進めています。現在複数の新艦娘の実装と共に、「艦載機」関連の新システムの実装を進めています。練成と運用によっては強力な航空打撃力の発揮も可能となる予定です! #艦これ
Currently, we are preparing for the event coming up next week, "Summer 2015 event [Counterattack! The 2nd Operation SN]." We are adding new kanmusus, and adding a new battle system. By using this new battle system, you will be able to increase your firepower on your carriers!
  @KanColle_STAFF [15]
来週より作戦開始予定の夏イベ:期間限定海域【反撃!第二次SN作戦】は多段階の【大規模作戦】です。作戦海域は、拡張作戦を含めると最大7海域に及びます。まだ艦隊戦力が十分整っていない提督方は、通常海域攻略も並行しつつ、第2~第4作戦海域の攻略を目標として頂けますと幸いです。 #艦これ
Next week will start our "Summer 2015 event [Counterattack! The 2nd Operation SN]," and will be a large scale event. There will be a total of 7 maps. For the admirals who are not ready, please be sure to finish your regular maps, including worlds 2 through 4.
  @KanColle_STAFF [16]
夏イベ:期間限定海域【反撃!第二次SN作戦】の前段作戦(主作戦)は、下記の全四作戦展開海域より構成されます。

第1海域【発動準備、第二次SN作戦!】 第2海域【連合艦隊、ソロモン海へ!】 第3海域【激突!第二次南太平洋海戦】

第4海域【海峡突入!敵飛行場を撃滅せよ!】 #艦これ
For the "Summer 2015 event [Counterattack! The 2nd Operation SN]," these are the first 4 upcoming maps:

Map 1 [Prepare for deployment, the 2nd Operation SN!]
Map 2 [Combined Fleet, to the seas of Solomon!]
Map 3 [Attack! Second Battle of the Santa Cruz Islands]

Map 4 [Charge into the strait! Destroy the enemy airfield!]
  @KanColle_STAFF [17]
夏イベ:期間限定海域【反撃!第二次SN作戦】の前段作戦(主作戦)を攻略完遂することで、「艦これ」初登場となる【補助艦艇の新艦娘】と邂逅し、彼女を艦隊に加えることが可能となります。史実では活躍することが叶わなかった、ユニークな存在の艦隊随伴型の新艦娘…ぜひお楽しみに! #艦これ
By clearing the first half of "Summer 2015 event [Counterattack! The 2nd Operation SN]," we will be introducing a new ship type, an auxiliary ship. This ship has never actually entered combat in the old days, but we will be adding her, and she too has a unique feature in game...please stay tuned!
  @KanColle_STAFF [18]
マルキューサンマル。提督の皆さん、おはようございます! 今日は月曜日!昨日横浜で開催された第弐回「艦これ」観艦式に来場頂いた提督の皆さん、ありがとうございました!お礼申し上げます。本日はいよいよ今年の夏イベ期間限定海域、作戦開始予定です!本日も頑張ってまいりましょう!
  @KanColle_STAFF [19]
本日この後【AM11:00】より、「艦これ」稼働全サーバ群は、メンテナンス&大規模アップデートに入ります。同作業完了予定は、先にお知らせした時間より押してしまって申し訳ありません、現在【20:00】を予定しています。何卒ご協力頂けますと幸いです。

See Also

References

Japanese Army in World War II, The South Pacific and New Guinea, 1942-43, contains information regarding Operation SN and a summary of the plans behind it.

Tools

Discussions

  • IRC Channel: #kancolle
  • Talk:Summer 2015 Event, no inanity, please. Feel free, however, to report significant branching rules, identify content that is missing, and propose changes to the article's layout. Thank you for your compliance.

Player Live Streams

zh:2015年夏季活动