Summer 2017 Event

Introduction

The Summer 2017 Event is schedule to begin on August 10th, 2017. Details regarding the event are unknown as of this time, but currently it is known that the event will be a Large Scale Event.

Additional information regarding event-related subjects and content will be revaled by dev tweets, September's Issue of Comptiq, and the Zuiun Festival.

For additional information regarding event-related subjects and content please refer to the following links:

Historical Background

Disclaimer: The following information is based upon a summary of World War II history and may not have any influence with the game itself. This is for historical reference only.

(Details will arrive once more information is revealed about the event)

Information

New Ships

New Equipment

New Enemy Vessels

New Enemy Equipment

Mechanics

Participation requirements

  • Must have a 75% sortie win ratio.
  • Must have 5 empty ship slots for new ships.
  • Must have 20 free equipment slots.

Special Mechanics

  1. The difficulty system first used in Spring 2015 Event returns: you can choose between Operation A (, Hard), Operation B (, Medium) or Operation C (, Easy).
    • Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
    • An important note to all Admirals intending to clear the event on Hard difficulty - further (new) conditions now apply:
      • When switching difficulty from any other difficulty to Hard, the map's debuff mechanism (where applicable) will be reset.
        • Switching between any other difficulties will not reset the debuff mechanism.
  2. The debuff system of Summer 2015 Event's final map, where certain nodes had to be killed to reduce boss armor, returns.

Event Map Summary

Quick Info Table

Classification Map Name Combined Fleet? Land-Based Air Squadron? Color of Tag Tag Condition & Deployment Restriction Difficulty Restrictions Notes
Main Operation E-1 Tagging:
Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.
Deployment Restriction:
Normal or Hard: Must have either the same-colored tag or no tag.
Easy: No restrictions.
No restrictions. All difficulties OK
E-2 In order to play these maps on hard, you must complete the previous map* on either normal or hard.
(e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)
E-3
E-4
Extra Operation E-5
E-6