Special Attacks/French Touch
On Kai/Deux, Richelieu and Jean Bart gain a special attack called "Richelieu! Overwhelm them!" (Richelieuよ!圧倒しなさいっ!, "French Touch"):
"Touch Helpers" | |
---|---|
Richelieu Flagship: | Jean Bart Flagship: |
Kai/Deux |
- A Richelieu-class Kai/Deux must be flagship.
- Secretary for combined fleets.
- She must not be more than lightly damaged (小破).
- The other "Touch Helper" must be in the 2nd position.
- She must not be heavily damaged (大破).
- There must be 6 or more surface ships in the fleet.
- In single fleet, Double Line needs to be selected.
- In a combined fleet, Cruising Formation 2 needs to be selected.
- Bug: The attack cannot trigger in CTF versus a single fleet.
If triggered:
- The flagship will do a 1st & 2nd attack,
- The 2nd battleship will do a 3rd attack,
- Each attack targets a ship at random,
- If all enemies sunk, then touch stops early.
Attack Multipliers [1] | |||||||
---|---|---|---|---|---|---|---|
Equipment | Flagship | ||||||
Attacks 1 & 2 | Attack 3 | Attacks 1, 2, & 3 | |||||
No Bonus Equipment | 1.30 | 1.24 | 1.24 | ||||
Surface Surface Radar Only | 1.50 | 1.43 | 1.43 | ||||
AP Shells Only |
1.76 | 1.67 | 1.67 | ||||
AP + Surface Radar |
2.02 | 1.93 | 1.93 |
- Both ships involved consume additional ammunition when triggered [2]:
Fleet type | Triggering type | Additional ammo consumption |
---|---|---|
Single | Day battle (no night battle) | 10 % |
Day battle (with night battle) | 15 % | |
Night battle (after day battle) | 15 % | |
Night battle Node | 5 % | |
Combined | Day battle (no night battle) | ? |
Day battle (with night battle) | ? | |
Night battle (after day battle) | ? |
- Costs are rounded down.
The touch:
- Can be triggered even if artillery spotting fails to activate.
- Can only be activated once per sortie.
- Has a chance to trigger every time the flagship takes a turn at shelling.
- In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
- The rate is probably:
[math]\displaystyle{ \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor \text{V} \times \sum_\text{Ships} \sqrt{\text{Lv}} + \text{W} \times \sum_\text{Ships} \sqrt{\text{Luck}} + \text{X} + \text{Y} \Biggr\rfloor }[/math] |
- With
- [math]\displaystyle{ \text{Lv} }[/math] the Level of the participating ships,
- [math]\displaystyle{ \text{Luck} }[/math] the Luck of the participating ships,
- [math]\displaystyle{ \text{V & W} }[/math] some yet unknown bonus factors,
- [math]\displaystyle{ \text{X} }[/math] some yet unknown bonus variables,
- [math]\displaystyle{ \text{Y} }[/math] some yet unknown base rate.