Changes
→E-1
|branching =
|branching =
*Random between A and B
*Random between A and B
*LOS check from G to I
*LOS check from G to I
*LOS check from H to I
*LOS check from H to I (Apparently requires more LOS than G to I)
|tips =
|tips =
*Have some surface equip ready for Node G, H, And possibly I to avoid Moderate to Severe damage
*Have some surface equip ready for Node G, H, And possibly I to avoid Moderate to Severe damage