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| Node {{MapRoute|D|green}} is a "normal resource node" rewarding 10~20 {{fuel}} | | Node {{MapRoute|D|green}} is a "normal resource node" rewarding 10~20 {{fuel}} |
| | | |
− | *The maximum possible {{LandingCraft}} [[Landing Craft]] and {{Amphibious Tank}} [[Amphibious Tank]]s should be equipped to maximize fuel gain. | + | *The maximum possible {{LandingCraft}} [[Landing Craft]] and {{Amphibious Tank}} [[Amphibious Vehicle]]s should be equipped to maximize fuel gain. |
| **{{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} work as an inferior substitute. | | **{{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} work as an inferior substitute. |
| **Only using those equipment in the fleet is a viable solution. | | **Only using those equipment in the fleet is a viable solution. |
− | *When lacking enough Amphibious Tanks for SS(V), Drum-capable SS are recommended as a substitute. | + | *When lacking enough Amphibious Vehicles for SS(V), Drum-capable SS are recommended as a substitute. |
| *When using an AO, the reach rate is 100 %, but is only 80 % when using an AV instead. | | *When using an AO, the reach rate is 100 %, but is only 80 % when using an AV instead. |
| *Once the first battle is complete, "retreat" and "[[resupply]]" before going back out. | | *Once the first battle is complete, "retreat" and "[[resupply]]" before going back out. |
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| ! SS(V) | | ! SS(V) |
| | {{Amphibious Tank}}{{Amphibious Tank}} | | | {{Amphibious Tank}}{{Amphibious Tank}} |
− | | {{TorpedoWeapon}} are also viable options when lacking enough Amphibious Tanks. | + | | {{TorpedoWeapon}} are also viable options when lacking enough Amphibious Vehicles. |
| *Drum-capable SS are also recommended as a substitute. | | *Drum-capable SS are also recommended as a substitute. |
| |} | | |} |
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| ! SS(V) | | ! SS(V) |
| | {{Amphibious Tank}}{{Amphibious Tank}} | | | {{Amphibious Tank}}{{Amphibious Tank}} |
− | | {{TorpedoWeapon}} are also viable options when lacking enough Amphibious Tanks. | + | | {{TorpedoWeapon}} are also viable options when lacking enough Amphibious Vehicles. |
| *Drum-capable SS are also recommended as a substitute. | | *Drum-capable SS are also recommended as a substitute. |
| |} | | |} |
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| ! SS(V) | | ! SS(V) |
| | {{Amphibious Tank}}{{Amphibious Tank}} | | | {{Amphibious Tank}}{{Amphibious Tank}} |
− | | {{TorpedoWeapon}} are also viable options when lacking enough Amphibious Tanks. | + | | {{TorpedoWeapon}} are also viable options when lacking enough Amphibious Vehicles. |
| *Drum-capable SS are also recommended as a substitute. | | *Drum-capable SS are also recommended as a substitute. |
| |- | | |- |
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| ==[[2-4]]== | | ==[[2-4]]== |
| Node {{MapRoute|A|green}} is a "special resource node" rewarding 1 {{IR}}. | | Node {{MapRoute|A|green}} is a "special resource node" rewarding 1 {{IR}}. |
− | *Using 4 {{LandingCraft}} [[Landing Craft]] and/or {{Amphibious Tank}} [[Amphibious Tank]]s give a 33 % chance of rewarding 2 {{IR}}. | + | *Using 4 {{LandingCraft}} [[Landing Craft]] and/or {{Amphibious Tank}} [[Amphibious Vehicle]]s give a 33 % chance of rewarding 2 {{IR}}. |
| *Using more than 4 will not increase this rate. | | *Using more than 4 will not increase this rate. |
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