Early Spring 2023 Event/E-2/Sandbox

Sandbox Rules

This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:

  • An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics,
  • List of branching unlocking requirements (if there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question),
  • A list of working compositions that work: (T=these must have possible alternatives for players who may or may not have all ships needed for a specific path),
    • The Paths said compositions will take (to explain each path the composition will/can take),
    • A summary or description of what kind of obstacles a composition will face.
  • A description of the boss node: what it consists of, and a descriptive guide on what the player should consider for a course of action to successfully win the battle,
  • Optional: Tips/guides to farm certain ships and/or resources (this can also require compositions, paths, and possible descriptions).

Editors are to construct their own version of the guide/part of the guide, and complete it in a timely fashion.

No editor is allowed to edit over other editors' work without the consent of the editor and his approval to do so.

Several versions will be constructed through this page and will be reviewed and approved by the staff/collaboration committee before being moved for the Early Spring 2023 Event, being reviewed and updated once more before it can be released.

Overall there should be 3 versions of the guide that have to be constructed, including: Preliminary > Polished > Finalized Guides

With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.

All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.

Branch Rules

Branching Table

E-2 Branching Rules (Start Point)
Nodes Rules
Start
1
  • Single Fleet
  • 2nd Torpedo Squadron Tag only (Normal/Hard)
2
  • Combined Fleet
  • Supporting Combined Fleet Tag only (Normal/Hard)


E-2 Branching Rules (Start Point 1)
Nodes Rules
A
B
  • Fast Fleet
F
  • Slow Fleet
B
B1
  • Does not meet the requirements to go to B2
B2
  • Meet ANY of the following requirements:
    • Fast fleet that does not meet the requirements to go to C
    • If slow, amount of (F)BB(V) + CV(B) + CA(V) = 0
C
  • Meet ALL of the following requirements:
    • Fast Fleet
    • Amount of (F)BB(V) + CV(B) ≤ 1
C
D
  • Does not meet the requirements to go to E
E
  • Meet ALL of the following requirements:
    • Fast Fleet (Hard only?)
    • Amount of (F)BB(V) ≤ 1
    • Amount of DD ≥ 3
    • If slow, amount of CVL ≤ 1
E
E1

Fail the LoS check

E2
  • Does not meet the requirements to go to G
  • Pass the LoS check (Cn4=67~73 Hard)
G
  • Meet ALL of the following requirements:
    • Amount of CV(B) = 0
    • Amount of CL ≥ 1 or amount of DD ≥ 3
    • Pass the LoS check (Cn4=67~73 Hard)
F
F1

Active Branching

F2
F2
H
  • Meet ALL of the following requirements:
    • Amount of SS(V) = 0
    • ???
H1
  • Does not meet the requirements to go to H
H
H2
  • Fail the LoS check
I
  • Does not meet the requirements to go to J
  • Pass the LoS check
J
  • Meet ALL of the following requirements:
    • Amount of (F)BB(V) ≤ 1
    • Amount of CL + DD ≥ 4
    • Pass the LoS check
    • ???


E-2 Branching Rules (Start Point 2)
Nodes Rules
2
K
  • Does not meet the requirements to go to M
M
  • Meet ALL of the following requirements:
    • Fast Fleet
    • Amount of (F)BB(V) + CV(B) ≤ 2
K
L

???

M

???

M
N
  • Does not meet the requirements to go to O
O
  • Meet ALL of the following requirements:
    • Fast Fleet
    • Amount of CV(B) ≤ 1
    • Amount of SS(V) = 0
O
P
  • Does not meet the requirements to go to Q
Q
  • Meet ALL of the following requirements:
    • Fast Fleet (Hard only?)
    • Amount of (F)BB(V) ≤ 2
    • Amount of CVL ≤ 2
    • Amount of SS(V) = 0
    • If slow, amount of BB ≤ 1
Q
R

Active Branching

U
R
S

???

T

???

U
E2
  • Pass the LoS check
  • Does not meet the requirements to go to W
V
  • Fail the LoS check
W
  • Meet ALL of the following requirements:
    • Amount of CV(B) ≤ 2
    • If slow, amount of CA(V) ≤ 2
    • Pass the LoS check


Dark's Initial Guide

Map Overview

Phase 1

Phase 2

Phase 2.5: Gimmick

The following steps have to be performed to unlock the final boss:

E2 T V
Hard S? S? S?
Medium S? S? ?
Easy S? S? -
Casual S? S? -

  • Striking Force: 1 CV, 1 CVL, 1 CL, 0-1 CLT, 3-4 DD
  • Route: 1 A B C E E2

  • STF: 2 FBB, 2 CVL, 2 CAV + 1 CL, 0-1 CLT, 0-1 CA, 3-5 DD (FAST)
  • Route: 2 M N O Q R T
    • Q is a selection node.

  • Use the same fleet as T
  • Route: 2 M N O Q U V
    • Q is a selection node.

Phase 3

Debuff

Once LD has been reached, the following steps have to be performed to debuff the boss

G D J E2 LBAS
Hard S AS S S AS
Medium - AS S S AS
Easy - - S S AS
Casual - - S S AS

????


Once Debuff is complete the CG will change to the following:

European Armored Carrier Princess

YY's Guide

Historical Bonuses

DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.

Ship Bonuses

Ships Mapwide
All DD 1.03x
All DE 1.09~1.15x
      1.15x
     
     
     
      1.08x
     
     

Debuff

Ships Node W
 
 
 
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