*In event when the starting point is decided by both the type of fleet (signle/striking) and the [[Ship Locking|lock]]. Then the game doesn't check if the fleet is a single or a striking but just block the 3rd fleet from sortieing.
+
In events, when the starting point is decided by both the fleet type (single/striking) and the [[Ship_Locking|lock]], the game does not check if the fleet is single or striking but just blocks the 3rd fleet from sortieing.