Changes

m
Line 18: Line 18:  
<tabber>
 
<tabber>
 
|-|HP=
 
|-|HP=
HP {{HP}} denotes the maximum health of a ship girl.  
+
'''HP''' {{HP}} denotes the maximum health of a ship girl.  
 
* As she takes damage, [[#Status Conditions|damage states will display over her banner]].  
 
* As she takes damage, [[#Status Conditions|damage states will display over her banner]].  
 
* It can be increased through [[Modernization#HP_Modernisation|special Modernization]] and [[Marriage]].
 
* It can be increased through [[Modernization#HP_Modernisation|special Modernization]] and [[Marriage]].
    
|-|Firepower=
 
|-|Firepower=
Firepower {{Firepower}} determines the ship girl's effectiveness during [[Combat#Shelling|shelling]] and contributes to her effectiveness in [[Combat#Night_Battle|night battle]].
+
'''Firepower''' {{Firepower}} determines the ship girl's effectiveness during [[Combat#Shelling|shelling]] and contributes to her effectiveness in [[Combat#Night_Battle|night battle]].
    
* See [[Damage_Calculations#Damage_Formula|Damage Calculations]] for how firepower plays into damage.
 
* See [[Damage_Calculations#Damage_Formula|Damage Calculations]] for how firepower plays into damage.
Line 32: Line 32:     
|-|Armor=
 
|-|Armor=
Armor {{Armor}} determines how resilient a ship girl is to attacks.
+
'''Armor''' {{Armor}} determines how resilient a ship girl is to attacks.
    
* See [[Damage_Calculations#Defense_Power|Defense Power]] on how armor plays into reducing damage.
 
* See [[Damage_Calculations#Defense_Power|Defense Power]] on how armor plays into reducing damage.
Line 41: Line 41:     
|-|Torpedo=
 
|-|Torpedo=
Torpedo {{Torpedo}} determines the strength of a ship girl's torpedo attacks and contributes to her effectiveness in [[Combat#Night_Battle|night battle]].
+
'''Torpedo''' {{Torpedo}} determines the strength of a ship girl's torpedo attacks and contributes to her effectiveness in [[Combat#Night_Battle|night battle]].
    
* See [[Damage_Calculations#Torpedo_Attacks|Damage Calculations]] on how torpedo plays into damage.
 
* See [[Damage_Calculations#Torpedo_Attacks|Damage Calculations]] on how torpedo plays into damage.
Line 50: Line 50:     
|-|Evasion=
 
|-|Evasion=
Evasion {{Evasion}} determines how likely a ship girl is to evade an attack.
+
'''Evasion''' {{Evasion}} determines how likely a ship girl is to evade an attack.
    
* See [[Evasion]] for details on how evasion is calculated.
 
* See [[Evasion]] for details on how evasion is calculated.
Line 59: Line 59:     
|-|Anti-Air=
 
|-|Anti-Air=
Anti-Air (AA) {{AA}} contributes to how effective a ship girl will be at shooting down planes during the [[Aerial_Combat#Fleet_Air_Defense|air defense phase]].  
+
'''Anti-Air''' (AA) {{AA}} contributes to how effective a ship girl will be at shooting down planes during the [[Aerial_Combat#Fleet_Air_Defense|air defense phase]].  
    
* See [[Anti-Air Fire]] on how AA plays into plane shootdown.
 
* See [[Anti-Air Fire]] on how AA plays into plane shootdown.
Line 70: Line 70:     
|-|Plane Capacity=
 
|-|Plane Capacity=
Plane Capacity {{Aircraft}} is how many planes a ship girl can hold. The importance of this stat varies for each ship girl. By itself, it also does not tell much about the effectiveness of the ship girl in aerial operations. Other factors like individual slot size and slot layout play a more important role.
+
'''Plane Capacity''' {{Aircraft}} is how many planes a ship girl can hold. The importance of this stat varies for each ship girl. By itself, it also does not tell much about the effectiveness of the ship girl in aerial operations. Other factors like individual slot size and slot layout play a more important role.
    
* It is most important for carriers because it determines how much damage they can do during airstrikes and how effective they are at contesting air control.
 
* It is most important for carriers because it determines how much damage they can do during airstrikes and how effective they are at contesting air control.
Line 91: Line 91:     
|-|Speed=
 
|-|Speed=
Speed {{Speed}} just denotes the speed of the ship. It affects routing in some maps and eligibility for the escort fleet in [[Combined Fleet]]s.
+
'''Speed''' {{Speed}} just denotes the speed of the ship. It affects routing in some maps and eligibility for the escort fleet in [[Combined Fleet]]s.
    
* A ship's speed can only be one of: '''Slow''' < '''Fast''' < '''Fast+''' < '''Fastest''' (sometimes "Fast++").
 
* A ship's speed can only be one of: '''Slow''' < '''Fast''' < '''Fast+''' < '''Fastest''' (sometimes "Fast++").
Line 100: Line 100:     
|-|Line of Sight=
 
|-|Line of Sight=
[[Line of Sight]] (LoS) {{LOS}} describes how well a ship girl can find targets. It plays a role in [[Combat#Detection|Detection]], [[Combat/Artillery_Spotting#Trigger_Rate|Artillery Spotting trigger rate]], and [[Line of Sight|routing requirements]].
+
'''[[Line of Sight]]''' (LoS) {{LOS}} describes how well a ship girl can find targets. It plays a role in [[Combat#Detection|Detection]], [[Combat/Artillery_Spotting#Trigger_Rate|Artillery Spotting trigger rate]], and [[Line of Sight|routing requirements]].
    
* It can only be increased through leveling.
 
* It can only be increased through leveling.
Line 108: Line 108:     
|-|Range=
 
|-|Range=
[[Range]] {{Range}} determines a ship girl's [[Shooting Order]] during the [[Combat/Day Battle#First Shelling Phase|first shelling phase]] and [[OASW]].
+
'''[[Range]]''' {{Range}} determines a ship girl's [[Shooting Order]] during the [[Combat/Day Battle#First Shelling Phase|first shelling phase]] and [[OASW]].
    
* Range is fixed depending on ship girl and remodel.
 
* Range is fixed depending on ship girl and remodel.
Line 118: Line 118:     
|-|Luck=
 
|-|Luck=
Luck {{Luck}} plays a role in many things. The most important role of luck is determining the trigger rate of special mechanics like:
+
'''Luck''' {{Luck}} plays a role in many things. The most important role of luck is determining the trigger rate of special mechanics like:
 
*[[Night Battle#Trigger_Rate|Night battle special attacks]],
 
*[[Night Battle#Trigger_Rate|Night battle special attacks]],
 
*[[Aerial_Combat#Rocket_Barrage|Anti-air barrages]],
 
*[[Aerial_Combat#Rocket_Barrage|Anti-air barrages]],
Line 129: Line 129:     
|-|Accuracy=
 
|-|Accuracy=
Accuracy {{Hit}} is not displayed on the ship girl information menu but it is a stat that is displayed on some equipment. It determines how likely a ship girl is to land her attacks.
+
'''Accuracy''' {{Hit}} is not displayed on the ship girl information menu but it is a stat that is displayed on some equipment. It determines how likely a ship girl is to land her attacks.
    
* See [[Accuracy]] for details on how accuracy is calculated.
 
* See [[Accuracy]] for details on how accuracy is calculated.
Line 151: Line 151:     
|-|Fighter Power=
 
|-|Fighter Power=
'''Fighter Power''' {{AA}} shares its icon with the AA stat, as well as some behaviors.
+
'''[[Fighter Power]]''' {{AA}} shares its icon with the AA stat, as well as some behaviors.
*It is the major component of [[Aerial Combat#Stage 1 - Battle for Air Superiority|Air power]].
+
*It is the major component of [[Fighter Power|Air power]].
 
*{{LB Fighter 1}}/{{LB Fighter 2}} [[Land-based Fighter]]s also use Interception and Anti-bomber.
 
*{{LB Fighter 1}}/{{LB Fighter 2}} [[Land-based Fighter]]s also use Interception and Anti-bomber.
  
34,525

edits