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|-|Trigger Rate=
 
|-|Trigger Rate=
 
Currently measured above 70%, it seems similar to Big 7 touches:
 
Currently measured above 70%, it seems similar to Big 7 touches:
 +
* Trigger rate is affected by the Level and luck {{Luck}} stat of the participating ships.
 
* Can be triggered even if artillery spotting fails to activate.
 
* Can be triggered even if artillery spotting fails to activate.
 
* Can only be activated '''once per sortie'''.
 
* Can only be activated '''once per sortie'''.
 
* Has a chance to trigger every time Yamato takes a turn at shelling.  
 
* Has a chance to trigger every time Yamato takes a turn at shelling.  
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
* Trigger rate is affected by Yamato's luck {{Luck}} stat.
      
</tabber>
 
</tabber>
Line 186: Line 186:  
|-|Trigger Rate=
 
|-|Trigger Rate=
 
Currently measured above 70%, it seems similar to Big 7 touches:
 
Currently measured above 70%, it seems similar to Big 7 touches:
 +
* Trigger rate is affected by the Level and luck {{Luck}} stat of the participating ships.
 
* Can be triggered even if artillery spotting fails to activate.
 
* Can be triggered even if artillery spotting fails to activate.
 
* Can only be activated '''once per sortie'''.
 
* Can only be activated '''once per sortie'''.
 
* Has a chance to trigger every time Yamato takes a turn at shelling.  
 
* Has a chance to trigger every time Yamato takes a turn at shelling.  
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
* Trigger rate is affected by Yamato's luck {{Luck}} stat.
      
</tabber>
 
</tabber>
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