World 6-4: 中部北海域ピーコック島沖 Central Northern Offshore Sea of Peacock Island

Strategy Name
離島再攻略作戦 (Island Recapture Operation)
Difficulty
☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆
Item
-
Strategy Content
水雷戦隊を旗艦とした攻略部隊または空母最大2隻を擁する機動部隊による中部海域離島攻略作戦を発動!艦隊、出撃せよ!
Organize a unit to undertake an operation to capture the Island. Form a fleet consisting of a maximum of 2 Aircraft Carrier or a torpedo squadron flagship! Fleet, set sail!
6-4 West Fast fleet
Fleet 1CL(flagship), 1(F)BB(V), 3DD, 1CAV
Route B D C F N
Other Notes Fast
AP AS AS+
75 168 336
6-4 West "Touch fleet"
Fleet Nagato Kai Ni , Mutsu Kai Ni , 1CL/CAV, 2DD, Akitsushima 
Route A D C F N
Other Notes Named ships are mandatory.
AP AS AS+
75 168 336

Stage Guide

6-4 Branching Rules
Nodes Rules
Start
A
  • Meet ANY of the following to FORCE M
    • Fleet contains LHA
    • Fleet contains any CV(L)
    • Fleet contains 3 CA(V)
    • Fleet contains DD ≤ 1
    • Fleet contains 2 (F)BB(V)
  • Meet ALL of the following to go to B
  • Otherwise, go to A
B
M
A
D
  • Meet ANY of the following to go to D
    • Fleet contains Akitsushima and meets ONE of the following
      • CAV = 1
      • Fleet contains CL
      • DD ≥ 3
    • Meet ALL of the following
      • Fleet contains CL as flagship OR DD ≥ 3
      • Fast fleet
      • Fleet contains no (F)BB(V)
  • Otherwise, E
E
D
C
  • Fixed Route
E
D
G
  • Does not meet the requirements to go to D
J
I
  • FORCE node N if fleet contains LHA, CL = 1 and DD ≥ 2
  • Meet ANY of the following to go to L
    • Fleet contains no CL
    • Slow fleet and CV(L/B) ≥ 2
  • Otherwise, I
L
N
K
H
  • Meet ANY of the following to go to H
    • (F)BB(V) ≥ 2
    • (F)BB(V)+CA(V) ≥ 3
    • DD ≤ 1
  • Otherwise, J
J


Tips

Requires destroying the Isolated Island Princess 5 times to clear.
This map features multiple starting zone positions.

  • Fleet consisting of a Torpedo Squadron (i.e. mostly CLs and DDs) will start on the West side of the map.
  • Existence of any carrier, 2BB, or 3CA(V)s will start on the East (Nagato Kai Ni + Mutsu Kai Ni is the exception)
  • Not having 2DDs will also start on the West
  • You cannot bring more than 2(F)BB(V)s or 2CV(L)s.

Regarding Boss fleet

  • Boss Fleet is heavily affected by your HQ level.
    • Admirals below HQ level 103 will not feature a 6-enemy composition in the boss composition outside of the last kill, but will have a chance of appearing if your HQ level is 103 or higher.
    • Admirals below HQ level 113 have a chance of rolling a 5-enemy composition with the Late Model DDs (This is the easiest comp). But once your HQ is 113 or higher, this composition will disappear completely and can no longer be rolled.
  • Boss fleet's flagship is Isolated Island Princess, a Hard-skinned Installation.

Regarding Land-Based Air Squadrons

See the unlocking steps here: LBAS Unlocking

  • You are permitted to use 1 Land-Based Air Squadron.
  • There is no air raid on this map.
  • Upon completing the quest F43, you will gain access to an LBAS, which is highly recommended to help simplify the battle on the boss node for this map.
  • It's recommended to bring 2 Land Based Bombers and 2 Fighters if you have access to your LBAS.
    • 3 Land-Based Bombers and 1 Fighter is a viable alternative if you want to damage more the installations, but it may result in more plane losses.
    • Another alternative is to bring 4 Land Based Bombers and focus them on Node C instead of the boss. Plane losses here are minimal. This can significantly improve the pass rate of an Akitsushima fleet which emphasizes anti-installation over anti-ship performance.
  • The Distance your Land-Based Planes can travel on this map is calculated from Start Point 1 and heading eastward each node.
  • Bring planes with a distance of 5 or more in order to reach the boss.
  • If your Land-Based planes focus on targeting the Artillery Imps and Supply Depot Princess, the battle will be easier.
  • This map can also train your Land-Based attack planes if you haven't unlocked 7-4 LBAS yet. Bring only Land-Based bombers with a range of 8 or more on Node M, and sortie a single SS.

Recommended Fleets

Regular fleets (must be fast):

  • 1CL (flagship), 1(F)BB(V), 3DD, 1CAV
  • 1(F)BB(V), 4DD, 1CAV
  • Nagato Kai Ni, Mutsu Kai Ni, 4DD
  • 1CL (flagship), Nagato Kai Ni, Mutsu Kai Ni, 3DD
  • Route = B D C F N
    • Gives the shortest and easiest route to the boss, but requires a Fast fleet, this means that using slow BB implies the use of  Speed modifiers 
       
       
      .
    • Fleet has the best chance of reaching the boss node while maintaining fuel and ammo to allow for a better outcome in the boss fight.
    • It's highly recommended to have an SPF to help maintain AS/AP over the fights on your way to the boss. However, Ise Kai Ni or Hyuuga Kai Ni can guarantee AS, and even give a good chance for air supremacy at the boss when combined with the aforementioned (and still have two free slots after making fast, if given the RE slot).
Akitsushima fleets:

  • 1CV(L) (Flagship), 1BB(V), 1CA(V), 1CL, 2DD
  • Route = M K J I N
    • NOT RECOMMENDED for normal clear, only use this comp for this particular quests like By10, due to the nature of 6-4 East route pre-boss having a lot of dangerous enemies that can potentially wreck your ships.
      • Node M is full of So-Class SSs, while node K and J each have Wo Kai Flagship CV, accompanied by either Ta-Class flagship BB or Ru-Class Kai Flagship BB. With all these highly dangerous enemies awaiting in pre-boss, a proper fleet with strong ships and equipment is required if you wish to pass all these nodes safely.
    • LBAS can be used on preboss pass them more easily, but you may suffer on the boss fight if you lack good anti-installation equipment.
    • Keep in mind that Artillery Imp at the boss node have high AA that can easily wipe your bombers on your CVs. Do consider the bombers that have AA resistance so that your CV can at least do the shelling and take out some of the escort enemies.
    • The CAV can be replaced with a LHA to skip node I, which is an air raid node, but LHA may have some issue surviving the pre-boss.
      • LHA can be anti-installation focused, with Nukes.

Nodes And Enemy Encounters

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
中部海域哨戒水雷戦隊 A群
Pattern 1       
Pattern 2       
Pattern 3       
Pattern 4       
Pattern 5       
B
中部海域哨戒水雷戦隊 B群
Pattern 1      
Pattern 2      
Pattern 3      
Pattern 4      
Pattern 5      
C
離島防衛低速戦艦部隊
Pattern 1       
AP:16
AS:36
AS+:72
Pattern 2       
AP:6
AS:12
AS+:24
Pattern 3       
AP:16
AS:36
AS+:72
Pattern 4       
AP:16
AS:36
AS+:72
Pattern 5       
AP:6
AS:12
AS+:24
D
離島陸上航空隊
Air Battle Node
Pattern 1   AP:40
AS:89
AS+:177
Pattern 2   AP:55
AS:123
AS+:246
E
中部海域哨戒遊撃部隊
Pattern 1       
Pattern 2       
Pattern 3       
Pattern 4       
Pattern 5       
F
離島陸上航空隊
Air Battle Node
Pattern 1   AP:55
AS:123
AS+:246
Pattern 2   AP:52
AS:117
AS+:234
G
離島陸上航空隊
Air Battle Node
Pattern 1   AP:55
AS:123
AS+:246
H
離島防衛低速戦艦部隊
Pattern 1       
AP:16
AS:35
AS+:69
Pattern 2       
AP:16
AS:36
AS+:72
Pattern 3       
AP:16
AS:36
AS+:72
I
離島混成航空隊
Air Battle Node
Pattern 1       AP:68
AS:152
AS+:303
Pattern 2       AP:70
AS:158
AS+:315
J
任務部隊 I群
Pattern 1       
AP:72
AS:162
AS+:324
Pattern 2       
AP:88
AS:198
AS+:396
Pattern 3       
AP:84
AS:189
AS+:378
Pattern 4       
AP:86
AS:194
AS+:387
Pattern 5       
AP:72
AS:162
AS+:324
Pattern 6       
AP:86
AS:194
AS+:387
K
任務部隊 II群
Pattern 1       
AP:72
AS:162
AS+:324
Pattern 2       
AP:69
AS:155
AS+:309
Pattern 3       
AP:67
AS:150
AS+:300
Pattern 4       
AP:84
AS:189
AS+:378
Pattern 5       
AP:88
AS:198
AS+:396
Pattern 6       
AP:67
AS:150
AS+:300
L
増援護衛空母部隊
Pattern 1       AP:31
AS:69
AS+:138
M
中部海域潜水哨戒線
Pattern 1      
Pattern 2      
Pattern 3     
N
離島守備隊
Pattern 1       
AP:75
AS:168
AS+:336
Pattern 2       
AP:32
AS:72
AS+:144
Pattern 3       AP:23
AS:51
AS+:102
Pattern 4       
AP:32
AS:72
AS+:144
Pattern 5       
AP:32
AS:72
AS+:144
Pattern 6       AP:52
AS:117
AS+:234

World 6/6-4/Drop list