Changes

Line 3: Line 3:  
|title_en= Counter Landing! Operation Torch!
 
|title_en= Counter Landing! Operation Torch!
 
|title_jp= 反航上陸!トーチ作戦
 
|title_jp= 反航上陸!トーチ作戦
|tag= [[File:{{ROOTPAGENAME}} Tag 6.png]]
+
|tag= [[File:{{ROOTPAGENAME}} Tag 7.png]]
 +
|tag2= [[File:{{ROOTPAGENAME}} Tag 8.png]]
 +
|tag3= [[File:{{ROOTPAGENAME}} Tag 4.png]]
 
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]
 
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 6}} '''??'''
+
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 7}} '''Central Task Force'''<br>{{Shiplock|{{ROOTPAGENAME}} Tag 8}} '''Eastern Task Force'''<br>{{Shiplock|{{ROOTPAGENAME}} Tag 4}} '''Mediterranean Combined Fleet'''
 
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]
 
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]
 
|map_1_text=Map
 
|map_1_text=Map
Line 12: Line 14:  
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]
 
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]
 
|map_3_text=Phase 2
 
|map_3_text=Phase 2
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]
+
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]
 
|map_4_text=Phase 3
 
|map_4_text=Phase 3
|boss_hard= ? HP
+
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]
|boss_medium= ? HP
+
|map_5_text=Phase 4
|boss_easy= ? HP
+
|map_6=[[File:{{ROOTPAGENAME}} E-5 LBAS Range.png|450px]]
|boss_casual= ? HP
+
|map_6_text=LBAS
 +
|boss_hard= 555 TP + 615 TP + 21600 HP + 5060 HP
 +
|boss_medium= 444 TP + 492 TP + 14400 HP + 3960 HP
 +
|boss_easy= 370 TP + 410 TP + 5400 HP + 3410 HP
 +
|boss_casual= 296 TP + 328 TP + 1980 HP + 3410 HP
 
|reward_all=
 
|reward_all=
|phase_1_boss= ??
+
|phase_1_boss= {{EnemyLink|Heavy Cruiser Ne-Class Kai B Summer Mode}}
|phase_2_boss=  
+
|phase_2_boss= {{EnemyLink|Abyssal Mediterranean Princess Vacation Mode}}
|phase_3_boss=
+
|phase_3_boss= {{EnemyLink|Supply Depot Princess B Vacation Mode}}
|phase_4_boss=
+
|phase_4_boss= {{EnemyLink|Prototype Carrier Princess Vacation Mode}}
 
|phase_5_boss=
 
|phase_5_boss=
 
|rewards = E-5
 
|rewards = E-5
Line 35: Line 41:  
{{MapBranchingTable
 
{{MapBranchingTable
 
|title = E-5 Branching Rules
 
|title = E-5 Branching Rules
|id = ???
+
|id = 55-5
|order = ???
+
|order = A,D,E,F,G,G1,J,K,N1,Q,R,S,T
|?? -> ?? =  
+
|A -> B = * Does not meet the requirements to go to C
 +
|A -> C = * Meet '''ALL''' of the following requirements:
 +
** Amount of SS(V) = 0 (?)
 +
** Amount of CV(B) ≤ 3
 +
** Amount of CV(L/B) ≤ 4
 +
** Amount of DD ≥ 2
 +
** If Combined Fleet, amount of CL/CT + DD/DE ≥ 5 '''or''' Fast(?)
 +
** If Single Fleet, Fast '''or''' amount of DD/DE ≥ 3
 +
|D/empty -> E,F = Choose your own adventure!
 +
|E -> G/resource = * Meet '''ALL''' of the following requirements:
 +
** If Slow, Amount of CV(L/B) = 0
 +
|E -> G1 = * Does not meet the requirements to go to G
 +
|F -> J = * Combined Fleet
 +
|F -> G1 = * Single Fleet
 +
|G/resource -> G2/empty = * Fail the LoS check
 +
|G/resource -> H = * Pass the LoS check (Cn2 = 40? on Hard)
 +
|G1 -> E = * Meet '''ALL''' of the following requirements:
 +
** Does not meet the requirements to go to G or I
 +
** ???
 +
|G1 -> G/resource = * Meet '''ALL''' of the following requirements:
 +
** Single Fleet
 +
** Meet '''ANY''' of the following requirements:
 +
*** Fleet came from node E (?)
 +
*** Amount of CA(V) ≤ 1 '''and''' LHA = 0
 +
|G1 -> I = * Meet '''ALL''' of the following requirements:
 +
** Does not meet the requirements to go to G
 +
** ???
 +
|J -> K/empty = * Does not meet the requirements to go to Q
 +
|J -> Q/empty = * Meet '''ALL''' of the following requirements:
 +
** Path to Q is Unlocked
 +
** Fleet only contains Tag 4 and/or un-tagged ships (Hard/Normal only)
 +
** If amount of (F)BB(V) ≤ 2, meet '''ALL''' of the following:
 +
*** Amount of AV ≤ 1
 +
*** Amount of LHA = 0
 +
*** If STF, amount of DD ≤ 3
 +
** If CTF, meet '''ALL''' of the following:
 +
*** Amount of DD ≤ 3
 +
|K/empty -> L,M = Choose your own adventure!
 +
|N1 -> N2/empty = * Does not meet the requirements to go to O
 +
* Fail the LoS check
 +
|N1 -> O = * Meet '''ALL''' of the following requirements:
 +
** Pass the LoS check (Cn2 = 60(?) on Hard)
 +
** Fleet only contains Tag 4 (Hard/Normal only) (?)
 +
|Q/empty -> R = * Does not meet the requirements to go to S
 +
|Q/empty -> S/empty = * Meet '''ALL''' of the following requirements:
 +
** Fleet contains [[Akitsushima Kai]], [[Akashi Kai]], or [[AO]]
 +
** Amount of CV(B) ≤ 2
 +
** Amount of CV(L/B) ≤ 4
 +
** Amount of (F)BB(V) ≤ 3
 +
** If fleet is Slow, meet '''ALL''' of the following requirements:
 +
*** Amount of (F)BB(V) ≤ 2
 +
*** Amount of CL + DD ≥ 5
 +
|R -> S/empty = * Meet '''ALL''' of the following requirements:
 +
** Pass the LoS check(?)
 +
** Fleet contains [[Akitsushima Kai]], [[Akashi Kai]], or [[AO]]
 +
|R -> T = * Meet '''ALL''' of the following requirements:
 +
** Does not meet the requirements to go to S or X
 +
** Pass the LoS check(?)
 +
|R -> W = * Fail the LoS check(?)
 +
|R -> X = * Meet '''ALL''' of the following requirements:
 +
** Does not meet the requirements to go to S
 +
** ???
 +
** Pass the LoS check(?)
 +
|S/empty -> V = * Fail the LoS check
 +
|S/empty -> X = * Pass the LoS check (Cn2 = 60(?) on Hard)
 +
|T -> U = * Does not meet the requirements to go to X
 +
|T -> X = * Meet '''ALL''' of the following requirements:
 +
** Amount of DD + DE ≥ 3
 +
** For STF, meet '''ALL''' of the following requirements:
 +
*** Amount of (F)BB(V) ≤ 2 (?)
 +
**** If Amount of CL ≥ 2, amount of (F)BB(V) ≤ 3 (?)
 +
** For CTF, meet '''ALL''' of the following requirements:
 +
*** Amount of CV(B) ≤ 2
 +
**** If Amount of CL ≥ 2, amount of CV(B) ≤ 3
 +
}}
   −
}}
      
Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav])
 
Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav])
Line 47: Line 126:     
==Map overview==
 
==Map overview==
<div align="center" style="margin:20px"><span style="border:2px red solid;padding:20px"><span style="border:2px red solid;padding:10px">'''Ship locks may affect routing on ALL difficulty !'''</span></span></div>
+
* There are a total of 4 phases to clear the map with 2 Transport Phases and 2 Boss Killing Phases
 +
* There are 3 [[LBAS]] to use in this map.
 +
** 2 can be set on Offense and 1 be set on Defense.
 +
* Refer to the Special locking guide for additional information on ship locks for this map.
 +
 
 +
[[Friend Fleets]] are available at boss node {{MapRoute|X|red}}
 +
{{Fleet/Sandbox|friend=Summer 2022 Event|node=E-5 X}}
 +
 
 +
==Special Locking Guide==
 +
Unlike previous event maps, ship locking works differently in this map.
 +
* This new locking mechanic can prevent players from accidentally locking ships with the wrong tag.
 +
* This special locking mechanic will only applies on Medium/Hard. Easy and Casual locks are not reinforced.
 +
* If the fleet is a '''Combined Fleet''', the tag will not apply to any ship unless the fleet reaches certain nodes.
 +
** [[File:{{ROOTPAGENAME}} Tag 7.png]] will be applied to '''Combined Fleets''' that reach {{MapRoute|G1|red}} or {{MapRoute|E|pink}}, or to '''Single Fleets''' immediately upon sortieing
 +
** [[File:{{ROOTPAGENAME}} Tag 8.png]] will be applied to '''Combined Fleets''' that reach {{MapRoute|K|blue}}
 +
** [[File:{{ROOTPAGENAME}} Tag 4.png]] will be applied to '''Combined Fleets''' that reach {{MapRoute|Q|blue}}
 +
 
 +
==Phase 1: Transport Operation to Oran, Algeria==
 +
<tabber>
 +
|-|Fast/Heavy Fleet=
 +
* SF: 0-1(F)BB(V), 0-2CV(L/B), 0-2CA(V), 0-3CL(T), 2-4DD (Fast) [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
 +
* Route: {{MapRoute|A|red|C|red|D|blue|E|pink|G|green|H|red}}
 +
* A Fast fleet allows a heavier composition
 +
|-|Slow/Light Fleet=
 +
* SF: 0-1(F)BB(V), 0-2CA(V), 1-2CL, 0-2LHA/AV, 3-4DD [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
 +
* Route: {{MapRoute|A|red|C|red|D|blue|E|pink|G|green|H|red}}
 +
</tabber>
 +
* There is an LoS check to enter node {{MapRoute|H|red}} (Cn2 = 40(?) on Hard)
 +
* Using Boss [[Support Expedition]] may help to secure A ranks
 +
{{Anti-PT Imp Setups}}
 +
 
 +
==Phase 1.5: Unlock Node {{MapRoute|O|red}}==
 +
Completing the following tasks will unlock the route to Phase 2 {{MapRoute|O|red}}
 +
{|class="wikitable"  
 +
!      !! I  !! F
 +
|-
 +
| Hard  || S x3 || AS
 +
|-
 +
| Medium|| A+ x3 || AS
 +
|-
 +
| Easy  || A+ x3 || AS
 +
|-
 +
| Casual|| A+ x2 || AS
 +
|}
 +
 
 +
<tabber>
 +
|-|Node I=
 +
* For the fleet used, refer to Phase 1 as it is the same fleet.
 +
** However, the fleet must include CA(V) ≥ 2 and/or an LHA.
 +
** Anti-Installation equipment is recommended
 +
* Route: {{MapRoute|A|red|C|red|D|blue|F|pink|G1|red|I|red}}
 +
 
 +
|-|AS F=
 +
* For the fleet used, refer to Phase 1 as it is the same fleet.
 +
** A second CV may be included to help achieve Air Superiority. Alternatively, the node can be fightersweeped.
 +
* Route: {{MapRoute|A|red|C|red|D|blue|F|pink}}
 +
</tabber>
 +
 
 +
==Phase 2: Transport supply to the Coast of Algeria==
 +
* This phase will utilized the [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] tag.
 +
** On Normal/Hard, including any ship with the [[File:{{ROOTPAGENAME}} Tag 4.png|30px]] tag will result in an off-route to {{MapRoute|N2|blue}}
 +
** The fleet will only be tagged once they reach node {{MapRoute|K|blue}}
 +
<tabber>
 +
|-|CTF=
 +
* CTF: '''0-2(F)BB(V), 2-3CV(B), 0-2CVL, 0-2CL, 0-3 DD, 0-2XX + 1CL, 3-5DD, 0-2XX'''
 +
** Max of 4 CV(L/B)
 +
* Highest airpower and opening strike possible
 +
 
 +
|-|STF=
 +
* STF: '''1-3(F)BB(V), 0-1CV(B), 0-2CVL, 0-2CL, 0-3DD, 0-2XX + 1CL, 3-5DD, 0-2XX'''
 +
* Strongest surface combat possible
 +
 
 +
|-|TCF=
 +
* TCF: '''4-6DD, 0-2XX + 1-2CL, 3-5DD, 0-2CA(V)'''
 +
* Fastest TP Drain by using many Daihatsu equipped on DD.
 +
* Node & Boss [[Support Expedition]] are recommended in order reduce the risk of retreats help to secure A rank at the boss
 +
 
 +
</tabber>
 +
 
 +
* All Fleet options must include CL/CT + DD/DE ≥ 5
 +
* No SS(V) are allowed
 +
* Route: {{MapRoute|A|red|C|red|D|blue|F|pink|J|red|K|blue|L|pink|N|green|N1|red|O|red}}
 +
* There is an LoS check to reach node {{MapRoute|O|red}} (Cn2 = 60(?) on Hard)
 +
* The fleet will face PT Imps on the way to the boss node
 +
{{Anti-PT Imp Setups}}
 +
 
 +
==Phase 2.5: Unlock Node {{MapRoute|P|red}}==
 +
* This requirement is '''only required on Hard'''. Other difficulties skip this requirement.
 +
** S rank {{MapRoute|M|red}} Once
 +
* For the fleet used, refer to Phase 2 as it is the same fleet.
 +
 
 +
==Phase 3: Destroy the Supply Depot Princess==
 +
* For the fleet used, refer to Phase 2 as it is the same fleet.
 +
* Route: {{MapRoute|A|red|C|red|D|blue|F|pink|J|red|K|blue|M|red|P|red}}
 +
* Either tag [[File:{{ROOTPAGENAME}} Tag 4.png|30px]] '''OR''' [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] can be used for this phase, but '''tags cannot be mixed'''
 +
** '''Caution:''' Any untagged ships that reach node {{MapRoute|K|blue}} will be given the [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] tag.
 +
*** This means that if the rest of the fleet contains the [[File:{{ROOTPAGENAME}} Tag 4.png|30px]] tag, the fleet will be '''unable to sortie again''' on higher difficulties as mixing tags is not allowed.
 +
** To prevent applying the wrong tag during this phase, it is highly recommended to tag any ship that is going to be used in Phase 4 or as part of any fleet using the [[File:{{ROOTPAGENAME}} Tag 4.png|30px]] tag by entering [[{{ROOTPAGENAME}}/E-3]] in a Combined Fleet before beginning this phase.
 +
* If the fleet is reused from E3, using a Special Attack mechanic BB can help clear this phase more quickly and efficiently.
 +
* [[Anti-Installation]] is required to clear this phase.
 +
 
 +
==Phase 4: Eliminate The Prototype Carrier Hime==
 +
<tabber>
 +
|-|CTF Fleet=
 +
* CTF: '''2(F)BB(V), 0-2CV(B) 1-4CVL, 1CL, 0-1XX + 1CL, 3DD, 2XX''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 +
** Max of 4 CV(L/B)
 +
** 1 CVL be swapped for a third CV(B) at the cost of an extra Air node at {{MapRoute|R|pink}}
 +
|-|STF Fleet=
 +
* STF: '''2(F)BB(V), 2CVL, 1CL, 0-1XX + 1CL, 3DD, 2XX''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 +
** 1CL, 1DD, and/or 1XX may be swapped for an additional 1-2(F)BB(V) at the cost of an extra Air node at {{MapRoute|R|pink}}
 +
</tabber>
 +
* Route: {{MapRoute|A|red|C|red|D|blue|F|pink|J|red|Q|blue|S|blue|X|red}}
 +
* There are LoS checks to avoid dead ends at {{MapRoute|V|blue|W|blue}} (Cn2 = 85(?) on Hard)
 +
* Node {{MapRoute|S|blue}} is an Anchorage Repair node.
 +
* All fleets must contain [[Akashi Kai]], [[Akitsushima Kai]], or an [[AO|AO Kai]].
 +
 
 +
==Phase 4.5: Debuff==
 +
The following steps have to be performed to debuff the boss
 +
{|class="wikitable"
 +
!      !! I  !! P !! T !! U !! LBAS
 +
|-
 +
| Hard  || A+  || A+ x3 || S || A+ || AS
 +
|-
 +
| Medium|| A+?  || A+ x3    || -  ||  A+ || AS
 +
|-
 +
| Easy  || A+?  || A+ x3    ||  - ||  A+  || -
 +
|-
 +
| Casual|| A+  || A+ x3    ||  - ||  A+  || -
 +
|}
 +
 
 +
<tabber>
 +
|-|Node I=
 +
* For the fleet used, refer to Phase 1.5 as it is the same fleet.
 +
|-|Node P=
 +
* For the fleet used, refer to Phase 2 or Phase 3 as it is the same fleet.
 +
** If using a fleet with [[File:{{ROOTPAGENAME}} Tag 4.png|30px]], the routing becomes more complex, but the following ones are confirmed to work:
 +
** STF: 2BB(V), 2CVL, 1CA(V), 1DD, + 1CL, 1CA(V), 1CLT, 3DD
 +
** STF: 2BB(V), 1CV(B), 1CA(V), 2DD + 1CL, 1CLT, 1AV, 3DD
 +
** STF: 2BB(V), 1CV(B), 2CA(V), 1AV + 1CL, 5DD
 +
|-|Node T=
 +
* For the fleet used, refer to Phase 4 as it is the same fleet.
 +
** However, [[Akitsushima Kai]], [[Akashi Kai]], and [[AO|AO Kai]] must be '''removed''' from the fleet
 +
*** They may be either removed or safely replaced with a CA(V), CLT, or AV
 +
|-|Node U=
 +
* For the fleet used, refer to Node T
 +
** The maximum of DD included in the fleet is 2, therefore one of the required ones for the Phase 4 fleet needs to be replaced with a CLT/CA(V)
 +
|-|LBAS=
 +
* LBAS: Air Defense
 +
* This can be done passively since getting AS on the air raid requires an LBAS set on "defense" with a strong enough air-defense
 +
</tabber>
 +
 
 +
Once Debuff is complete the CG will change to the following.
   −
Soon™
+
{|class="wikitable"
 +
![[Prototype Carrier Princess]]
 +
|-
 +
|<gallery>
 +
Enemy Full Prototype Carrier Princess Vacation Mode.png|Regular
 +
Enemy Full Prototype Carrier Princess Vacation Mode Damaged.png|Last Dance
 +
Enemy Full Prototype Carrier Princess Vacation Mode Debuffed.png|Debuffed
 +
</gallery>
 +
|}
    
==Enemy Compositions==
 
==Enemy Compositions==
953

edits