Sandbox/Summer 2021 E-3
Sandbox Rules
This sandbox is to be used to construct an event guide for the above mentioned event map. These guides are to all of the following requirements:
- List of branching unlocking requirements (If there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question)
- A list of working compositions that work: (These must have possible alternatives for players who may or may not have all ships needed for a specific path)
- The Path said composition will take (To explain what path the composition will take)
- A summary or description of what kind of obstacles a composition will face.
- A description of the boss node, what it consist and a descriptive guide on what the player should consider for a course of action to successfully win the battle.
- (Optional) Tips to farm to take path to collect certain ships (This will also require a composition, path, and possible description.
Editors are to construct their own version of their guide and complete them in a timely fashion.
No other editors are to allowed to edit over other editor's work without the full consent of the editor and his approval to do so.
Several version will be constructed through this page and will be reviewed and approved by the staff/ collaboration committee before being moved for the Summer 2020 Event which it'll be reviewed and updated once more before it can be released.
Overall there will be 3 versions of the guide that will be constructed which will include:
- Preliminary Guide
- Polished Guide
- Finalized Guide
With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.
All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.
Projected deadline for Initial guide: September 10, 12:01 JST (May get extended by 1 day if massive delays occur)
Jiga's 1st take (feel free to edit it ^^)
Overview
Gibraltar Front Seas / Mediterranean / Malta Island Front Seas
Reinforcement Transport! Operation Pedestal
- This map uses 4 tags :
- There are 2 new event quests linked to this map.
- Node X1 (3rd starting point) is an Emergency Repair Node. See Emergency Anchorage Repairs for more details on this mechanic.
- All 3 LBAS are available on this map.
- Similar to E-2, the location of the LBAS here will be moved from Gibraltar to Malta for the final phase.
- This means that the Eastern/Right side of the map will have lower range requirements while the Western/Left side will have drastically higher range requirements. Keep in mind this may make it much harder to farm drops or clear certain quests.
Tag & Lock Warnings!
The locking system on this map is a bit more complex than the previous maps; but here is what you must pay attention to:
- Locking restrictions only apply on Hard mode
- Starting Point 1 applies the [Silver Tag]Z Force
- Any fleet that meets all of the following requirements will start at Starting Point 1:
- Single Fleet or Strike Force Fleet
- Fleet contains no tags OR contains ≥1 Z Force (Silver) tag
- If Phase 3 or 4: Fleet must not be 6 SS(V) and not contain ≥3 SS(V) ≥1 AS (?)
- Any fleet that meets all of the following requirements will start at Starting Point 1:
- Starting Point 2 applies the [Green Tag]H Force
- Any fleet that meets all of the following requirements will start at Starting Point 2:
- Combined Fleet
- Phase 2: Fleet contains no tags OR contains ≥1 H Force (Green) tag
- Phase 3 & 4: Fleet contains ≥1 H Force (Green) tag
- Any fleet that contains even a single H Force tag will force Starting Point 2, regardless of the difficulty.
- Any fleet that meets all of the following requirements will start at Starting Point 2:
- Starting Point 3 can apply any of the following tags:
- [Dark Blue Tag]10th Submarine Fleet
- Starting Point 3 is unlocked, fleet has no tags or at least one 10th Submarine Fleet (Dark Blue) tag, and is 6 SS(V) or ≥1 AS ≥3 SS(V)
- [Bright Yellow Tag]X Force
- Phase 3: Starting Point 3 is unlocked & is a combined fleet that does NOT contain any H Force (Green) tag
- Phase 4: Any TCF that does NOT contain any H Force (Green) tag
- [Silver Tag]Z Force
- Phase 4: Any STF/CTF fleet with no tags or at least 1 Z Force (Silver) tag
- [Dark Blue Tag]10th Submarine Fleet
Special note for submarines:
- Before Starting Point 3 is unlocked:
- After Starting Point 3 is unlocked:
- (?) SS(V) with the [Silver Tag]Z Force are no longer able to sortie alone to 1, but can be sortied if they are accompanied by any additional Z Force (Silver) tagged ship
- (?) Untagged or [Dark Blue Tagged]10th Submarine Fleet SS(V) can sortie alone to 3
- (?) Any fleet containing SS(V) with the [Dark Blue Tag]10th Submarine Fleet can only sortie if they contain 6 SS(V) OR at least 3 SS(V) and 1 AS
Quests
- 2 new event quests are available for E-3
- The new event quests won't be available when playing E-3 on lower difficulties than required.
- The first quest requires E-3 to be played on Easy or harder difficulty.
- The second quest requires E-3 to be played on Normal or harder difficulty.
- Changing difficulties on E-3 will reset quest progress to 0%.
- The requirements for unlocking these new quests are as follows:
- Unlock the 3rd starting point on E-3
- Clear the 2 previous event quests (2108 LB1 & 2108 LB2)
Quest info | Rewards | |||||
---|---|---|---|---|---|---|
2108 LB3 【地中海拡張作戦】第10潜水戦隊作戦
10th Submarine Squadron Operation |
0 |
0 |
0 |
700 | ||
S(?) Rank nodes T1 and T4 on E-3 twice each. | Choose between: Then choose between: | |||||
Notes | Requires: 2108 LB2 Requires E-3 on either Easy, Normal or Hard difficulty. Requires release for 3rd starting point of E-3. | |||||
| ||||||
2108 LB4 【地中海拡張作戦】第10潜水戦隊作戦
North Africa Operation |
1000 |
0 |
0 |
0 | ||
S(?) Rank nodes F and W on E-3 twice each. | Then choose between: | |||||
Notes | Requires: 2108 LB3 Requires E-3 on either Normal or Hard difficulty. | |||||
|
Quest 1
10th Submarine Squadron Operation
※ Requires E-3 to be played on Easy, Normal, or Hard difficulty.
※ Requires E-3 Starting Point 3 to be unlocked. Sortieing with other tags or sortieing before unlocking Starting Point 3 can cause an incorrect start position and result in the wrong tag being applied.
S(?) Rank nodes T1 & T4 twice each
Quest 2
North Africa Operation
※ Requires E-3 to be played on Normal or Hard difficulty.
S(?) Rank nodes F & W twice each
[Silver Tag]Z Force
Method #1: Single/Strike Force Fleet (Medium): 2-3 (F)BB(V)/CV(L/B), 0-3 CL, 2-4 DD, 0-2 XX
- Route: 1 A B B1 C1 C2 F
- Allows for a heavier fleet at the cost of an extra battle at C1
- If Slow: ≥1 CL
- Fleet must contain ≤2 CV(B) (CVL don't count)
- Fleet must contain ≤2 (F)BB(V)
- Route: 1 A B B2 C2 F
- Range = 5
- AD/AP/AS = 49/98/219 (Hard)
- This node contains installations and PT-Imps
※ Requires E-3 Starting Point 3 to be unlocked. Sortieing with other tags or sortieing before unlocking Starting Point 3 can cause an incorrect start position and result in the wrong tag being applied.
[Bright Yellow Tag]X Force TCF: Any TCF
- Route: 3 P R U V W
- It is possible to use STF or CTF, however:
- STF/CTF after unlocking Starting Point 3 & during P3 will apply the X Force tag
- STF/CTF during P4 will apply the Z Force tag but route through S and/or T
- Range = 7 (Phase 1-3)
- Range = 3 (Phase 4)
- AD/AP/AS = 49/98/219 (Hard)
- This node contains installations and PT-Imps
E-3
Phase 1: I Boss
New Abyssal Mediterranean Princess Vacation Mode
Single/Strike Force Fleets [Silver Tag]Z Force:
Composition: 1-2 (F)BB(V), 1-2 CV(B), 1-2 CVL, 2-3 DD, 0-1 CL
- Route: 1 A B B1 C1 E I
- If Slow: ≥1 CL
- Fleet must contain ≥3 CL+DD
- Fleet must contain ≤3 (F)BB(V)+CV(B) (CVL don't count)
Composition: 2-3 (F)BB(V)/CV(L/B), 0-3 CL, 2-4 DD, 0-2 XX
- Route: 1 A B B1 C1 C2 E I
- If Slow: ≥1 CL
- Fleet must contain ≥3 CL+DD
- Fleet must contain ≤2 CV(B) (CVL don't count)
- Fleet must contain ≤2 (F)BB(V)
Composition: 1-2 CL, 5-6 DD, 0-1 XX (Fast)
- Route: 1 A B B2 C2 E I
Composition: 0-2 CV(B), 0-2 (F)BB(V), 2-7 DD, 1-5 XX (FAST+)
- Route: 1 A B B1 C D G I
- This route faces 2 surface nodes, 2 submarine nodes (including a SS Princess), and an Air-Raid
- Requires sacrificing several slots for speed instead of combat equipment
- Not recommended
LBAS
- Range = 6
- No enemy air present
Phase 2: O Boss
European Princess
Combined Fleets [Green Tag]H Force:
Composition: 2-4 CV(B), 0-2 (F)BB(V), 0-4 XX + 1 CL, 2-5 DD, 0-3 XX
- Route: 2 J2 L M O
- Fleet must pass LoS
- If Slow: ≤4 (F)BB(V)+CV(L/B)
- Fleet must contain ≤6 (F)BB(V)+CV(L/B)
Composition: 2-6 XX + 1 CL, 2-5 DD, 0-3 XX
- Route: 2 J2 L M O
- Fleet must pass LoS
- If Slow: ≤4 (F)BB(V)+CV(L/B)
- Fleet must contain ≤6 (F)BB(V)+CV(L/B)
- Fleet must contain ≤4 (F)BB(V)
LBAS
- Range = 5 (Phase 1-3)
- Range = 16 (Phase 4)
- Pre-LD: AD/AP/AS = 86/172/386 (Hard)
- LD: AD/AP/AS = 138/275/618 (Hard)
Phase 2.3: Unlock the 3rd starting point
Requirements to unlock the 3rd starting point
Node | LBAS | F | G |
---|---|---|---|
Hard | AS | A+ | S |
Medium | ?? | ?? | ?? |
Easy | ?? | ?? | ?? |
Casual | ?? | ?? | ?? |
Strike Forces [Silver Tag]Z Force:
This is the same as a requirement for E-3 Event Quest 2 (2108 LB4).
Any fleet used for Phase 1 can be use here, however:
- Fleet must FAIL the LoS check OR have exactly 2 DD & 0 CL
- Alternatively, use the Fast+ fleet composition from Phase 1
Phase 2.7: Unlock Z2
Requirements to unlock Node Z2
Node | T1 | T2 ?? | T4 | T3 ?? | U | X | W | P | B2 |
---|---|---|---|---|---|---|---|---|---|
Hard | S | A+ | S | A+ | A+ | S | A+ | AS | AS |
Medium | ?? | ?? | ?? | ?? | ?? | S | A+ | ?? | ?? |
Easy | ?? | ?? | ?? | ?? | ?? | S | A+ | ?? | ?? |
Casual | - | - | - | - | - | S | A+ | - | - |
[Dark Blue Tag]10th Submarine Fleet
Method #1: 1-3 AS, 3-6 SS(V), 0-3 XX(?)
- Route: 3 Q S T2 T1
- For guaranteed routing: 7 ships & Fleet contains ≥1 CL
- Otherwise, random routing at S and/or T2
- If 0 CL then 0 CV(L/B)
- Route: 3 Q S T2 T1
- Random routing at S & T2
- Range = 9 (Phase 1-3)
- Range = 5 (Phase 4)
- No enemy air present
- Same as node T1
- Range = 9 (Phase 1-3)
- Range = 4 (Phase 4)
- No enemy air present
[Dark Blue Tag]10th Submarine Fleet
Method #1: 1-3 AS, 3-5 SS(V), 0-2 XX(?)
- Route: 3 Q S T2 T1
- Fleet must contain ≤6 ships
- Otherwise route S T2
- Route: 3 Q S T2 T1
- Random routing at S
- Range = 10 (Phase 1-3)
- Range = 2 (Phase 4)
- AD/AP/AS = 44/88/198 (Hard)
- Same as node T4
- Range = 10 (Phase 1-3)
- Range = 3 (Phase 4)
- No enemy air present
[Bright Yellow Tag]X Force
Surface Task Force: Any
- Route: 3 P R U
- Fleet must contain ≤5 (F)BB(V)+CV(L/B)
- If Slow: ≤4 (F)BB(V)+CV(L/B)
- Route: 3 P R U
- Fleet must contain ≤5 (F)BB(V)+CV(L/B)
- If Slow: ≤4 (F)BB(V)+CV(L/B)
- Route: 3 P R U
- This is a Night Battle node
Any composition that can reach U can reach this node.
- Route: 3 P R U V X
- Range = 9 (Phase 1-3)
- Range = 1 (Phase 4)
- AD/AP/AS = 116/231/519 (Hard)
Any composition that can reach U can reach this node.
- Route: 3 P R U V W
- Range = 7 (Phase 1-3)
- Range = 3 (Phase 4)
- AD/AP/AS = 49/98/219 (Hard)
- This node contains installations and PT-Imps.
Same as node U, X, or W
Phase 3: Z2 TP
New Mediterranean Dreadnought Water Princess
[Bright Yellow Tag]X Force Combined Fleets:
Composition: 2-6 XX + 1 CL, 2-5 DD, 0-3 XX
- Route: 3 P R U V X Y Z Z2
- Fleet must pass the LoS check
- Fleet must contain ≤5 (F)BB(V)+CV(L/B)
- If Slow: ≤4 (F)BB(V)+CV(L/B)
Composition: 2-4 CV(L/B), 2-4 XX + 1 CL, 2-5 DD, 0-3 XX
- Route: 3 P R U V X Y Z Z2
- Fleet must pass the LoS check
- Fleet must contain ≤5 (F)BB(V)+CV(L/B)
- If Slow: ≤4 (F)BB(V)+CV(L/B)
Composition: 4-6 DD, 0-2 XX + 1-2 CL, 3-5 DD, 0-2 XX
- Route: 3 P R U V X Y Z Z2
- Fleet must pass the LoS check
LBAS
- Range = 11 (Phase 1-3)
- Range = 1 (Phase 4)
- Pre-LD: AD/AP/AS = 44/88/198 (Hard)
- LD: AD/AP/AS = 88/176/396 (Hard)
Phase 4: Z3 Boss
New European Armored Carrier Princess
[Silver Tag]Z Force Combined Fleets:
STF:
- Route: 3 P R U V X Z3
STF:
- Route: 3 Q S U V X Z3
STF:
- Route: 3 P R U V X X1 X2 Z3
- Routes through repair node X1, if Akashi/Akitsushima are equipped with cranes they can repair certain ships in the fleet
STF:
- Route: 3 Q S U V X X1 X2 Z3
- Routes through repair node X1, if Akashi/Akitsushima are equipped with cranes they can repair certain ships in the fleet
LBAS
- Range = 1
- AD/AP/AS = 46/92/207
Phase 4.5: Debuff
Requirements to debuff Node Z3
Node | LBAS | Z2 | I | T | Y |
---|---|---|---|---|---|
Hard | AS | S | A+ | AS | AS |
Medium | ?? | ?? | ?? | ?? | ?? |
Easy | ?? | ?? | ?? | ?? | ?? |
Casual | ?? | ?? | ?? | ?? | ?? |
Same as Phase 3
Same as Phase 1
Same as node Z2
STF: 4 (F)BB(V), 1 CV, 0-1 CA, 0-1 CL + 1 CL, 4-5 DD,0-1 CAV, 0-1 AV
- Route: 3 P R T
- Range = 9 (Phase 1-3)
- Range = 2 (Phase 4)
- AD/AP/AS = 119/238/534