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===Tips===
 
===Tips===
Regarding the branching rules, '''1XX, 1CL, 4DD''' or '''1CL, 5CA''' are the only two comps that guarantee the boss routing. Otherwise, any other fleets have a chance of off-routing, but should still be able to reach the boss node most of the time as long as CL+DD ≥ 4.
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Regarding the branching rules, '''1XX, 1CL, 4DD''' or '''1CL, 5CA''' are the only two comps that guarantee the boss routing. Otherwise, any other fleets have a chance of off-routing, but should still be able to reach the boss node most of the time as long as there are 2 or less heavy ships in the fleet.
*Bring at least one AV, CV(L), or CL to avoid the chance of off-routing from {{MapRoute|F|red}} to {{MapRoute|H|green}}.
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*Using a fleet that meets one of the following requirements will avoid the chance of off-routing from {{MapRoute|F|red}} to {{MapRoute|H|green}}:
*Bring at least 1AV and 2DD/DE to avoid the chance of off-routing from {{MapRoute|F|red}} to {{MapRoute|H|green}} when rolling the north route, and avoid off-routing entirely when rolling the south route.
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** AV + CL + CV(B/L) >= 1
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***Keep in mind this requirement will also make you very likely to go from {{MapRoute|F|red}} to {{MapRoute|J|red}}, which has a chance of deadend. It's best to only use it for quest, not farming.
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** AS >= 1 and SS(V) >= 2
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** AO >= 1 and DD+DE >= 2
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*Bring at least 1 AV/AO and 2DD/DE to avoid off-routing entirely when rolling the south route.
 
*Bringing more heavy ships ((F)BB(V)/CV(L/B)) will reduce the chances of reaching the boss.
 
*Bringing more heavy ships ((F)BB(V)/CV(L/B)) will reduce the chances of reaching the boss.
 
*Fleets that contains SS(V) have a chance of reaching dead-end nodes {{MapRoute|H|green|L|blue|M|red}}.
 
*Fleets that contains SS(V) have a chance of reaching dead-end nodes {{MapRoute|H|green|L|blue|M|red}}.
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