Changes

m
→‎Branching Table: Replaced the "prime" node names with "one"s; the apostrophe broke the template.
Line 30: Line 30:  
|phase_4_boss=
 
|phase_4_boss=
 
|phase_5_boss=
 
|phase_5_boss=
|reward_1={{QuestRewardItem|Medal}}
+
|rewards = E-3
|reward_1_casual=
  −
|reward_1_easy=1
  −
|reward_1_medium=2
  −
|reward_1_hard=2
  −
|reward_2={{QuestRewardItem|Action Report}}
  −
|reward_2_casual=
  −
|reward_2_easy=
  −
|reward_2_medium=1
  −
|reward_2_hard=1
  −
|reward_3={{QuestRewardItem|Improvement Material}}
  −
|reward_3_casual=
  −
|reward_3_easy=
  −
|reward_3_medium=5
  −
|reward_3_hard=6
  −
|reward_4={{QuestRewardEquip|Late Model Radar & Passive Radiolocator + Snorkel Equipment}}
  −
|reward_4_casual=
  −
|reward_4_easy=
  −
|reward_4_medium=
  −
|reward_4_hard=1 (★2)
  −
|reward_5={{QuestRewardEquip|61cm Quadruple (Oxygen) Torpedo Mount Late Model}}
  −
|reward_5_casual=
  −
|reward_5_easy=1
  −
|reward_5_medium=1 (★1)
  −
|reward_5_hard=1 (★2)
  −
|reward_6={{QuestRewardEquip|B-25}}
  −
|reward_6_casual=
  −
|reward_6_easy=
  −
|reward_6_medium=1
  −
|reward_6_hard=1 (★2)
   
}}
 
}}
   Line 66: Line 37:  
==Branching Table==
 
==Branching Table==
 
{{MapBranchingTable
 
{{MapBranchingTable
|title = E-3 Branching Rules
+
|title = E-3 Start Point
|id = ???
+
|id = 54-3a
|order = ???
+
|order = 0,1,2,3
|?? -> ?? =  
+
|0 -> 1 = Single Fleet / Striking Force Fleet
 +
|0 -> 2 = * If Start Point 3 is Locked
 +
** Combined Fleet
 +
* If Start Point 3 is Unlocked
 +
** Carrier Task Force
 +
|0 -> 3 = Surface Task Force / Transport Combined Fleet
 +
}}
    +
{{MapBranchingTable
 +
|title = E-3 Branching Rules (Start Point 1 & 3)
 +
|id = 54-3b
 +
|order = 1,A,G,H,L,S,T,X
 +
|1 -> A = * Does not meet the requirements to go to C
 +
|1 -> C = * Meet '''ANY''' of the following requirements:
 +
** Fleet is Slow
 +
** Amount of CV(B) ≥ 1
 +
** Amount of (F)BB(V)+CVL ≥ 2
 +
** Amount of DD+DE ≤ 2
 +
|3 -> F = * Does not meet the requirements to go to G or H
 +
|3 -> G = * Meet '''ANY''' of the following requirements:
 +
** Fleet is Slow STF '''and''' CL ≥ 2
 +
** Fleet is Fast STF
 +
|3 -> H = * Meet '''ANY''' of the following requirements:
 +
** Transport Combined Fleet '''and''' CL ≥ 2
 +
** Fleet is Fast STF '''and''' (F)BB(V) ≤ 1 '''and''' CL ≥ 2
 +
|A -> B = * Meet '''ANY''' of the following requirements:
 +
** Amount of (F)BB(V)+CVL ≥ 1
 +
** Amount of CA(V) ≥ 3
 +
** Amount of CL+DD+DE ≤ 3
 +
|A -> D/empty = * Does not meet the requirements to go to B
 +
|G -> H/empty = * Path to H is Unlocked
 +
* For Single Fleet / Striking Force Fleet, meet '''ALL''' of the following requirements:
 +
** Amount of (F)BB(V) ≤ 2
 +
*** If slow fleet, amount of (F)BB(V) ≤ 1
 +
** Amount of CV(B) = 0
 +
** Amount of CVL ≤ 1
 +
** Amount of DD ≥ 3
 +
** CL = 1 and pass the LoS check (Cn1 = 14(?) on Hard)
 +
* For Combined Fleet, amount of ships ≤ ???
 +
|G -> I = * Does not meet the requirements to go to H or J
 +
|G -> J = * For Single Fleet / Striking Force Fleet, meet '''ALL''' of the following requirements:
 +
** Amount of (F)BB(V) ≤ 1
 +
** Amount of CV(B) = 0
 +
** Amount of CVL ≤ 1
 +
** Amount of DD ≥ 3
 +
** (AV + AO ≥ 2) or (CL ≥ 2) or (CL = 1 and fail the LoS check)
 +
* For Combined Fleet, meet '''ALL''' of the following requirements:
 +
** Amount of (F)BB(V) ≤ 1
 +
*** if amount of AV + AO ≥ 2, amount of (F)BB(V) ≤ 2
 +
** Amount of (F)BB(V) + CVL ≤ 3
 +
** Amount of CV(B) = 0
 +
** Amount of CL ≥ 2
 +
** Amount of DD ≥ 3
 +
|H/empty -> J = * Meet '''ANY''' of the following requirements:
 +
** Route to R is Locked
 +
** Fleet is Slow
 +
|H/empty -> R = * Does not meet the requirements to go to J
 +
|L -> S = * Route to V/W is Locked
 +
* Single Fleet / Striking Force Fleet
 +
* For combined fleets, meet '''ANY''' of the following requirements:
 +
** If Fast, Amount of CVL ≥ 2
 +
** Amount of CV(B) ≥ 1
 +
** Amount of (F)BB(V)+CVL ≥ 5 (?)
 +
|L -> V = * Does not meet the requirements to go to S or W
 +
|L -> W = * Meet '''ALL''' of the following requirements:
 +
** Akitsushima + Akashi + AO + (?) ≥ 1
 +
** Amount of CL ≥ 2 and DD ≥ 3 '''or''' Fleet is Slow
 +
|S -> T = * Single Fleet / Striking Force Fleet
 +
|S -> V = * Combined Fleet
 +
|T -> U = Pass the LoS check (Cn4 = 66 on Hard)
 +
|T -> U1/empty = Fail the LoS check
 +
|X -> Y = Pass the LoS check (Cn4 = 175(?) on Hard)
 +
|X -> Y1/empty = Fail the LoS check
 
}}
 
}}
 +
 +
{{MapBranchingTable
 +
|title = E-3 Branching Rules (Start Point 2)
 +
|id = 54-3c
 +
|order = M,M1,P
 +
|M -> M1 = * Does not meet the requirements to go to N
 +
|M -> N = * Meet '''ALL''' of the following requirements:
 +
** Fleet is Fast
 +
** Amount of CV(B) ≤ 2
 +
** Amount of CL ≥ 3
 +
|M1 -> M2 = * Does not meet the requirements to go to N
 +
|M1 -> N = * Meet '''ALL''' of the folowing requirements:
 +
** Fleet is Fast
 +
** Amount of CV(B) ≤3
 +
** Amount of (F)BB(V) ≤ 2 (?)
 +
|P -> Q = Pass the LoS check (Cn4 = 170(?) on Hard)
 +
|P -> Q1/empty = Fail the LoS check
 +
}}
 +
    
Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav])
 
Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav])
Line 105: Line 166:  
* LBAS: Fightersweep {{MapRoute|L|pink}} (Range 6) and {{MapRoute|E|pink}} (Range 3)
 
* LBAS: Fightersweep {{MapRoute|L|pink}} (Range 6) and {{MapRoute|E|pink}} (Range 3)
 
** Fighter muling CVL a to reach AS for the required nodes is recommended.
 
** Fighter muling CVL a to reach AS for the required nodes is recommended.
** The heavier fleet takes longer route than the light one.
+
** {{MapRoute|J|red}} contains a light submarine squadron.
 +
** The heavier fleet takes a longer route than the light one.
    
|-|Light Fleet=
 
|-|Light Fleet=
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* Route: {{MapRoute |1|grey|A|red|D|blue|E|pink|H|blue|J|red|K|blue|L|pink}}
 
* Route: {{MapRoute |1|grey|A|red|D|blue|E|pink|H|blue|J|red|K|blue|L|pink}}
 
* LBAS: Fightersweep {{MapRoute|L|pink}} (Range 6) and {{MapRoute|E|pink}} (Range 3)
 
* LBAS: Fightersweep {{MapRoute|L|pink}} (Range 6) and {{MapRoute|E|pink}} (Range 3)
** {{MapRoute|J|red}} contains a light torpedo squadron.
+
** {{MapRoute|J|red}} contains a light submarine squadron.
 
** A lighter fleet which forgoes the use of CVL. CAV should be [[SPF|Seaplane Fighter]] muled.
 
** A lighter fleet which forgoes the use of CVL. CAV should be [[SPF|Seaplane Fighter]] muled.
 
</tabber>
 
</tabber>
    
* [[AACI]] is highly recommended.
 
* [[AACI]] is highly recommended.
 +
 +
* Securing AS on {{MapRoute|L|pink}} a third time in this phase counts towards the progress of unlocking the 2nd Phase of this Map (see Phase 1.5). Therefore it is recommended to make the extra sortie now, so the TP Boss unlocks as soon as Phase 1 is finished.
    
==Phase 1: Intercept the Fleet Guarding Murcadha Bay==
 
==Phase 1: Intercept the Fleet Guarding Murcadha Bay==
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*** Casu = 26.0 / Easy = ?? / Med = 40.0 / Hard = 48.0
 
*** Casu = 26.0 / Easy = ?? / Med = 40.0 / Hard = 48.0
   −
|-|CVL/AV Comp=
+
|-|CVL/CA(V) Comp=
 
* SF: '''1CVL, 1-2CA(V), 1-2CL, 3-4DD (FAST)''' [[File:Spring_2022_Event_Tag_5.png]]  
 
* SF: '''1CVL, 1-2CA(V), 1-2CL, 3-4DD (FAST)''' [[File:Spring_2022_Event_Tag_5.png]]  
 
* Route: {{MapRoute |1|grey|A|red|B|pink|D|blue|E|pink|H|blue|R|red|L|pink|S|red|T|green|U|red}}
 
* Route: {{MapRoute |1|grey|A|red|B|pink|D|blue|E|pink|H|blue|R|red|L|pink|S|red|T|green|U|red}}
Line 165: Line 229:  
<tabber>
 
<tabber>
 
|-|Light Fleet=
 
|-|Light Fleet=
* STF: '''2(F)BB(V), 1CVL, 0-1AV, 1-2CL, 1AO/[[Akashi Kai]]/[[Akitsushima Kai]] + 1CL, 0-2CA(V), 0-2CLT, 3DD''' [[File:Spring_2022_Event_Tag_5.png]]  
+
* STF: '''2(F)BB(V), 1CVL, 0-1AV, 1-2CL, 1[[AO|AO Kai]]/[[Akashi Kai]]/[[Akitsushima Kai]] + 1CL, 0-2CA(V), 0-2CLT, 3DD''' [[File:Spring_2022_Event_Tag_5.png]]  
 
* Route: {{MapRoute|3|grey|G|red|J|red|K|blue|L|pink|W|blue|X|red|Y|red}}
 
* Route: {{MapRoute|3|grey|G|red|J|red|K|blue|L|pink|W|blue|X|red|Y|red}}
 
* LBAS: {{MapRoute|Y|red}} (Range 6, 44/88 AD/AP on Hard, 96/191 AD/AP on Hard LD)
 
* LBAS: {{MapRoute|Y|red}} (Range 6, 44/88 AD/AP on Hard, 96/191 AD/AP on Hard LD)
Line 172: Line 236:     
|-|Heavy Fleet=
 
|-|Heavy Fleet=
* STF: '''2-3(F)BB(V), 1-2CVL, 1CL, 1AO/[[Akashi Kai]]/[[Akitsushima Kai]] + 1CL, 0-2CA(V), 0-2CLT, 2-3DD''' [[File:Spring_2022_Event_Tag_5.png]]
+
* STF: '''2-3(F)BB(V), 1-2CVL, 1CL, 1[[AO|AO Kai]]/[[Akashi Kai]]/[[Akitsushima Kai]] + 1CL, 0-2CA(V), 0-2CLT, 2-3DD''' [[File:Spring_2022_Event_Tag_5.png]]
 
* Route: {{MapRoute |3|grey|G|red|I|pink|J|red|K|blue|L|pink|W|blue|X|red|Y|red}}
 
* Route: {{MapRoute |3|grey|G|red|I|pink|J|red|K|blue|L|pink|W|blue|X|red|Y|red}}
 
* LBAS: {{MapRoute|Y|red}} (Range 6, 44/88 AD/AP on Hard, 96/191 AD/AP on Hard LD)
 
* LBAS: {{MapRoute|Y|red}} (Range 6, 44/88 AD/AP on Hard, 96/191 AD/AP on Hard LD)
Line 179: Line 243:     
|-|Submarine Fleet=
 
|-|Submarine Fleet=
* STF: '''1-2(F)BB(V) 2CVL 0-1SS(V), 1CL AO/[[Akashi Kai]]/[[Akitsushima Kai]] + 1-2CA(V), 1 SS(V) 0-1CLT 2-3DD''' [[File:Spring_2022_Event_Tag_5.png]]
+
* STF: '''1-2(F)BB(V) 2CVL 0-1SS(V), 1CL, 1[[AO|AO Kai]]/[[Akashi Kai]]/[[Akitsushima Kai]] + 1CL, 0-2CA(V), 1SS(V), 0-1CLT, 2-4DD''' [[File:Spring_2022_Event_Tag_5.png]]
 
* Route: {{MapRoute |3|grey|G|red|I|pink|J|red|K|blue|L|pink|W|blue|X|red|Y|red}}
 
* Route: {{MapRoute |3|grey|G|red|I|pink|J|red|K|blue|L|pink|W|blue|X|red|Y|red}}
 
* LBAS: {{MapRoute|Y|red}} (Range 6, 44/88 AD/AP on Hard, 96/191 AD/AP on Hard LD)
 
* LBAS: {{MapRoute|Y|red}} (Range 6, 44/88 AD/AP on Hard, 96/191 AD/AP on Hard LD)
Line 218: Line 282:  
|-
 
|-
 
| Medium
 
| Medium
 +
| ?
 +
| AS
 
| ?
 
| ?
| ?
+
| A
| ?
+
| S
| ?
   
| S
 
| S
| ?
   
|-
 
|-
 
| Easy
 
| Easy
| ?
+
| AS x2?
| ?
+
| AS
| ?
+
| -
| ?
+
| A
 
| S
 
| S
| ?
+
| -
 
|-
 
|-
 
| Casual
 
| Casual
 
| ?
 
| ?
 
| ?
 
| ?
| ?
+
| -
 
| ?
 
| ?
 
| S
 
| S
| ?
+
| -
 
|}
 
|}
   Line 263: Line 327:  
* Route: {{MapRoute|1|grey|A|red|B|pink|D|blue|E|pink|H|blue|R|red|L|pink}}
 
* Route: {{MapRoute|1|grey|A|red|B|pink|D|blue|E|pink|H|blue|R|red|L|pink}}
 
* LBAS: Fightersweep {{MapRoute|L|pink}} (Range 6) and {{MapRoute|E|pink}} (Range 3)
 
* LBAS: Fightersweep {{MapRoute|L|pink}} (Range 6) and {{MapRoute|E|pink}} (Range 3)
** Fighter muling CVL a to reach AS for the required nodes is recommended.
+
** Fighter muling a CVL to reach AS for the required nodes is recommended.
 
** AACI is highly recommended.
 
** AACI is highly recommended.
** Make sure ships are set up with Anti-PT set up (see [[PT Imp Pack#EnWiki_Notes|here]]) to eliminate all the PT Imp Pack on node {{MapRoute|R|red}}.
+
** Make sure ships are equipped with an Anti-PT set up to eliminate all the PT Imp Pack on node {{MapRoute|R|red}}.
 +
{{Anti-PT Imp Setups}}
    
|-|Node U=  
 
|-|Node U=  
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** CVL should be a fighter mule.
 
** CVL should be a fighter mule.
 
** The main objective at the boss should be to:
 
** The main objective at the boss should be to:
***Eliminate the smaller enemy ships and wither down the boss to a decent degree during day battle.
+
***Eliminate the smaller enemy ships and whittle down the boss to a decent degree during day battle.
 
***Use mainly TCI / GTRL units to maximize your chances of defeating the boss in night battle.
 
***Use mainly TCI / GTRL units to maximize your chances of defeating the boss in night battle.
 
</tabber>
 
</tabber>
      
==Enemy Compositions==
 
==Enemy Compositions==
1,628

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