World 3/3-5

World 3-5 【Extra Operation】 北方AL海域 Aleutian Islands Campaign

Strategy Name
北方海域戦闘哨戒 (Northern Water Combat Patrols)
Difficulty
☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆
Item
Strategy Content
北方海域に敵増援の動きがある。中規模の水上打撃部隊を派遣し、敵増援を捕捉、これを撃破せよ!
There is a movement of enemy reinforcements to the northern sea. Dispatch a medium size fleet, intercept the enemy reinforcements and destroy it!
3-5 True-South route
Fleet 1XX, 5DD, (XX = AV or CL)
Route F G K
Other Notes Enemy Air Power only present after 3 clears.
AP AS AS+
16 35 70
3-5 South route
Fleet 2CL, 4AV/CL/DD
Route Random based on the number of DDs.
F G K
B C F G K
Other Notes Enemy Air Power only present after 3 clears.
AP AS AS+
16 35 70
3-5 North route
Fleet 3CV/BB, 3CA(V)/SS(V)/CLT
Route B D H K
Other Notes
AP AS AS+
170 381 762

Stage Guide

3-5 Branching Rules
Nodes Rules
Start
B
  • Guaranteed if one of the following requirements are met:
    • Amount of SS(V) ≥ 3
    • Amount of (F)BB(V) ≥ 2
    • Amount of (F)BB(V) + CA(V) ≥ 3
    • Fleet contains CV(L)
    • Fleet contains CLT
  • 25% chance of B when amount of DD = 4
  • 50% chance of B when amount of DD ≤ 3
F
  • Does not meet the requirements to go to B
  • Guaranteed if the amount of DD ≥ 5
  • 75% chance of F when amount of DD = 4
  • 50% chance of F when amount of DD ≤ 3
B
A
  • Meet ANY of the following requirements:
    • Amount of SS(V) ≥ 4
    • Amount of CV(L/B) ≥ 4
    • Amount of CV(L/B) + (F)BB(V) ≥ 5
C
  • Does not meet the requirement to go to any other nodes
D
  • Meet ANY of the following requirements:
    • Amount of CLT ≥ 2
    • Amount of CV(L) ≥ 2
    • Amount of (F)BB(V) ≥ 3 (Overrides E node branching)
    • Amount of CA(V) ≥ 2 and use neither a DD / CL
E
  • Meet ALL of the following requirements:
    • Amount of DD ≥ 2
    • Amount of CL = 1
    • Fleet contains no CV(L/B)
E
H
  • Fixed Route
F
E
  • Guaranteed if one of the following requirements are met:
    • Fleet contains CV(L/B), (F)BB(V) or LHA
  • 25% chance of E if none of the requirements are met
G
  • Guaranteed if ALL of the following requirements are met:
    • Amount of CL ≤ 2
    • Fleet contains no LHA, CA(V), (F)BB(V) or CV(L/B)
  • 75% chance of G if none of the requirements are me
G
I
  • LoS check:
    • Go to I if LoS < 23 (Cn4)
    • Go to K if LoS > 28 (Cn4)
    • Random routing if 23 ≤ LoS ≤ 28 (Cn4)
K
H
J
  • Meet ANY of the following requirements (LoS check pass is ignored):
    • Amount of (F)BB(V) + CV(B/L) ≥ 2 AND Fleet contains Akitsumaru
    • Amount of (F)BB(V) + CV(B/L) ≥ 4
  • Have LoS < 40 (Cn4)
K

Have LoS > 40 (Cn4) AND do not meet the requirements to go to node J


Tips

To complete the map, you need to defeat the boss flagship 4 times.

  • Clearing this map rewards 150 Ranking points and a medal.
  • The map will reset at midnight JST at the beginning of every month.
  • The map will stay in Final Form once you cleared it until the next month reset. Therefore, it's recommended to do all 3-5 quests pre-clear for an easier time, as doing them post-clear can make the job much harder.
  • LoS requirement:
    • For G K (south) LoS ≥ 28 (Cn4)
    • For H K (north) LoS ≥ ~40 (Cn4)
  • Middle routes (B E H K or F E H K) are not recommended, not only does this require an awkward fleet composition (either 1CL, 2DD in a heavy fleet or 1BB/CV in a light one), Node E presents two Ru-Flags that can potentially damage any of your ships.

Recommended Fleets

  • 1CL, 5DD
  • 1AV, 5DD
  • Route = F G K
    • This is the strongest possible composition that is guaranteed to reach the boss via this route, assuming LoS requirements are met. It is recommended to try the south route with this composition first.
    • Using an Elite Torpedo Squadron Command Facility  can be very helpful to avoid retreats.
    • Sparkling can help for lower-level DDs as you are unlikely to kill or disable all enemies in preboss nodes, which can lead to closing torpedoes critically damaging low-armored DDs.

  • 3CV/BB, 3CA(V)/SS(V)/CLT
  • Route = B D H K
    • Ships that are specialized in AACI can be used to protect your fleet on the way to the boss node.

  • 1AV, 1CL, 4DD
  • 2AV, 2CL, 2DD
  • 3-4AV, 2-3CL
  • Route = Random based on the number of DDs :
    • F G K
    • B C F G K
    • Sacrifices guaranteed routing, but in exchange for opening strikes, and the possibility of AP/AS at Node G on the final clear.
      • There is a risk of getting sent off-course to node B. You may opt to refresh the game if sent to B.

  • Hayasui Kai, 2AV, 1CLT, 2CL
  • Route = B C F G K
    • Arming Hayasui with a SCAMP  and some Torpedo Bombers will help her by getting a better chance to do some damage in battle.
    • AV should be armed with either SPB or SPF.
    • CLT and CL capable of carrying Midget Submarine 
       
       
      are preferred to help wipe out the enemies easier.
    • While it is more expensive in comparison to other compositions, this is also more likely to ensure your survival to the boss node.

Nodes and Enemy Encounters

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
B
北方前衛警戒部隊
Pattern 1       
Pattern 2       
Pattern 3       
C
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
D
北方派遣任務部隊
Pattern 1       
AP:75
AS:168
AS+:336
Pattern 2       
AP:143
AS:321
AS+:642
Pattern 3       
AP:75
AS:168
AS+:336
Pattern 4       
AP:124
AS:279
AS+:558
Pattern 5       
AP:75
AS:168
AS+:336
E
北方遊撃部隊
Pattern 1       
Pattern 2       
Pattern 3       
AP:16
AS:35
AS+:69
F
北方増援部隊前衛A
Pattern 1       
Pattern 2       
Pattern 3       
Pattern 4       
G
北方増援部隊前衛B
Pattern 1       
Pattern 2       
AP:16
AS:35
AS+:69
Pattern 3       
Pattern 4       
AP:16
AS:35
AS+:69
H
北方AL泊地
Pattern 1       
AP:90
AS:201
AS+:402
Pattern 2
Final Form
      
AP:170
AS:381
AS+:762
Pattern 3       
AP:148
AS:332
AS+:663
Pattern 4       
AP:145
AS:326
AS+:651
Pattern 5       
AP:87
AS:195
AS+:390
Pattern 6
Final Form
      
AP:167
AS:375
AS+:750
I
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
J
Resource Node
Pattern 1  + 50
K
北方増援部隊主力
Pattern 1       
Pattern 2
Final Form
      
Pattern 3       
Pattern 4       
Pattern 5
Final Form
      

World 3/3-5/Drop list