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Combat/Night Battle
(view source)
Revision as of 12:49, 20 October 2024
32 bytes removed
,
1 month ago
m
→Trigger Rates
Line 378:
Line 378:
|Math=
|Math=
\begin{cases}
\begin{cases}
−
\text{Trigger %}_\text{Cut-in} = & \dfrac{\text{Base}_\text{ship} }{\text{Base}_\text{attack} } \times 100
+
\text{Trigger %}_\text{Cut-in} = & \dfrac{
\lfloor
\text{Base}_\text{ship}
+ \text{Modifier} \rfloor
}{\text{Base}_\text{attack} } \times 100
\\
\\
\text{Luck} < 50 &
\text{Luck} < 50 &
−
\text{Base}_\text{ship} =
\lfloor
15 + \text{Luck} + 0.75 \times \sqrt{\text{Level} }
+ \text{Modifier} \rfloor
+
\text{Base}_\text{ship} = 15 + \text{Luck} + 0.75 \times \sqrt{\text{Level} }
\\
\\
\text{Luck} ⩾ 50 &
\text{Luck} ⩾ 50 &
−
\text{Base}_\text{ship} =
\lfloor
65 + \sqrt{\text{Luck} - 50} + 0.8 \times \sqrt{\text{Level} }
+ \text{Modifier} \rfloor
+
\text{Base}_\text{ship} = 65 + \sqrt{\text{Luck} - 50} + 0.8 \times \sqrt{\text{Level} }
\end{cases}
\end{cases}
|Var=<math>\text{Luck}</math> the {{Luck}} stat of the ship,
|Var=<math>\text{Luck}</math> the {{Luck}} stat of the ship,
Ninnin
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