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|0 -> 1 = *Start point 2 is not unlocked
 
|0 -> 1 = *Start point 2 is not unlocked
 
*Meet '''ANY''' of the following requirements:
 
*Meet '''ANY''' of the following requirements:
**Fleet includes ship types other than DD, DE, CL, AV and LHA
+
**Fleet includes ship types other than DD, DE, CL, AV, AO and LHA
**CL + AV + LHA ≥ 2
+
**CL + AV + AO + LHA ≥ 2
 
**Fleet size = 1
 
**Fleet size = 1
 
|0 -> 2 = Does not meet the requirements for start point 1
 
|0 -> 2 = Does not meet the requirements for start point 1
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**CL + CT = 0
 
**CL + CT = 0
 
**If node R is '''not''' unlocked:
 
**If node R is '''not''' unlocked:
 +
***CL + CT + CVL ≥ 3
 
***DD + DE ≤ 2
 
***DD + DE ≤ 2
 
|1 -> E/empty = *Does not meet the requirements to go to C or R
 
|1 -> E/empty = *Does not meet the requirements to go to C or R
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|C -> A = *Does not meet the requirements to go to D
 
|C -> A = *Does not meet the requirements to go to D
 
*Meet '''ANY''' of the following requirements:
 
*Meet '''ANY''' of the following requirements:
**(F)BB(V) + CVL ≥ 2
+
**(F)BB(V) + CVL ≥ 2 (except [[Ise]] + [[Hyuuga]])
 
**CL + CT + CLT ≥ 3
 
**CL + CT + CLT ≥ 3
 
**DD + DE < 2
 
**DD + DE < 2
 
**Fleet does not contain CL
 
**Fleet does not contain CL
 +
**Fleet contains SS(V)
 
|C -> D = *Meet '''ANY''' of the following requirements: (higher in the list equals higher priority)
 
|C -> D = *Meet '''ANY''' of the following requirements: (higher in the list equals higher priority)
 
**'''Fast''' fleet
 
**'''Fast''' fleet
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**(F)BB(V) + CVL ≥ 2
 
**(F)BB(V) + CVL ≥ 2
 
**DD + DE ≤ 2
 
**DD + DE ≤ 2
**Fleet does not contain CL
+
**Fleet does not contain CL (Hard and Medium only)
 
|I -> S = *Does not meet the requirements to go to K
 
|I -> S = *Does not meet the requirements to go to K
 
*Force S if difficulty is Casual
 
*Force S if difficulty is Casual
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}}
 
}}
   −
Branching compositions were reported over the course of the event.
+
Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://kc.piro.moe/nav/#/ Piro])
 
</div>
 
</div>
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==Phase 3: Defeat the Enemy Submarine Force!==
 
==Phase 3: Defeat the Enemy Submarine Force!==
   −
The goal of this phase is to sink the New Old Submarine Princess found at {{MapRoute|V|Red}} to deplete the HP Bar and clear the map. There are surface engagements {{MapRoute|H|Red|S|Red}} and high airpower air raid {{MapRoute|I|Red}} on route, but the Boss itself is an Anti-Submarine operation. AACI is highly recommended for this route, the surface Nodes can be passed using Vanguard formation as to not sacrifice too many equipment slots that should be occupied with ASW equipment.
+
The goal of this phase is to sink the New Old Submarine Princess found at {{MapRoute|V|Red}} to deplete the HP Bar and clear the map. There is a surface engagement {{MapRoute|S|Red}}, a Submarine Node {{MapRoute|H|Red}} and high airpower air raid {{MapRoute|I|Red}} on route, but the Boss itself is an Anti-Submarine operation. AACI is highly recommended for this route, the surface Nodes can be passed using Vanguard formation as to not sacrifice too many equipment slots that should be occupied with ASW equipment.
    
* Recommended Fleet: 0-1 AV 0-1CLT 1-2CL 4DD ('''Fast Fleet''')
 
* Recommended Fleet: 0-1 AV 0-1CLT 1-2CL 4DD ('''Fast Fleet''')
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