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==Map Overview==
 
==Map Overview==
Soon™
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E3 is a three-phase map using [[Striking Force Fleet]]s (7 ship fleet) and Combined Fleets.
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*This map utilizes three locks:
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** [[File:Spring_2022_Event_Tag_4.png]] '''Carrier Task Force''' Tag is applied to Carrier Task Forces sortied to this map and will start at point 2.
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** [[File:Spring_2022_Event_Tag_5.png]] '''Area Escort Force''' Tag is applied to Striking Force Fleet or Surface Task Forces sortied to this map and will start at point 1 and point 3 respectively.
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** [[File:{{ROOTPAGENAME}} Tag 1.png]] '''R-Area Defense Unit''' is a recycled lock from E1.
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***R-Area Defense Unit ships can be mixed with the Area Escort Force Fleet Tag for E3 Phase 3
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* 2 [[LBAS]] are available for sortie, the third base is only to be used in defense
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** High Altitude Air Raids will occur on Medium and Hard difficulty.
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==Phase 0.5: Scout the Enemy Mobile Task Force!==
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There are a total of 2 requirements needed to locate the fleet guarding Murcadha Bay. The requirements are the same across all difficulties.
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* {{MapRoute|L|pink}} AS x2 & {{MapRoute|E|pink}} AS x1
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* It is possible to reach both nodes using a fleet in a single sortie.
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<tabber>
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|-|Heavy Fleet=
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* [[File:Spring_2022_Event_Tag_5.png]]'''1CVL 2CA(V) 1CL 3DD (FAST)'''
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* '''Route:''' {{MapRoute |1|grey|A|red|B|pink|D|blue|E|pink|H|blue|J|red|K|blue|L|pink}}
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* '''LBAS:''' Fightersweep {{MapRoute|L|pink}} (Range 6) and {{MapRoute|E|pink}} (Range 3)
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* '''Notes:'''
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** Fighter muling CVL a to reach AS for the required nodes is recommended
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** The heavier fleet takes longer route than the light one
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** AACI is highly recommended
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|-|Light Fleet=
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* [[File:Spring_2022_Event_Tag_5.png]]'''3CA(V) 1CL 3DD (FAST)'''
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* '''Route:''' {{MapRoute |1|grey|A|red|D|blue|E|pink|H|blue|J|red|K|blue|L|pink}}
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* '''LBAS:''' Fightersweep {{MapRoute|L|pink}} (Range 6) and {{MapRoute|E|pink}} (Range 3)
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* '''Notes:'''
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** {{MapRoute|J|red}} contains a light torpedo squadron
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** A lighter fleet which forgoes the use of CVL. CAV should be Seaplane Fighter muled
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** AACI is highly recommended
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</tabber>
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==Phase 1: Intercept the Fleet Guarding Murcadha Bay==
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* [[File:Spring_2022_Event_Tag_4.png]] CTF: '''0-2FBB, 2CV(B) 0-1CVL 0-2CA(V) 2CL + 0-2CA(V) 0-2CLT 2-4DD''' ('''FAST''')
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* '''Route:''' {{MapRoute|2|grey|M|red|N|red|O|pink|P|red|Q|red}}
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* '''LBAS:''' Range 5 to {{MapRoute|Q|red}}, 74/167 AP/AS
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* '''Notes:'''
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** There is an LOS check at {{MapRoute|P|red}}
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** Using one '''strong''' AACI ship such as the Akizuki class, Fletcher class DD is highly recommended
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** Having 1-2 OASW ships to increase the passing rate to the boss is recommended
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==Phase 1.5: Push Towards the Vitiaz Strait==
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There is 1 requirement to unlock the Phase 2 boss which is the same across all difficulties: AS {{MapRoute|L|pink}}
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* Refer to Node L in Phase 0.5 of the guide.
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==Phase 2: Carry out the Lae Transport Operation==
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This is a TP Phase utilizing the Striking Force Fleet
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* [[File:Spring_2022_Event_Tag_5.png]] SF: '''0-1AV 1-2CA(V) 1-2CL 3-4DD''' ('''Fast Fleet''')
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* '''Route:''' {{MapRoute |1|grey|A|red|D|blue|E|pink|H|blue|R|red|L|pink|S|red|T|green|U|red}}
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* '''LBAS:''' {{MapRoute|U|red}} (Range 8, 44/88 AD/AP on 甲), {{MapRoute|L|pink}} (Range 6)
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* '''Notes:'''
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** There is an LOS Check at {{MapRoute|T|green}}
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*** Cn3 = 丁 = 26.0, 丙 = ???, 乙 = 40.0, 甲 = 48.0
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** Using Vanguard Formation for all nodes except for Air raid and Boss Node is recommended
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** Having at least 1 stong AACI for the Air Raids on route is highly recommended
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** 1 OASW capable ship is recommended in the first three slots of the Fleet is recommended due to Node {{MapRoute|S|red}}s Submarine
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** Aiming for A rank on the boss is recommended
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** Sending LBAS to the boss to assist acquiring the A rank to deplete the TP Gauge is recommended.
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** 1 LBAS can be sent to {{MapRoute|L|red}} to help with passing through the node.
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* Boss support is recommended if only 1 LBAS gets sent to the boss node.
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* It is possible to use the [[Striking Force Fleet Command Facility]] here
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** Be warned about the drop in LOS which could prevent routing to the boss.
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==Phase 3: Final Battle! Breach the Solomon Sea!==
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* Locking Note: It is possible to mix the [[File:{{ROOTPAGENAME}} Tag 1.png]] along with the [[File:Spring_2022_Event_Tag_5.png]] to do this Phase
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<tabber>
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|-|Light Fleet=
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* [[File:Spring_2022_Event_Tag_5.png]] STF: '''2(F)BB(V) 1CVL 0-1AV 1-2CL AO/[[Akashi Kai]]/[[Akitsushima Kai]] + 0-2CA(V) 0-2CLT 1CL 3DD'''
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* '''Route:''' {{MapRoute|3|grey|G|red|J|red|K|blue|L|pink|W|blue|X|red|Y|red}}
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* '''LBAS:''' {{MapRoute|Y|red}} (Range 6, 44/88 AD/AP on Hard, 96/191 AD/AP on Hard LD)
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* '''Notes:'''
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** There is a LOS check at {{MapRoute|X|red}}
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*** {{MapRoute|W|blue}} is a repair node
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** Having at least 1 strong [[AACI]] is recommended.
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** Boss Support Expedition is recommended for LD.
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** DDs in the escort fleet should be setup for high night battle damage.
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** This is the heaviest fleet possible for the shortest route.
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** BB in the fleet should be [[Colorado]], [[Nelson]], [[Nagato]], and/or [[Mutsu]] to utilize their special attacks mechanics.
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|-|Middle Route Light Fleet=
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* [[File:Spring_2022_Event_Tag_5.png]] STF: '''2(F)BB(V) 2 CVL 1CL AO/[[Akashi Kai]]/[[Akitsushima Kai]] + 0-2 CA(V) 0-2 CLT 1CL 2-3DD'''
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* '''Route:''' {{MapRoute |3|grey|G|red|I|pink|J|red|K|blue|L|pink|W|blue|X|red|Y|red}}
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* '''LBAS:''' {{MapRoute|Y|red}} (Range 6, 44/88 AD/AP on Hard, 96/191 AD/AP on Hard LD)
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* '''Notes:'''
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** There is a LOS check at {{MapRoute|X|red}}
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*** {{MapRoute|W|blue}} is a repair node
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** Having at least 1 strong [[AACI]] is recommended.
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** Boss Support Expedition is recommended for LD.
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** DDs in the escort fleet should be setup for high night battle damage.
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** The fleet will go through the extra air raid node {{MapRoute|I|pink}}
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** BB in the fleet should be [[Colorado]], [[Nelson]], [[Nagato]], and/or [[Mutsu]] to utilize their special attacks mechanics.
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|-|Heavy Fleet=
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* [[File:Spring_2022_Event_Tag_5.png]] STF: '''3(F)BB(V) 1CVL 1CL AO/[[Akashi Kai]]/[[Akitsushima Kai]] + 1-2CA(V) 1-2CLT 2DD'''
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* '''Route:''' {{MapRoute |3|grey|G|red|I|pink|J|red|K|blue|L|pink|W|blue|X|red|Y|red}}
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* '''LBAS:''' {{MapRoute|Y|red}} (Range 6, 44/88 AD/AP on Hard, 96/191 AD/AP on Hard LD)
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* '''Notes:'''
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** There is a LOS check at {{MapRoute|X|red}}
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*** {{MapRoute|W|blue}} is a repair node
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** Having at least 1 strong [[AACI]] is recommended.
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** Boss Support Expedition is recommended for LD.
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** DDs in the escort fleet should be setup for high night battle damage.
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** BB in the fleet should be [[Colorado]], [[Nelson]], [[Nagato]], and/or [[Mutsu]] to utilize their special attacks mechanics.
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</tabber>
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==Phase 4: Debuff Phase==
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Once '''Last Dance''' is reached, the following steps can be performed to debuff the boss.
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* Refer to the previous steps on how to reach the nodes and complete the requirements.
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{| class="wikitable"
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|-
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!
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! LBAS
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! E
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! L
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! Q
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! R
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! U
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|-
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| Hard
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| AS x2
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| AS
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| AS
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| A
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| S
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| S
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|-
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| Medium
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| ?
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| ?
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| ?
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| ?
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| S
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| ?
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|-
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| Easy
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| ?
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| ?
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| ?
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| ?
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| S
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| ?
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|-
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| Casual
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| ?
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| ?
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| ?
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| ?
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| S
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| ?
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|}
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==Enemy Compositions==
 
==Enemy Compositions==
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