Changes
no edit summary
end
end
local equipment_torpedo = equipment:torpedo_leveled()
local equipment_torpedo = equipment:torpedo_leveled()
if equipment_torpedo then
if equipment_torpedo and torpedo then
torpedo = torpedo + equipment_torpedo
torpedo = torpedo + equipment_torpedo
end
end
end
end
if opening_torpedo then
if opening_torpedo then
return 5 + (fleet_torpedo or 0) + torpedo
return 5 + (fleet_torpedo or 0) + (torpedo or 0)
end
end
return false
return false