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{{/Historical_Bonuses}}
 
{{/Historical_Bonuses}}
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==Map Overview==
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==Map overview==
Soon™
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E5 is a Combined fleet three-phase map consisting of one transport and two boss phases.
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* 3 [[LBAS]] are available on this map:
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** Initially, no LBAS is available,
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** After Phase 2, only 2 can be set on '''Sortie''', the other being limited to '''Defense'''.
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*This map uses 2 locks:
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** [[File:{{ROOTPAGENAME}} Tag 7.png]] '''European Expedition Advance Force''' (reused on E-6),
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** [[File:{{ROOTPAGENAME}} Tag 8.png]] '''European Expedition Advance Force'''.
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* '''[[Node|"Airstrike Supported Battle" nodes]]''' are present on {{MapRoute|B|darkorange|Q|darkorange}}
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* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on nodes {{MapRoute|L1|red|L2|red|O|red}}
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==Phase 0.5 - Unlock the Boss Node==
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{|class="wikitable"
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! !! L1!! L2!! J!! H!! G
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|-
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| Hard|| A+ x2|| A+ x2|| S?|| S?|| A+
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|-
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| Medium|| A+ x2?|| A+ x2?|| S?|| S?|| A+
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|-
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| Easy|| A+|| A+|| -||S?|| A+
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|-
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| Casual|| ?|| ?|| -|| ?|| ?
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|}
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All the following gimmicks use the [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] tag, which is only used in this phase, as well as on E-6.
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<tabber>
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|-|Node L1 & L2=
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* [[Striking Force Fleet]]: '''1-2(F)BB(V), 1CV(B/L), 0-1CA(V), 1CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
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* Route: {{MapRoute|1||A|blue|C|pink|D|red|F|blue|I|red|K|pink|L|blue|L1|red}} / {{MapRoute|L2|red}}
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** {{MapRoute|L|blue}} is a choice node
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** Bringing an [[AACI]] capable ship is recommended to pass through the air node.
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** Nodes L1 & L2 are [[Installation]]s and requires specialized equipment to defeat.
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**The use of the {{IconText|{{CommandFacility}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility|text=SFFCF}} is advised to reach those nodes.
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|-|Node J=
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* Single Fleet: '''1(F)BB(V), 0-1CV(B/L), 0-1CA(V)/CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
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* Route: {{MapRoute|1||A|blue|C|pink|D|red|F|blue|I|red|J|red}}
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** Bringing ASW power is required.
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**The fleet 3 must '''not''' be used.
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|-|Node H=
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* Refer to Node J or Node L1 & L2 fleet for composition and routing.
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** Either composition can reach node H as they both pass through choice node {{MapRoute|F|blue}}
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* Route: {{MapRoute|1||A|blue|C|pink|D|red|F|blue|H|red}}
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** Bringing ASW power is required.
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|-|Node G=
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* Single Fleet/[[Striking Force Fleet]]: '''0-1CV(B/L), 0-1CA(V), 1CL, 3-5DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
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* Route: {{MapRoute|1||A|blue|C|pink|E|red|G|red}}
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** Bringing ASW power is required.
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* '''Fleet must not contain (F)BB(V) to route to''' {{MapRoute|G|red}}
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</tabber>
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* Single fleets must be in any of the 1st/2nd/4th Fleets, as any fleet in the 3rd Fleet will be still be counted as Striking Force fleets, even when having just 6 ships.
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==Phase 1 - Boss==
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<tabber>
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|-|Fast CTF=
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* CTF: '''FAST [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
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**Main: '''1-2FBB, 2-3CV(B), 0-2CA(V), 1CL, 0-1DD
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**Escort: '''0-1FBB, 0-2CA(V)/AV/CLT, 1CL, 3-4DD
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* Route: {{MapRoute|2||I|red|M|red|O|red}}
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* A Fast fleet that allows for a heavier fleet composition
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|-|Slow CTF=
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* CTF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
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**Main: '''1-2(F)BB(V), 2CV(B), 0-1CVL, 0-1CA(V), 1CL, 0-1DD
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**Escort: '''0-1(F)BB(V), 0-1CA(V), 1CL, 3-4DD
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* Route: {{MapRoute|2||I|red|M|red|O|red}}
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* A lighter fleet composition that doesn't care about speed
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** Maximum of 6 BB+CV(L)+CA(V)
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|-|STF=
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* STF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
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** Option A:
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*** Main: '''1-3(F)BB(V)/CA(V), 0-2CVL, 0-1AV, 1-2DD
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*** Escort: '''1CA(V), 1CL, 4DD
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** Option B:
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*** Main: '''2-4(F)BB(V)/CA(V), 0-1CV(B), 0-1AV, 1-2DD
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*** Escort: '''1CA(V), 1CL, 4DD
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* Route: {{MapRoute|2||D|red|I|red|M|red|O|red}}
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</tabber>
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*The boss is a hard skin [[Installation]] and requires specialized equipment to defeat.
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*All compositions require ≥5 CL+DD to avoid the extra [[Node|Airstrike Supported Battle]] node {{MapRoute|N|darkorange}}
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==Phase 2 - TP==
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Phase 2 is a '''"[[Transport Operation]]"''':
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<tabber>
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|-|Fast CTF=
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* CTF: '''FAST [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
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**Main: '''3-4CV(B), 0-1CVL, 2CA(V)/AV/CL/DD
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**Escort: '''0-1CA(V)/AV, 1CL, 4-5DD
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* Route: {{MapRoute|2||I|red|P|red|R|blue|S|green|T|red}}
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|-|TCF=
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* TCF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
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**Main: '''0-2XX, 4-6DD
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**Escort: '''1-2CL, 3-5DD, 0-2CA(V)
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* Route: {{MapRoute|2||I|red|P|red|R|blue|S|green|T|red}}
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**Any TCF can take the shortest route to the boss, regardless of speed or composition
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|-|STF=
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* STF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
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**Main:'''2(F)BB(V), 1CV(B/L), 0-2CAV, 0-1CL, 0-3DD
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**Escort: '''0-1CA(V), 1CL, 4-5DD
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* Route: {{MapRoute|2||D|red|I|red|P|red|R|blue|S|green|T|red}}
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**A Slow fleet require ≥5 DD to avoid the extra [[Node|Airstrike Supported Battle]] node {{MapRoute|Q|darkorange}}
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</tabber>
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*LoS check: Cn4=125(?) (Hard)
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*Alternatively, any [[#Phase 3 - Boss]] composition may be used
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==Phase 3 - Boss==
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<tabber>
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|-|Light CTF=
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* CTF: '''FAST''' [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
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**Main: '''3-4CV(B), 0-1CVL, 0-2CA(V), 1CL, 0-1DD'''
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**Escort: '''0-1CVL, 0-2CA(V), 1CL, 3-4DD'''
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* Route: {{MapRoute|2||I|red|P|red|R|blue|V|pink|Y|red}}
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**The composition requirements are exact and must add up to these numbers:
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***4CV(L/B), 2CA(V), 2CL, 4DD
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***No other ships types are allowed
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|-|Heavy CTF=
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* CTF: '''FAST''' [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
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**Main: '''0-2FBB, 3-4CV(B), 0-1CVL, 0-2CA(V), 0-1CL'''
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**Escort: '''1CA(V)/CLT, 1CL, 4DD'''
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* Route: {{MapRoute|2||I|red|P|red|R|blue|V|pink|X|red|Y|red}}
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**Must include ≥4 CV(L/B)
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|-|STF=
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* STF: '''FAST''' [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
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**Main: '''2(F)BB(V), 1CV(B)/2CVL, 1-2CA(V), 1CL, 0-1DD'''
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**Escort: '''0-1CA(V), 1CL, 0-1CLT, 3-4DD
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* Route: {{MapRoute|2||D|red|I|red|P|red|R|blue|V|pink|Y|red}}
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**Must include ≥2CA(V) & ≥4DD
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</tabber>
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*LBAS range: 2
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*LoS check: ?
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==Phase 3.5 - Debuff==
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Once LD has been reached, the following steps have to be performed to debuff the boss
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{|class="wikitable"
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! !! O!! W!! L2!! V!! LBAS
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|-
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| Hard|| A+ x2|| A+ x2|| A+|| AS|| AS
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|-
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| Medium|| A+|| A+ x2|| A+|| AS?|| AS?
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|-
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| Easy|| ?|| ?|| ?|| ?|| ?
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|-
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| Casual|| ?|| ?|| ?|| ?|| ?
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|}
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<tabber>
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|-|Node O=
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* Refer to [[#Phase 1 - Boss]]'s fleet for composition and routing.
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** Note: After Phase 1, there is a limit of 2 CV(L/B) to avoid an extra Air Raid at {{MapRoute|K|pink}}
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|-|Node W=
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* Refer to [[#Phase 0.5 - Unlock the Boss Node]]'s node G fleet for composition and routing.
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|-|Node L2=
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* Refer to [[#Phase 0.5 - Unlock the Boss Node]]'s fleet for composition and routing.
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|-|Node V=
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* Refer to [[#Phase 3 - Boss]]'s fleet for composition and routing.
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{|class="wikitable"
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!      !! AS
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|-
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|Hard  || 468
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|-
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|Medium|| 273
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|-
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|Easy  || 204
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|-
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|Casual|| 153
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|}
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|-|Node LBAS=
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{|class="wikitable"
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!      !! AS
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|-
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|Hard  || 468
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|-
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|Medium|| 273
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|-
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|Easy  || 204
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|-
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|Casual|| 153
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|}
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</tabber>
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Once Debuff is complete the CG will change to the following:
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{|class="wikitable"
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![[Standard Type Battleship Princess]]
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|-
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|<gallery>
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Enemy Full Standard Type Battleship Princess.png|Regular
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Enemy Full Standard Type Battleship Princess Damaged.png|Last Dance
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Enemy Full Standard Type Battleship Princess Debuffed.png|Last Dance Debuffed
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</gallery>
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|}
    
==Enemy Compositions==
 
==Enemy Compositions==
2,177

edits