Category:High Altitude Interceptors
Revision as of 00:20, 2 February 2023 by Chocolatecravinghobo (talk | contribs) (pre-collapsible with |collapsed=true)
wikitable" style="text-align:center; margin: auto"
! colspan=5| High Altitude Interceptors |-
| colspan=5|
|-
! colspan=5| Airpower modifier against high altitude raids:
|-
! rowspan=2| Event Map
Difficulty
! colspan=4| Number of High Altitude
Interceptors Defending
|-
! 0
! 1
! 2
! 3+
|-
! Casual/Easy:
| colspan=2| 1x
| rowspan=2| 1.1x
| rowspan=2| 1.2x
|-
! Medium/Hard:
| style="color:red"| 0.5x
| style="color:red"| 0.8x
|}</includeonly>
- High Altitude Interceptors multiply the total air power of all land bases in Air Defense mode, when defending against enemy High-Altitude Bombers. The multiplier depends on the number of high altitude interceptors equipped and which difficulty the event map is played on:
High Altitude Interceptors | ||||
---|---|---|---|---|
Airpower modifier against high altitude raids: | ||||
Event Map Difficulty |
Number of High Altitude Interceptors Defending | |||
0 | 1 | 2 | 3+ | |
Casual/Easy: | 1x | 1.1x | 1.2x | |
Medium/Hard: | 0.5x | 0.8x |
Pages in category "High Altitude Interceptors"
The following 3 pages are in this category, out of 3 total.