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→‎Morale Indicators: cards should be standardized
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===Morale Indicators===
 
===Morale Indicators===
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*'''[[Morale and Fatigue|Sparkled]]''' - When a ship's morale is 50 or higher, her card will shine with "sparkles". A sparkled ship will be more effective in [[sorties]], and will have a higher chance to bring a "Great Succes" in an [[Expedition]] or trigger a support expedition in a sortie.
 
*[[File:Fatigue.png|left]] '''[[Morale and Fatigue|Fatigued]]''' - This is displayed when a ship girl is between 20-29 morale. She will suffer a reduction in accuracy and evasion during sorties. If an expedition returns with ship girls in this state, it will fail. It can be remedied by waiting for morale to recover (about 15 minutes), repairing them (resets morale to 40) or using [[Morale_and_Fatigue#Gifting|Mamiya]] (resets morale to 40). It is recommended you only use girls which are not fatigued.
 
*[[File:Fatigue.png|left]] '''[[Morale and Fatigue|Fatigued]]''' - This is displayed when a ship girl is between 20-29 morale. She will suffer a reduction in accuracy and evasion during sorties. If an expedition returns with ship girls in this state, it will fail. It can be remedied by waiting for morale to recover (about 15 minutes), repairing them (resets morale to 40) or using [[Morale_and_Fatigue#Gifting|Mamiya]] (resets morale to 40). It is recommended you only use girls which are not fatigued.
  
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