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| *Is more effective against pre-boss nodes thanks to the shelling sequence/order when using a STF. | | *Is more effective against pre-boss nodes thanks to the shelling sequence/order when using a STF. |
| *Achieving air superiority on higher difficulties is harder without appropriate equipment. | | *Achieving air superiority on higher difficulties is harder without appropriate equipment. |
− | | + | *Fast/Slow STF can be used but will go through additional nodes such as {{MapRoute|M3|Orange|O1|pink|Z1|orange}}. |
− | *Fast/Slow can be used STF but this will go through additional node {{MapRoute|M3|Orange}}. | |
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| |-|Long= | | |-|Long= |
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| **Main: '''2 (F)BB(V)/CA(V), 2 CV, 1 CL/AV, 1 DD | | **Main: '''2 (F)BB(V)/CA(V), 2 CV, 1 CL/AV, 1 DD |
| **Escort: '''0-2 FBB/CA(V), 1 CL, 3-5 DD | | **Escort: '''0-2 FBB/CA(V), 1 CL, 3-5 DD |
− | * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O2|blue|P|pink|W|blue|Z|red|ZZ|red}} | + | * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O1|pink|O2|blue|P|pink|W|blue|Z|red|ZZ|red}} |
| + | *Required Totals: ≤ 2 BB, ≤ 3 CA(V) |
| + | ** ≤ 2 BB to avoid {{MapRoute|Z1|orange}} |
| + | ** ≤ 3 CA(V) to avoid offroute to {{MapRoute|Y|red}} |
| + | ** Optional: 4 DD and 0 Yamato-class will skip {{MapRoute|O1|pink}} |
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| |-|Short Slow= | | |-|Short Slow= |
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| * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O2|blue|P|pink|W|blue|Z|red|ZZ|red}} | | * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O2|blue|P|pink|W|blue|Z|red|ZZ|red}} |
| *A lighter fleet that will route the shortest path even when slow. | | *A lighter fleet that will route the shortest path even when slow. |
− | *It also benefits from the lack of battleship and so of second shellings on route. | + | *Bringing 0 (F)BB(V) benefits from a lack of a second shelling round on all pre-boss nodes which may increase pass-rate. |
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| </tabber> | | </tabber> |
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| * LoS check: ? (rather high: reached at 91.3 and 87.7 on easy, failed at 70.8) for Cn1 HQ x0.4 | | * LoS check: ? (rather high: reached at 91.3 and 87.7 on easy, failed at 70.8) for Cn1 HQ x0.4 |
| * LBAS range: 6 | | * LBAS range: 6 |
− | * If [[Yamato]] is being used for this phase, the fleet requires 2 CA, 2 CL, and 4 DD to take the best route. | + | * Fleets that include any Yamato-class and are not Fast+: |
− | ** In addition to having 2 BB MAX.
| + | ** Will route through {{MapRoute|O1|Pink}} |
| + | ** Limited to 1 Yamato-Class to avoid {{MapRoute|Z1|orange}} |
| + | ** Must include 2 CA(V), 2 CL, 4 DD, and ≤2 (F)BB(V) to avoid {{MapRoute|Z1|orange}} |
| * Bringing [[AACI]] is strongly recommended. | | * Bringing [[AACI]] is strongly recommended. |
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