User:Jigaraphale/Sandbox/15
< User:Jigaraphale
Revision as of 07:24, 26 September 2024 by Jigaraphale (talk | contribs)
All the "cap" in the game. For any value, caps can be:
- "Soft-caps", that once reached, will increase in diminishing returns,
- "Hard-caps", the top most a value can reach.
Some values have no cap, some have either a soft or a hard cap, and others have both caps.
Value | Caps | Notes | |
---|---|---|---|
Soft | Hard | ||
Player Slots | |||
Ship Slots | 100 (base) | 640 | 54 Shop purchases + 143 free equipment slots |
Equipment | 500 (base) | 2 803 | |
Fleet Saving Presets | 3 (base) | 19 | 16 Keys needed |
Fleet Saving Presets | 4 (base) | 16 | 6 Keys needed |
Repairs docks Construction docks |
2 (base) | 4 | 2 Keys needed for each |
Resources | |||
Primary Resources (///) | (HQ + 3) x 250 | 350000 | A bug allows to go beyond the hard-cap |
Furniture Coins | - | 300000 | |
Secondary Resources (///) | - | 3000 | |
Premium Items () Seasonal Items (e.g. ) |
- | 99 | Most limited items are limited by how many are given during their availability period |
Special Resources (e.g. ) | - | ? | Unknown exactly (beyond 25 000 at least) |
Combat | |||
Damage | No cap | ||
Damage displayed | - | 9999 | |
Ship stats | - | Ship-to-ship dependant | |
Base Modernization | |||
Ship level | 99 | 180 | Normal cap and married cap |
HQ level | - | 120 |