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→‎Recommended Fleets: Noted LoS check at I.
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==World 6-2: MS諸島防衛戦 Defense of the MS Archipelago==
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{{World/Hub}}
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==World 6-2: MS諸島沖 MS Islands Offshore==
 
{{LabSortieworld
 
{{LabSortieworld
| map = 6-2 Map.png
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| page = World 6/6-2
 
| difficulty = ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆
 
| difficulty = ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆
 
| item = -
 
| item = -
 
| exp = 420
 
| exp = 420
| code = MS諸島防衛戦 (Defense of the MS Archipelago)
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| code = MS諸島防衛戦 (Defense of the MS Islands)
 
| jptext = MS諸島沖前面に展開し、同諸島方面に接近しつつある敵攻略部隊を捕捉、全力で撃滅せよ!
 
| jptext = MS諸島沖前面に展開し、同諸島方面に接近しつつある敵攻略部隊を捕捉、全力で撃滅せよ!
| entext = Expand to the forward part of the MS Archipelago sea, seize the enemy fleet that is slowly advancing to capture the archipelago, and destroy them with all your might!
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| entext = Expand to the forward part of the MS Islands sea, seize the enemy fleet that is slowly advancing to capture the islands, and destroy them with all your might!
 
| aircon =  
 
| aircon =  
 
{{AirControlSystem
 
{{AirControlSystem
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}}
 
}}
 
}}
 
}}
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 +
===Map Unlocking & Progression===
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'''6-2''' is unlocked after clearing [[6-1]].
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*If [[6-1]] was unlocked during [[Phase 1]], then clearing [[5-4]] HP bar is also required.
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To clear the map, the boss's flagship must be sunk 3 times.
    
===Stage Guide===
 
===Stage Guide===
 
{{MapBranchingTable
 
{{MapBranchingTable
 
|title = 6-2 Branching Rules
 
|title = 6-2 Branching Rules
|expand = true
   
|id = 6-2
 
|id = 6-2
 
|0 -> B, C =
 
|0 -> B, C =
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===Tips===
 
===Tips===
Requires 3 Boos kills to deplete the HP gauge.
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There are [[Light Cruiser Tsu-Class]] everywhere, you will probably want bombers in larger CV(L) slots should you bring them, in order not to run into the risk of having them all shot down.
*There are [[Light Cruiser Tsu-Class]] everywhere, you will probably want bombers in larger CV(L) slots should you bring them, in order not to run into the risk of having them all shot down.
      +
===Recommended Fleets===
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<tabber>
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|-|"LoS Snipe" Fleet=
   −
===Recommended Fleets===
  −
"LoS Snipe" Fleet:
   
*1BB(V), 1CV, 2DD, 2CLT/CA(V)
 
*1BB(V), 1CV, 2DD, 2CLT/CA(V)
 
*Route = Random:
 
*Route = Random:
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****LoS > 51 (Cn3) needed for Node {{MapRoute|J|red}}.  
 
****LoS > 51 (Cn3) needed for Node {{MapRoute|J|red}}.  
 
****LoS < 43 (Cn3) needed for Node {{MapRoute|I|red}}.  
 
****LoS < 43 (Cn3) needed for Node {{MapRoute|I|red}}.  
***As Node {{MapRoute|I|red}} is generally easier than {{MapRoute|J|red}}, failing this LoS check is preferable.  
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***There is another LoS check at Node {{MapRoute|I|red}}.
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****LoS > 41 (Cn3) needed for Node {{MapRoute|K|red}}.
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*Node {{MapRoute|I|red}} is generally easier than node {{MapRoute|J|red}}, but it requires nerfing the fleet, to fall into LoS range between '''41-43 Cn3''' (a very small range, which is hard to adjust), and it makes little to no difference in general.
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**Therefore, it is usually better to just go all out and go to node {{MapRoute|J|red}} instead.
   −
Heavy Fleet:
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|-|Heavy Fleet=
 
*2BB(V)/CV, 2CLT, 2CA(V)
 
*2BB(V)/CV, 2CLT, 2CA(V)
 
*Route = {{MapRoute|C|red|E|blue|F|red|I|red|K|red}}
 
*Route = {{MapRoute|C|red|E|blue|F|red|I|red|K|red}}
 
**Higher chance to kill the boss, but less efficient for farming.
 
**Higher chance to kill the boss, but less efficient for farming.
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</tabber>
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{{Map/Footer|6-2|
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|enemycompsnotes=
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|shipdropnotes=
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===Nodes And Enemy Encounters===
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{{#invoke:EnemyEncounters2|encounterTemplate
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|A_label = '''<span style="color:blue">Battle Avoided</span>'''
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|A-1_node_info = "Must be my imagination" (battle avoided)
  −
|
  −
|B_label = 敵攻略支援部隊A群
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|B-1_node_info = ca_ri-class_flagship cvl_nu-class_elite cvl_nu-class_elite cl_tsu-class dd_i-class_late_model dd_i-class_late_model
  −
|B-1_form = double_line diamond
  −
|B-1_xp =
  −
|B-1_enemy_air_power = 48
  −
|B-2_node_info = ca_ri-class_flagship cvl_nu-class_elite cl_tsu-class dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model
  −
|B-2_form = double_line
  −
|B-2_xp =
  −
|B-2_enemy_air_power = 24
  −
|
  −
|C_label = 敵攻略支援部隊B群
  −
|C-1_node_info = bb_ru-class_flagship ca_ri-class_elite ca_ri-class_elite cvl_nu-class_elite dd_i-class_late_model dd_i-class_late_model
  −
|C-1_form = double_line
  −
|C-1_xp =
  −
|C-1_enemy_air_power = 24
  −
|C-2_node_info = bb_ru-class_flagship cvl_nu-class_elite ca_ri-class_elite cl_tsu-class dd_i-class_late_model dd_i-class_late_model
  −
|C-2_form = diamond
  −
|C-2_xp =
  −
|C-2_enemy_air_power = 24
  −
|C-3_node_info = cvl_nu-class_flagship cvl_nu-class_flagship bb_ru-class_elite cl_tsu-class dd_i-class_late_model dd_i-class_late_model
  −
|C-3_form = diamond
  −
|C-3_xp =
  −
|C-3_enemy_air_power = 46
  −
|C-4_node_info = cvl_nu-class_flagship bb_ru-class_flagship ca_ri-class_elite cl_tsu-class dd_i-class_late_model dd_i-class_late_model
  −
|C-4_form = diamond
  −
|C-4_xp =
  −
|C-4_enemy_air_power = 23
  −
|
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|D_label = '''<span style="color:purple">Maelstrom Node</span>'''
  −
|D-1_node_info = fuel - ?
  −
|
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|E_label = '''<span style="color:blue">Battle Avoided</span>'''
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|E-1_node_info = "Must be my imagination" (battle avoided)
  −
|
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|F_label = 敵空母機動部隊
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|F-1_node_info = cv_wo-class_flagship_2 ca_ri-class_flagship cl_tsu-class cl_tsu-class dd_i-class_late_model dd_i-class_late_model
  −
|F-1_form = diamond
  −
|F-1_xp =
  −
|F-1_enemy_air_power = 84
  −
|F-2_node_info = cv_wo-class_flagship_2 cv_wo-class_flagship_2 cl_tsu-class_elite dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model
  −
|F-2_form = diamond
  −
|F-2_xp =
  −
|F-2_enemy_air_power = 168
  −
|F-3_node_info = cv_wo-class_flagship_2 cl_tsu-class cl_tsu-class dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model
  −
|F-3_form = double_line diamond
  −
|F-3_xp =
  −
|F-3_enemy_air_power = 84
  −
|
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|G_label = '''<span style="color:blue">Battle Avoided</span>'''
  −
|G-1_node_info = "Must be my imagination" (battle avoided)
  −
|
  −
|H_label = 敵高速水上打撃部隊
  −
|H-1_node_info = bb_ta-class_flagship ca_ri-class_elite cl_tsu-class_elite dd_ha-class_late_model dd_ro-class_late_model dd_ro-class_late_model
  −
|H-1_form = line_ahead double_line
  −
|H-1_xp =
  −
|H-1_enemy_air_power =
  −
|H-2_node_info = bb_ta-class_flagship ca_ri-class_flagship ca_ri-class_elite cl_tsu-class_elite dd_ha-class_late_model dd_ha-class_late_model
  −
|H-2_form = line_ahead
  −
|H-2_xp =
  −
|H-2_enemy_air_power =
  −
|
  −
|I_label = 敵任務部隊B群
  −
|I-1_node_info = bb_ru-class_flagship bb_ru-class_flagship cvl_nu-class_flagship cl_tsu-class dd_ha-class_late_model dd_ro-class_late_model
  −
|I-1_form = double_line line_ahead
  −
|I-1_xp =
  −
|I-1_enemy_air_power = 23
  −
|I-2_node_info = bb_ru-class_flagship bb_ru-class_flagship cl_tsu-class cl_tsu-class dd_ro-class_late_model dd_ro-class_late_model
  −
|I-2_form = double_line
  −
|I-2_xp =
  −
|I-2_enemy_air_power =
  −
|
  −
|J_label = 敵任務部隊A群
  −
|J-1_node_info = cv_wo-class_flagship_kai bb_ru-class_flagship cl_tsu-class_elite dd_ha-class_late_model dd_ro-class_late_model dd_ro-class_late_model
  −
|J-1_form = diamond
  −
|J-1_xp =
  −
|J-1_enemy_air_power = 102
  −
|J-2_node_info = ca_ri-class_flagship_kai bb_ru-class_flagship cvl_nu-class_elite cl_tsu-class dd_ha-class_late_model dd_ha-class_late_model
  −
|J-2_form = double_line
  −
|J-2_xp =
  −
|J-2_enemy_air_power = 24
  −
|J-3_node_info = bb_ru-class_flagship_kai bb_ru-class_elite bb_ru-class_elite cl_tsu-class_elite dd_ha-class_late_model dd_ha-class_late_model
  −
|J-3_form = line_ahead
  −
|J-3_xp =
  −
|J-3_enemy_air_power =
  −
|
  −
|K_label = 敵攻略部隊本体
  −
|K-1_node_info = transport_wa-class_flagship cv_wo-class_flagship_2 bb_ru-class_flagship_kai cl_tsu-class_elite dd_ni-class_late_model dd_ni-class_late_model
  −
|K-1_form = line_ahead diamond
  −
|K-1_xp =
  −
|K-1_enemy_air_power = 84
  −
|K-2_node_info = transport_wa-class_flagship bb_ru-class_flagship_kai cl_tsu-class_elite cl_tsu-class_elite dd_ni-class_late_model dd_ni-class_late_model
  −
|K-2_form = line_ahead
  −
|K-2_xp =
  −
|K-2_enemy_air_power =
  −
|
  −
|final_form =
  −
|boss_node = K
   
}}
 
}}
  −
{{:{{BASEPAGENAME}}/6-2/Drop list}}
 
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