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== Stage 1: Standard Maps ==
 
== Stage 1: Standard Maps ==
      
first half will be focused on a small number of ships that are both available early and "come online" early with the goal of allowing the player to efficiently clear standard maps and farm them for experience and drops. It will be assumed that the player does not yet have access to remodel blueprints and no ship that requires a remodel blueprint to perform will be listed here.
 
first half will be focused on a small number of ships that are both available early and "come online" early with the goal of allowing the player to efficiently clear standard maps and farm them for experience and drops. It will be assumed that the player does not yet have access to remodel blueprints and no ship that requires a remodel blueprint to perform will be listed here.
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* worse than recommended ships
 
* worse than recommended ships
 
* requires limited resources to stand out from the rest of their class
 
* requires limited resources to stand out from the rest of their class
 +
 +
In the end, you should have a small but well rounded fleet of 5DD, 2CL, 1~2 CA(V), 2 CV, 2 CVL, 1BBV, 1 (F)BB, 1 AV, 2 CLT. This combination of ships, if Kai and modernized, will allow you to tackle every main world map from 1-1 up to 5-2.
    
<tabber>
 
<tabber>
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! style="width:725px"|Explanation
 
! style="width:725px"|Explanation
 
|-
 
|-
| Any member of the {{ShipLink|Mutsuki|Kisaragi|Yayoi|Uzuki|Satsuki|Fumizuki|Nagatsuki|Mochizuki|Minazuki|Mikazuki|Kikuzuki|text=Mutsuki-class}} || These ships have universally poor performance in combat, but their below average resupply cost makes them efficient in expeditions. Keep some and use them to run expeditions only.
+
| {{Ship/Banner|Mutsuki|small=true}}{{Ship/Banner|Kisaragi|small=true}}<br/>{{Ship/Banner|Yayoi|small=true}}{{Ship/Banner|Uzuki|small=true}}<br/>{{Ship/Banner|Satsuki|small=true}}{{Ship/Banner|Fumizuki|small=true}}<br/>{{Ship/Banner|Nagatsuki|small=true}}{{Ship/Banner|Mochizuki|small=true}}<br/>{{Ship/Banner|Minazuki|small=true}}{{Ship/Banner|Mikazuki|small=true}}<br/>{{Ship/Banner|Kikuzuki|small=true}} || The Mutsuki-class has universally poor performance in combat, but their below average resupply cost makes them efficient in expeditions. Keep some and use them to run expeditions only.
 
|-
 
|-
 
| {{Ship/Banner|Shirayuki|small=true}}{{Ship/Banner|Hatsuyuki|small=true}}<br/>{{Ship/Banner|Miyuki|small=true}}{{Ship/Banner|Oboro|small=true}}<br/>{{Ship/Banner|Sazanami|small=true}}{{Ship/Banner|Ikazuchi|small=true}}<br/>{{Ship/Banner|Inazuma|small=true}}{{Ship/Banner|Nenohi|small=true}}<br/>{{Ship/Banner|Wakaba|small=true}}{{Ship/Banner|Samidare|small=true}}<br/>{{Ship/Banner|Suzukaze|small=true}} || In terms of in-game performance, these ships have no redeeming traits - they have mediocre stats and do not have a second remodel, so they're stuck this way forever. Do not level them unless you ''really'' love them.
 
| {{Ship/Banner|Shirayuki|small=true}}{{Ship/Banner|Hatsuyuki|small=true}}<br/>{{Ship/Banner|Miyuki|small=true}}{{Ship/Banner|Oboro|small=true}}<br/>{{Ship/Banner|Sazanami|small=true}}{{Ship/Banner|Ikazuchi|small=true}}<br/>{{Ship/Banner|Inazuma|small=true}}{{Ship/Banner|Nenohi|small=true}}<br/>{{Ship/Banner|Wakaba|small=true}}{{Ship/Banner|Samidare|small=true}}<br/>{{Ship/Banner|Suzukaze|small=true}} || In terms of in-game performance, these ships have no redeeming traits - they have mediocre stats and do not have a second remodel, so they're stuck this way forever. Do not level them unless you ''really'' love them.
|}
+
|}
    
|-|Light Cruisers=
 
|-|Light Cruisers=
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|style="text-align:center;"|{{Ship/Banner|Kuma|small=true}} || IJN CL are very unimpressive at Kai, but Kuma is an exception - her stats are very high in all areas, 10 more each than other Kai CL. She's also very easy to find, first appearing in 1-1 and everywhere hereafter. She shines brightly in the first few worlds, where surface combat against other ships is all that matters and no one is high enough level to reach their final remodels.  
 
|style="text-align:center;"|{{Ship/Banner|Kuma|small=true}} || IJN CL are very unimpressive at Kai, but Kuma is an exception - her stats are very high in all areas, 10 more each than other Kai CL. She's also very easy to find, first appearing in 1-1 and everywhere hereafter. She shines brightly in the first few worlds, where surface combat against other ships is all that matters and no one is high enough level to reach their final remodels.  
   −
However, she has no utility capabilities and no second remodel - she will fall off compared to other CL later on.
+
However, she has no utility capabilities and a low priority second remodel that needs a Blueprint - she will fall off compared to other CL later on.
 
|}
 
|}
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</tabber>
 
</tabber>
  −
In the end, you should have a small but well rounded fleet of 5DD, 2CL, 1~2 CA(V), 2 CV, 2 CVL, 1BBV, 1 (F)BB, 1 AV, 2 CLT. This combination of ships, if Kai and modernized, will allow you to tackle every main world map from 1-1 up to 5-2.
      
== PART 2: An Event is coming up and you want to do it ==
 
== PART 2: An Event is coming up and you want to do it ==