Sandbox Rules

This sandbox is to be used to construct an event guide for the above mentioned event map. These guides are to all of the following requirements:

  • List of branching unlocking requirements (If there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question)
  • A list of working compositions that work: (These must have possible alternatives for players who may or may not have all ships needed for a specific path)
  • The Path said composition will take (To explain what path the composition will take)
  • A summary or description of what kind of obstacles a composition will face.
  • A description of the boss node, what it consist and a descriptive guide on what the player should consider for a course of action to successfully win the battle.
  • (Optional) Tips to farm to take path to collect certain ships (This will also require a composition, path, and possible description.

Editors are to construct their own version of their guide and complete them in a timely fashion.

No other editors are to allowed to edit over other editor's work without the full consent of the editor and his approval to do so.

Several version will be constructed through this page and will be reviewed and approved by the staff/ collaboration committee before being moved for the Summer 2020 Event which it'll be reviewed and updated once more before it can be released.

Overall there will be 3 versions of the guide that will be constructed which will include:

  • Preliminary Guide
  • Polished Guide
  • Finalized Guide

With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.

All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.

Projected deadline for Initial guide: September 10, 12:01 JST (May get extended by 1 day if massive delays occur)


Jiga's 1st take (feel free to edit it ^^)

Overview

Gibraltar Front Seas / Mediterranean / Malta Island Front Seas

Reinforcement Transport! Operation Pedestal

  • This map uses 4 tags :
    •   H Force, from E2, used on phase 2
    •   X Force, new, used on phase 3
    •   Z Force, new, used on phase 1 and 4
    •   10th submarine fleet, new, used on phase 2.5 and for quests


  • There are 2 new "event quests" linked to this map.
  • Node X (3rd starting point) is an Anchorage Repair node, using the Akashi/Akitsushima repair mechanic.
  • All 3 LBAS are used on this map.
  • Like for E2, the LBAS here will be moved for the final phase from Gibraltar to Malta for the final phase. This means that the Eastern/Final part of the map will become easier to reach, but also that the Western/Initial part will become way harder to reach, so keep this in mind before going farming in either part or the map, as well for cleaning the quests.


Locking warnings!

The locking system on this map is a bit "unconventional", here what you must pay attention to:

  • The locking restrictions only matter on Hard mode
    • Your girls will still be tagged regardless of the difficulty
    • Green tagged girls are affected by locking regardless on the difficulty


  • The 1st starting point is tagging with  
    • To start on the 1st point, you need to either:
      • be in phase 1, using clean or Z tagged girls
      • be in phase 2, not using a combined fleet, and using clean or Z tagged girls
      • be in phase 3 or 4 and using a Strike Force or a single fleet with not to much AS or SS, and using clean or Z tagged girls


  • The 2nd starting point is tagging with  
    • To start on the 2nd point, you need to either:
      • be in phase 2 using a combined fleet, and using clean or H tagged girls
      • be in phase 3 or 4 and using a combined fleet containing green tagged girls
      • Using a green tag girl will force you on this point regardless of the difficulty.


  • The 3rd starting point is tagging with:
    •   if you use STF/CTF in phase 4
    •   if you use a submarine fleet
    •   otherwise
    • To start on the 3rd point, you need to:
      • be in phase 3 or 4 and either :
      • use a combined fleet containing no green tagged girl
      • use a single fleet or SF containing 6 SS(V), using clean or blue tagged girls
      • use a single fleet or SF containing 1 or more AS and 3 or more SS(V) using clean or blue tagged girls


  • Special note for submarines :
    • before unlocking the 3rd starting point :
      • SS(V) in single/SF fleets start on the 1st point and are tagged with the Z tag
      • Clear or Z tagged SS(V) can e sorty alone from the 1st starting point
    • after unlocking the 3rd starting point :
      • SS(V) being Z tagged are no longer able to be sortie alone on the 1st point, but can be sorty on this point if they are followed by any Z tagged ship.
      • Clear or blue tagged SS(V) can e sorty alone from the 3rd starting point
      • fleets containing blue tagged SS can only sorty if they contain at least 3 SS(V) and 1 AS or 6 SS(V)

Quests

  • 2 new "event quests" are available for E3, and both require you to play the map on Easy to Hard difficulty.
  • If you play in lower difficulties, the quest won't be available.
  • If you change your difficulty in E3, the Quest will reset to 0% progress as well.
  • To unlock those quests, you 1st need to :
    • unlock E3
    • clear the 2 previous event quests
    • ??


Quest info Rewards
??
??
10th Submarine Squadron Operation
 
0
 
0
 
0
 
700
S? rank nodes T1 and T4 on E3 twice each. Choose between:
 
Type 3 Depth Charge Projector
3x
 
Type 2 Depth Charge
3x
 
Type124 ASDIC
2x

Then choose between:
 
Action Report
2x
 
Remodel Blueprint
Notes Requires: ??
You need to be playing E3 on either Easy, Normal or Hard difficulty.

??
??
North Africa Operation
 
1000
 
0
 
0
 
0
S? rank nodes F and W on E3 twice each.
 
Daihatsu Landing Craft (Panzer II/North African Specification)

Then choose between:
 
25mm Single Autocannon Mount
4x
 
Improvement Material
4x
 
Development Material
10x
Notes Requires: ??
You need to be playing E3 on either Normal or Hard difficulty.

Quest 1

10th Submarine Squadron Operation

※ Requires you to play the map on Easy, Normal, or Hard difficulty.

  • Node T1
  • 6 SS
    • Route: 3 Q S T2 T1
    • 1st LBAS range = 9
    • 2nd LBAS range = 5
  • Node T4
  • 6 SS
    • Route: 3 Q S T3 T4
    • 1st LBAS range = 10
    • 2nd LBAS range = 2

Quest 2

North Africa Operation

※ Requires you to play the map on Normal or Hard difficulty.

  • Node F
  • This is an installation node, so bring nukes
  • SF: 1-2 (F)BB, 0-2 CV, 0-1 CA(V), 1 CL, 2-3 DD
    • Route: 1 A B B1 C1 C2 F
  • SF: 0-1 CVL, 0-1 CAV, 1 CL, 5 DD
    • Route: 1 A B B2 C2 F
    • LBAS range = 5
  • Node W
  • TCF: 1 CAV, 5 DD + 1 CA, 1CL, 4 DD
  • This is an installation node, so bring nukes
    • Route: 3 P R U V W
    • 1st LBAS range = 7
    • 2nd LBAS range = 3

E3

Phase 1: I Boss

New Abyssal Mediterranean Princess Vacation Mode

Stike Forces  :

  • SF: 1-2 (F)BB, 1-2 CV, 1-2 CVL, 1 CL, 1 DD
    • Route: 1 A B B1 C1 E I
  • SF: 0-1 CV, 0-1 CA(V), 1 CL, 5 DDs
    • Route: 1 A B B2 C2 E I
  • SF: 0-1 (F)BB, 2 CV, 0-1 CVL, 1 CL, 0-1 CLT, 0-1 CA(V), 2-3 DD
    • Route: 1 A B B1 C1 C2 E I
  • LBAS range = 6

Phase 2: O Boss

European Princess

Combined Fleets  :

  • CTF: 4 CV, 1 BB, 1 CA(V) - 2 CA, 1 CL, 3 DD
  • STF: 1-3 BB, 0-1 CV, [0-2 CVL or CA], 1-2 CL - 1-2 CA, 1 CL, 3-4 DD
    • Route: 2 J2 L M O
    • 1st LBAS range = 5
    • 2nd LBAS range = 16

Phase 2.3: Unlock the 3rd starting point

Requirements to unlock the 3rd starting point

Node LBAS F G
Hard AS A+ S
Medium ?? ?? ??
Easy ?? ?? ??
Casual ?? ?? ??

  • This is an installation node, so bring nukes
  • SF: 1-2 (F)BB, 0-2 CV, 0-1 CA(V), 1 CL, 2-3 DD
    • Route: 1 A B B1 C1 C2 F
  • SF: 0-1 CVL, 0-1 CAV, 1 CL, 5 DD
    • Route: 1 A B B2 C2 F
  • LBAS range = 5

  • SF or less : 0-1 CV, 0-1 CAV, 1 CL, 3-6 DD
    • Route: 1 A B B2 C2 E G
  • SF : 0-1 FBB, 1-2 CV, 0-1 CVL, 0-1 CA(V), 1 CL, 2-4 DD
    • Route: 1 A B B1 C1 E G
    • 1st LBAS range = 6
    • 2nd LBAS range = 5

Phase 2.7: Unlock Z2

Requirements to unlock Node Z2

Node T1 T4 T2 ?? T3 ?? X W U B2 P
Hard S S A+ A+ S A+ A+ AS AS
Medium ?? ?? ?? ?? S A+ ?? ?? ??
Easy ?? ?? ?? ?? S A+ ?? ?? ??
Casual - - - - S A+ - - -

  • 6 SS  
    • Route: 3 Q S T2 T1
    • 1st LBAS range = 9
    • 2nd LBAS range = 5

  • 6 SS  
    • Route: 3 Q S T3 T4
    • 1st LBAS range = 10
    • 2nd LBAS range = 2

  • Same as for node T1
  • 1st LBAS range = 9
  • 2nd LBAS range = 4

  • Same as for node T4
  • 1st LBAS range = 10
  • 2nd LBAS range = 3

  • TCF: 1 CAV, 5 DD + 1 CA, 1CL, 4 DD  
    • Route: 3 P R U V X
    • 1st LBAS range = 9
    • 2nd LBAS range = 1

  • TCF: 1 CAV, 5 DD + 1 CA, 1CL, 4 DD  
  • This is an installation node, so bring nukes
    • Route: 3 P R U V W
    • 1st LBAS range = 7
    • 2nd LBAS range = 3

  • Same as for node X or node W

  • SF or single fleet: 0-1 CV, 0-1 CA(V), 1 CL, 5 DD  
    • Route: 1 A B B2
    • 1st LBAS range = 9
    • 2nd LBAS range = 1

  • Same as for node W or X

Phase 3: Z2 TP

New Mediterranean Dreadnought Water Princess

Combined Fleets  :

  • STF: 0-2 AV, 2 (F)BB(V), 1-2 CVL, 1 CL, 0-1 DD + 0-1 CA, 1 CL, 4-5 DD
    • Route: 3 P R U V X Y Z Z2
    • 1st LBAS range = 11
    • 2nd LBAS range = 1

Phase 4: Z3 Boss

New European Armored Carrier Princess

Combined Fleets  :

  • STF:
    • Route: 3 P R U V X Z3
  • STF:
    • Route: 3 Q S U V X Z3

  • STF:
    • Route: 3 P R U V X X1 X2 Z3
  • STF:
    • Route: 3 Q S U V X X1 X2 Z3
  • Both goes through repair node X1, if your Akashi/Akitsushima carry cranes, she can repair you fleet to some extands


  • LBAS range = 1

Phase 4.5: Debuff

Requirements to debuff Node Z3

Node LBAS Z2 I T Y
Hard AS S A+ AS AS
Medium ?? ?? ?? ?? ??
Easy ?? ?? ?? ?? ??
Casual ?? ?? ?? ?? ??

  • Same as for Phase 3

  • Same as for Phase 1

  • Same as for node Z2

  • STF: 4 (F)BB(V), 1 CV, 0-1 CA, 0-1 CL + 1 CL, 4-5 DD,0-1 CAV, 0-1 AV
    • Route: 3 P R T
    • 1st LBAS range = 9
    • 2nd LBAS range = 2

Bonus notes

AS/SS touch fleets :

  • 1AS, 3-4 SS(V), 2-3 XX (6 or 7 ships)
  • 6 SS(V)
    • Start on the 3rd point