Equipment Behaviours

Equipment Stats do not behave the same in expeditions as in regular battle. Notably, aircraft stats and Improvements   are charged.

Adjusted Aircraft Stats

In expedition the Stats of aircraft will be affected by the aircraft's stats themself, the aircraft's Proficiency, and the aircraft count (slot size).

Affected aircraft are:

Since the adjusted stats for those aircraft are uncertain, it is not recommended to use them to bring the required stats to the fleet, as the real stat might be lower than the displayed one, missing the requirement.

So far, it is known the following for stats:

  • The Firepower   stat is unaffected and works as usual.
  • The adjusted ASW   stat is known, described below.
  • The adjusted LoS   stat seems to be affected by the aircraft count and proficiency.
  • The stats given by aircraft Visible Bonuses seems to work as usual.

Adjusted ASW

Adjusted ASW Formula[1]

The formula for calculating the actual anti-submarine value of carrier-based aircraft with an internal proficiency level of 0*12 When the number of slots with carrier-based aircraft is 1 Actual anti-submarine value = ⌊ carrier-based aircraft raw anti-submarine value ×0.65⌋ When the number of slot machines carrying carrier-based aircraft is 2 or more Actual anti-submarine value = ⌊ × of the raw anti-submarine value of the carrier-based aircraft (0.65 + √ (number of slots -2) ×0.1)⌋

Although the calculation formula including proficiency is not known, the actual anti-submarine value of carrier-based aircraft with an internal proficiency level of 120 known by actual measurement is as shown in the table below. *13 Anti-submarine patrol aircraft and rotary-wing aircraft are required by the above formula because they do not have a proficiency level. The table is here Since it is not possible to check the internal proficiency level, even if the proficiency level is displayed at maximum ( ❱❱ ), the internal proficiency level is between 100 ~ 120, so let's have a margin near the boundary value. For the time being, it seems that the internal proficiency level will be maximized if you do about 1 laps of 1-5 from the state of maximum display ( ❱❱ ). For example, when an aircraft with an anti-submarine value of 22 and ( ❱❱ ) is placed on the number of slot machines 4, it is treated as 4 as displayed. If an aircraft with an anti-submarine value of 22 and ( ❱❱ ) is placed on the number of slot machines 9, it is treated as 3, which is +12 more than the display. Conversely, if an aircraft with an anti-submarine value of 2 and ( ❱❱ ) is placed on the number of slot machines 9, it is treated as -2 less 7. Even if the anti-submarine value increases due to the modification, the proficiency correction is not expected to change. Is proficiency correction effective when the aircraft anti-submarine value is 5 or more? Is proficiency correction affected by aircraft anti-submarine values and payloads?

The background color of the table indicates how much or less from the anti-latency value on the display. See the table below for color descriptions.


Adjust Expedition ASW For ❱❱ Aircraft
Plane Count \ Base ASW 1 2 3 4 5 6 7 8 9 10 11 12 13
0 0
1 0 1 1 2 3 4 5 6 7 8 9
2 0 1 1 2 3 4 5 6 7 8 9
3 0 1 2 3 4 5 6 7 8 9 11
4 0 1 2 3 4 5 6 7 8 9 11
5 0 1 2 3 5 6 7 8 9 10 12
6 0 1 2 3 5 6 7 8 9 10 12
7 0 1 2 3 5 6 7 8 9 10 13
8 0 1 2 3 5 6 7 8 9 10 13
9 0 1 2 3 5 6 8 9 10 11 13
10 0 1 2 3 5 6 8 9 10 11 14
11 0 1 2 3 5 6 8 9 10 11 14
12 0 1 2 3 5 6 8 9 10 11 14
13 0 1 2 3 6 7 8 9 10 11 14
14 0 1 2 3 6 7 9 10 11 12 15
15 1 2 3 4 6 7 9 10 11 12 15
16 1 2 3 4 6 7 9 10 11 12 15
17 1 2 3 4 6 7 9 10 11 12 15
18 1 2 3 4 6 7 9 10 11 12 15
19 1 2 3 4 6 7 9 10 11 12 16
20 1 2 3 4 6 7 9 10 11 12 16
21 1 2 3 4 6 7 9 10 12 13 16
22 1 2 3 4 6 7 9 11 12 13 16
23 1 2 3 4 6 7 10 11 12 13 16
24 1 2 3 4 6 8 10 11 12 13 16
25 1 2 3 4 6 8 10 11 12 13 17
26 1 2 3 4 6 8 10 11 12 13 17
27 1 2 3 4 6 8 10 11 12 13 17
28 1 2 3 4 6 8 10 11 12 13 17
29 1 2 3 4 7 8 10 11 12 14 17
30 1 2 3 4 7 8 10 11 13 14 17
31 1 2 3 4 7 8 10 11 13 14 17
32 1 2 3 4 7 8 10 11 13 14 18
33 1 2 3 4 7 8 10 12 13 14 18
34 1 2 3 4 7 8 10 12 13 14 18
35 1 2 3 4 7 8 11 12 13 14 18
36 1 2 3 4 7 8 11 12 13 14 18
37 1 2 3 4 7 8 11 12 13 15 18
38 1 2 3 5 7 9 11 12 13 15 18
39 1 2 3 5 7 9 11 12 13 15 18
40 1 2 3 5 7 9 11 12 14 15 19
41 1 2 3 5 7 9 11 12 14 15 19
42 1 2 3 5 7 9 11 12 14 15 19
43 1 2 3 5 7 9 11 13 14 15 19
44 1 2 3 5 8 9 11 13 14 15 19
45 1 2 3 5 8 9 11 13 14 15 19
46 1 2 3 5 8 9 11 13 14 15 19

Adjusted Improvement

In expeditions, Improvement   are globally simplified[1]. So far they are all "Square Rooted", being:

Improvement Effects
Equipment Type Firepower AA ASW LoS
(Very) Large Guns
 
1 - - -
Medium Guns (Red)
 
1 - - -
Small Guns (Red)
 
0.5 - - -
Secondary Guns
 
0.5 - - -
High-Angle Guns
(any type, in addition to above bonuses)
 
- 1 - -
AA Guns
 
0.5 1 - -
Small Radar
 Small
0.5 - - 1
(Very) Large Radar
 Large
1 - - 1
Depth Charges
 
- - 1 -
Sonars
 
- - 1 -
AP Shells
 
0.5 - - -
AA Shells
 
- - - -
Landing Craft & Amphibious Tanks
  
- - - -
Anti-Ground Rockets
 
- - - -
Searchlights
 
- - - -
SPR
 Recon
- - 0[2]
0.5[3]
1[4]
1
SPR
 Recon
- - -
Dive Bombers
 
- - -
Torpedo Bombers
 
- - -
Rotorcraft
 
- - -
Liaison Aircraft
 
- - -
Notes
  • All other equipment type improvements are unknown for expeditions.
  • ASW for aircraft is uncertain as it is likely affected by the #Adjusted ASW.