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| <div align="center" style="margin:20px"><span style="border:2px red solid;padding:20px"><span style="border:2px red solid;padding:10px">'''Ship locks affect routing on ALL difficulty !'''</span></span></div> | | <div align="center" style="margin:20px"><span style="border:2px red solid;padding:20px"><span style="border:2px red solid;padding:10px">'''Ship locks affect routing on ALL difficulty !'''</span></span></div> |
| | | |
− | Soon™
| + | * There are a total of 4 phases to clear the map with 2 Transport Phases and 2 Boss Killing Phases |
| + | * There are 3 [[LBAS]] to use in this map. |
| + | ** 2 can be set on Offense and 1 be set on Defense. |
| + | * Refer to the Special locking guide for additional information on ship locks for this map. |
| | | |
| ==Special Locking Guide== | | ==Special Locking Guide== |
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| ** [[File:{{ROOTPAGENAME}} Tag 8.png]] will be applied to '''Combined Fleets''' that reach {{MapRoute|K|blue}} | | ** [[File:{{ROOTPAGENAME}} Tag 8.png]] will be applied to '''Combined Fleets''' that reach {{MapRoute|K|blue}} |
| ** [[File:{{ROOTPAGENAME}} Tag 4.png]] will be applied to '''Combined Fleets''' that reach {{MapRoute|Q|blue}} | | ** [[File:{{ROOTPAGENAME}} Tag 4.png]] will be applied to '''Combined Fleets''' that reach {{MapRoute|Q|blue}} |
| + | |
| + | ==Phase 1: Transport Operation to Oran, Algeria== |
| + | <tabber> |
| + | |-|Fast/Heavy Fleet= |
| + | * SF: 0-1 (F)BB(V), 0-2 CV(L/B), 0-2 CA(V), 0-3 CL(T), 2-4 DD (Fast) [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] |
| + | * Route: {{MapRoute|A|red|C|red|D|blue|E|pink|G|green|H|red}} |
| + | * A Fast fleet allows a heavier composition |
| + | |-|Slow/Light Fleet= |
| + | * SF: 0-1 (F)BB(V), 0-2 CA(V), 1-2 CL, 0-2 LHA/AV, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] |
| + | * Route: {{MapRoute|A|red|C|red|D|blue|E|pink|G|green|H|red}} |
| + | </tabber> |
| + | * There is a LoS check to enter node {{MapRoute|H|red}} (Cn2 = 40(?) on Hard) |
| + | * Using Boss [[Support Expedition]] may help to secure A ranks |
| + | {{Anti-PT Imp Setups}} |
| + | |
| + | ==Phase 1.5: Unlock Node {{MapRoute|O|red}}== |
| + | Completing the following tasks will unlock the route to Phase 2 {{MapRoute|O|red}} |
| + | {|class="wikitable" |
| + | ! !! I !! F |
| + | |- |
| + | | Hard || S x3 || AS |
| + | |- |
| + | | Medium|| A+ x3? || AS |
| + | |- |
| + | | Easy || A+ x3 || AS |
| + | |- |
| + | | Casual|| A+ x2 || AS |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node I= |
| + | * For the fleet used, refer to Phase 1 as it is the same fleet. |
| + | ** However, the fleet must include an LHA and/or CA(V) ≥ 2 |
| + | * Route: {{MapRoute|A|red|C|red|D|blue|F|pink|G1|red|I|red}} |
| + | |
| + | |-|Reach F= |
| + | * For the fleet used, refer to Phase 1 as it is the same fleet. |
| + | * Route: {{MapRoute|A|red|C|red|D|blue|F|pink}} |
| + | </tabber> |
| + | |
| + | ==Phase 2: Transport supply to the Coast of Algeria== |
| + | * This phase will utilized the [[File:{{ROOTPAGENAME}} Tag 8.png]] tag. |
| + | ** On Normal/Hard, including any ship with the [[File:{{ROOTPAGENAME}} Tag 4.png]] tag will result in an off-route to {{MapRoute|N2|blue}} |
| + | ** The fleet will only be tagged once they reach node {{MapRoute|K|blue}} |
| + | <tabber> |
| + | |-|CTF= |
| + | * CTF: '''0-2 XX, 0-2 (F)BB(V), 2-3 CV(B), 0-2 CVL, 0-2 CL, 0-3 DD + 0-2 XX, 1 CL, 3-5 DD''' |
| + | ** Max of 4 CV(L/B) |
| + | * Highest airpower and opening strike possible |
| + | |
| + | |-|STF= |
| + | * STF: '''0-2 XX, 1-3 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-2 CL, 0-3 DD + 0-2 XX, 1 CL, 3-5 DD''' |
| + | * Strongest surface combat possible |
| + | |
| + | |-|TCF= |
| + | * TCF: '''0-2 XX, 4-6 DD + 1-2 CL, 3-5 DD, 0-2 CA(V)''' |
| + | * Fastest TP Drain by using many Daihatsu equipped on DD. |
| + | * Node & Boss [[Support Expedition]] are recommended in order reduce the risk of retreats help to secure A rank at the boss |
| + | |
| + | </tabber> |
| + | |
| + | * All Fleet options must include CL/CT + DD/DE ≥ 5 |
| + | * No SS(V) are allowed |
| + | * Route: {{MapRoute|A|red|C|red|D|blue|F|pink|J|red|K|blue|L|pink|N|green|N1|red|O|red}} |
| + | * There is a LoS check to reach node {{MapRoute|O|red}} (Cn2 = 60(?) on Hard) |
| + | * The fleet will face PT Imps on the way to the boss node |
| + | {{Anti-PT Imp Setups}} |
| + | |
| + | ==Phase 2.5: Unlock Node {{MapRoute|P|red}}== |
| + | * This requirement is '''only required on Hard'''. Other difficulties skip this requirement. |
| + | ** S rank {{MapRoute|M|red}} Once |
| + | * For the fleet used, refer to Phase 2 as it is the same fleet. |
| + | |
| + | ==Phase 3: Destroy the Supply Depot Princess== |
| + | * For the fleet used, refer to Phase 2 as it is the same fleet. |
| + | * Route: {{MapRoute|A|red|C|red|D|blue|F|pink|J|red|K|blue|M|red|P|red}} |
| + | * Both tags [[File:{{ROOTPAGENAME}} Tag 4.png]] '''OR''' [[File:{{ROOTPAGENAME}} Tag 8.png]] can be used for this phase |
| + | ** '''Caution:''' Any untagged ships that reach node {{MapRoute|K|blue}} will be given the [[File:{{ROOTPAGENAME}} Tag 8.png]] tag. |
| + | *** This means that if the rest of the fleet contains the [[File:{{ROOTPAGENAME}} Tag 4.png]] tag, the fleet will be '''unable to sortie again''' on higher difficulties as mixing tags is not allowed. |
| + | ** To prevent applying the wrong tag during this phase, it is highly recommended to tag any ship that is going to be used in Phase 4 or as part of any fleet using the [[File:{{ROOTPAGENAME}} Tag 4.png]] tag by entering [[{{ROOTPAGENAME}}/E-3]] in a Combined Fleet before beginning this phase. |
| + | * If the fleet is reused from E3, using a Special Attack mechanic BB can help clear this phase more quickly and efficiently. |
| + | * [[Anti-Installation]] is required to clear this phase. |
| + | |
| + | ==Phase 4: Eliminate The Prototype Carrier Hime== |
| + | <tabber> |
| + | |-|CTF Fleet= |
| + | * CTF: '''0-1 XX, 2 (F)BB(V), 0-2 CV(B) 1-4 CVL, 1 CL + 1 CL, 2 XX, 3 DD''' [[File:{{ROOTPAGENAME}} Tag 4.png]] |
| + | ** Max of 4 CV(L/B) |
| + | ** 1 CVL be swapped for a third CV(B) at the cost of an extra Air node at {{MapRoute|R|pink}} |
| + | |-|STF Fleet= |
| + | * STF: '''0-1 XX, 2 (F)BB(V), 2 CVL, 1 CL + 1 CL, 2 XX, 3 DD''' [[File:{{ROOTPAGENAME}} Tag 4.png]] |
| + | ** 1 CL, 1 DD, and/or 1 XX may be swapped for an additional 1-2 (F)BB(V) at the cost of an extra Air node at {{MapRoute|R|pink}} |
| + | </tabber> |
| + | * Route: {{MapRoute|A|red|C|red|D|blue|F|pink|J|red|Q|blue|S|blue|X|red}} |
| + | * There are LoS checks to avoid dead ends at {{MapRoute|V|blue|W|blue}} (Cn2 = 85(?) on Hard) |
| + | * Node {{MapRoute|S|blue}} is an Anchorage Repair node. |
| + | * All Fleets must contain [[Akashi Kai]], [[Akitsushima Kai]], or [[AO|AO Kai]] |
| + | |
| + | ==Phase 4.5: Debuff== |
| + | The following steps have to be performed to debuff the boss |
| + | {|class="wikitable" |
| + | ! !! I !! P !! T !! U !! LBAS |
| + | |- |
| + | | Hard || A+ || A+ x3 || S || A+ || AS |
| + | |- |
| + | | Medium|| ?? || ?? || || || |
| + | |- |
| + | | Easy || ?? || ?? || || || |
| + | |- |
| + | | Casual|| ?? || ?? || || || |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node I= |
| + | * For the fleet used, refer to Phase 1.5 as it is the same fleet. |
| + | |-|Node P= |
| + | * For the fleet used, refer to Phase 2 or Phase 3 as it is the same fleet. |
| + | ** If using a fleet with [[File:{{ROOTPAGENAME}} Tag 4.png]], amount of DD ≥ 4 |
| + | |-|Node T= |
| + | * For the fleet used, refer to Phase 4 as it is the same fleet. |
| + | ** However, [[Akitsushima Kai]], [[Akashi Kai]], and [[AO|AO Kai]] must be '''removed''' from the fleet |
| + | *** They may be either removed or safely replaced with a CA(V), CLT, or AV |
| + | |-|Node U= |
| + | * For the fleet used, refer to Node T |
| + | ** However, the fleet must also include ≥ 5 (F)BB(V) + 3 CV(B) (???) |
| + | |-|LBAS= |
| + | * LBAS: Air Defense |
| + | * This can be done passively since getting AS on the air raid requires an LBAS set on "defense" with a strong enough air-defense |
| + | </tabber> |
| + | |
| + | Once Debuff is complete the CG will change to the following. |
| + | |
| + | {|class="wikitable" |
| + | ![[Prototype Carrier Princess]] |
| + | |- |
| + | |<gallery> |
| + | Enemy Full Prototype Carrier Princess Vacation Mode.png|Regular |
| + | Enemy Full Prototype Carrier Princess Vacation Mode Damaged.png|Last Dance |
| + | Enemy Full Prototype Carrier Princess Vacation Mode Debuffed.png|Debuffed |
| + | </gallery> |
| + | |} |
| | | |
| ==Enemy Compositions== | | ==Enemy Compositions== |