World 4-4: カスガダマ沖海戦 Battle of Casgadama

Strategy Name
カスガダマ沖海戦 (Casgadama Island Naval Battle)
Difficulty
☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆
Item
Strategy Content
カレー洋西方の敵哨戒線を突破、カスガダマ島沖へ侵攻し、敵東方艦隊の中枢部隊を撃滅せよ!
Break through the enemy picket line in the Western Curry Ocean and destroy the core of the enemy fleet off the coast of Casgadama!
4-4
Fleet *2CV(L), 1XX, 1CL/CA(V), 2DD/DE
Route A E I K
Other Notes
AP AS AS+
32 72 144

Stage Guide

4-4 Branching Rules
Nodes Rules
Start
A
  • Go to A if DD+DE ≥ 2
  • Otherwise, random between A and B
B
A
E
  • Fixed Route
B
A
  • Go to A if (F)BB(V)+CV(L/B) ≥ 4
  • Otherwise, random between D and F
D
F
E
C
  • Go to G if (F)BB(V)+CV(L/B) ≥ 4
  • Meet ANY of the following to go to I
    • DD+DE ≥ 2 AND contain either of CA(V) or CL
    • Fleet contains either of CA(V) or CL AND CA(V)+CVL ≤ 2, no CLT
  • Go to C if DE ≥ 3
  • Otherwise, random routing
G
I
F
H
  • Random Routing
I
G
C
  • Random Routing
I
J
I
H
  • Meet ANY of the following to go to K
    • DD+DE ≥ 2 AND CV(B) = 2
    • DD+DE ≥ 2 AND CA(V) = 2
    • No CV(B), fleet contains CL AND DD+DE ≥ 2
  • Otherwise, random routing
K


Tips

You must sink the flagship of the boss fleet Four times before the map is cleared.

  • The map can be cleared only once and won't reset.
  • To unlock World 5 you need to clear map 3-4 too.
  • Regarding the boss node, one of the boss node's compositions has a submarine present that can render your CVL/CL/DD useless while focusing on it.
    • That submarine doesn't have much armor, so it should be taken out easily without the need of much ASW.
  • The boss can be either a Light Carrier Nu-Class Flagship or an Armored Carrier Princess (Two out of three possible comps have Armored Carrier Princess as the boss). If you roll the latter one, the boss fight can become slightly more difficult.
  • In general, this map can also be used to clear Weekly World 4 quest Bw6. The boss node can also yield a lot of rare drops such as Cranes, Taigei, most BBs, ... should you need any of them.


Recommended Fleet

  • 2CV(L), 1XX, 1CL/CA(V), 2DD/DE
    • With XX being anything, preferably an FBB, a CVL, or a CA(V).
  • Route = A E I K

Nodes And Enemy Encounters

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
敵東方哨戒艦隊 A群
Pattern 1       
Pattern 2       
B
敵東方哨戒艦隊 B群
Pattern 1      
Pattern 2      
Pattern 3      
C
Resource Node
Pattern 1  + ?
D
Maelstrom Node
Pattern 1  - ?
E
敵潜水艦哨戒線
Pattern 1     
Pattern 2     
Pattern 3     
F
敵東方空母機動部隊
Pattern 1       
AP:32
AS:71
AS+:141
Pattern 2       
AP:34
AS:77
AS+:153
Pattern 3       
AP:35
AS:78
AS+:156
Pattern 4       
AP:35
AS:78
AS+:156
Pattern 5       
AP:32
AS:71
AS+:141
G
敵東方艦隊 新鋭戦艦戦隊
Pattern 1       
Pattern 2       
AP:16
AS:36
AS+:72
Pattern 3       
AP:16
AS:35
AS+:69
H
敵東方艦隊 残存部隊
Pattern 1       
AP:19
AS:42
AS+:84
Pattern 2       
AP:16
AS:35
AS+:69
Pattern 3       
Pattern 4       
Pattern 5       
Pattern 6       
I
敵東方中枢艦隊 護衛戦隊
Pattern 1       
Pattern 2       
Pattern 3       
J
Resource Node
Pattern 1  + ?
K
敵東方中枢艦隊 旗艦
Pattern 1       
AP:32
AS:72
AS+:144
Pattern 2       
AP:32
AS:72
AS+:144
Pattern 3       
AP:16
AS:35
AS+:69

World 4/4-4/Drop list