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| Projected deadline for Initial guide: '''Nov 29th, 12:01 JST''' (May get extended by 1 day if massive delays occur) | | Projected deadline for Initial guide: '''Nov 29th, 12:01 JST''' (May get extended by 1 day if massive delays occur) |
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− | ==Grunilgs Proposal== | + | ==Grunilg's Proposal== |
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| + | '''Ship Bonuses (Tentative)''' |
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| + | {{:{{BASEPAGENAME}}/E-1/historical_ships}} -> look [[Fall_2020_Event/Main_Operations/E-1/historical_ships|here]] |
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| E-1 is a 2.5 Phase Single-Fleet Map consisting of a Transport, Unlock and TP Phase. | | E-1 is a 2.5 Phase Single-Fleet Map consisting of a Transport, Unlock and TP Phase. |
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− | '''Phase 1: Defeat Mediterranian CL Princess''' | + | '''Phase 1: Defeat Mediterranean CL Princess''' |
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− | The goal of this phase is to deplete the HP Bar and defeat the CL Princess found at Node J. Aside from a Nu Class Kai light Carrier in some compositions her escorts are not a threat. Only she herself with 740HP and up to 228 Armour can be considered troublesome. One to three historical ships to deal with her are recommended. | + | The goal of this phase is to deplete the HP Bar and defeat the CL Princess found at Node J. Aside from a Nu Class Flagship Kai Light Carrier in some compositions her escorts are not a threat. Only she herself with 740HP and up to 228 Armour on Hard Mode can be considered troublesome. One to three historical ships to deal with her are recommended. |
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− | * Recommended Fleet: 1FBB 1CA 1CL 1CV 2DD (Fast Fleet) | + | * Recommended Fleet: 1FBB 1CA 1CL 1CV 2DD ('''Fast Fleet''') |
| * Route: C-F-H-J | | * Route: C-F-H-J |
− | * LBAS: Range 6, Airpower tbd | + | * LBAS: Range 6, 100/225 Airpower for AP/AS |
| * Additional Notes: Vanguard Formation can be utilized to help with preboss Nodes. Support Expeditions are not needed | | * Additional Notes: Vanguard Formation can be utilized to help with preboss Nodes. Support Expeditions are not needed |
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| '''Phase 1.5: Unlock the TP Node''' | | '''Phase 1.5: Unlock the TP Node''' |
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− | On Hard Mode, you need to A+-Rank Node D consisting of 2 Supply Depot Hime, Artillery Imps and PT Imps each. Set up your Ships with the according equipment to deal with them as outlined here (insert Anti-installation/PT reference) | + | This is not required on lower difficulties. On Hard Mode, you need to A+-Rank Node D consisting of 2 Supply Depot Hime, Artillery Imps and PT Imps each. Set up your Ships with the according equipment to deal with them as outlined [[Anti-Installation#Equipment_Setups|here]]. PT Imps are weak to AA Guns + Skilled Lookouts on your DDs. |
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− | * Recommended Fleet: 1FBB 1CA 1CL 1CVL 2DD (''Slow Fleet'') | + | * Recommended Fleet: 1FBB 1CA 1CL 1CVL 2DD ('''Slow Fleet''') |
| * Route: B-D | | * Route: B-D |
− | * LBAS: Range 3, Airpower tbd | + | * LBAS: Range 3, 136 Airpower for AP |
| + | * Additional Notes: Support Expeditions are not needed but node support can be used to deal with PT botes |
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| '''Phase 2: Deplete the TP Gauge''' | | '''Phase 2: Deplete the TP Gauge''' |
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− | The Goal of this Phase is to deplete the TP Gauge. The TP boss can consist of (French BB Hime) and a weaker variant of the Mediterranian CL Hime accompanied by some elite DDs. To deplete the Gauge faster, it is recommended to take Transport Equipment (insert TP reference) | + | The Goal of this Phase is to deplete the TP Gauge. The TP boss can consist of (French BB Hime) and a weaker variant of the Mediterranean CL Hime accompanied by some elite DDs. To deplete the Gauge faster, it is recommended to take Transport Equipment like Drums and Daihatsu-Class landing craft on your weak surface combattants. AACI for the preboss Air Raid is recommended. |
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| * Recommended Fleet: 1FBB 1CV 4DD | | * Recommended Fleet: 1FBB 1CV 4DD |
| * Route: C-F-G-N-O | | * Route: C-F-G-N-O |
− | * LBAS: Range 7, Airpower tbd | + | * LBAS: Range 7, 101 Airpower for AS (108 LD) |
− | * Additional Notes: It might be preferrable to gun for A-Ranks here as French BB Hime is properly dummy thicc at 256 Armour. | + | * Additional Notes: It might be preferable to gun for A-Ranks here as French BB Hime is properly dummy thicc at 256 Armour. Support Expeditions are not needed unless going for S ranks. If only a few Points are remaining you can start replacing Transport Equipment for Combat Equipment. |
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| + | ==Grunilg's Proposal:Fuel== |
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| + | Node E is a resource Node on this map that can be farmed for fuel. Its maximum reward of 250 Fuel is calculated as: |
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| + | <math>\text{Fuel}= \text{min}\begin{cases} 50 + 25\times\text{N}_\text{Drum} + 50 \times\text{N}_\text{DLC} \\ |
| + | 250 \end{cases}</math> |
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| + | The Ships required for the shortest routing (Start-C-E) are '''1AO 4DD''', the remaining slot can be filled by a AV/CV(L)/SS(V). In case of AV/CV(L) they should be set up with a full bombing setup as the opening airstrike is not affected by Morale. The single Combat Node is C, containing a light enemy Torpedo Squadron. |
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| + | Notes: |
| + | * You can advance even after a ship in your fleet was '''{{font color | red | heavily damaged (大破) }}''' and put into taiha-state at Node C as the following Resource Node is not a combat node. Doublecheck your fleets status before reentering the map |
| + | * Fodder use and zero morale farming is possible |
| + | * Kamoi is the recommended pick for AO as Hayasui is more expensive to sortie |
| + | * If you havent started the Event yet, you can farm fuel on Casual difficulty to make the combat node easier |
| + | * Be aware that locks still get applied to ships you use to farm fuel here, so plan accordingly if you plan to clear maps on higher difficulties |
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| + | ==Darkheron Proposal== |
| + | * It is possible to use LBAS squadron in this map |
| + | * Preliminary Guide (Not all information is 100% accurate at this time) |
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| + | *''' It is possible to farm resources in this map''' |
| + | ** '''~250 fuel per run and possibly use DD comps to get fuel from the Resource Node''' |
| + | ** It is possible to gain more fuel if you use ship equip with Daihatsu (Toku Daihatsu and Regular version are best)? |
| + | ** Comp: 1 AV 1 DE 4 DD OR Kamoi 5 DD |
| + | ** Routing for this comp will only have you fight against 1 Surface node before getting to the supply node |
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| + | '''Phase 1: Defeat abyssal Meditterian Princess''' |
| + | * Comp: 1 CL 5 DD, OR 1 FBB 1 CL 4 DD (It is possible for you to use CV here to secure AS/AS+ at the boss) |
| + | * Route: C-F-H-J |
| + | * Boss composition has a CVL Nu Flagship model. Having a ship with some sort of air might be helpful (but not needed considering LBAS support is very strong here) |
| + | ** Range 6 is needed to reach the boss |
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| + | '''Phase 2: Unlock the TP Phase''' |
| + | * Requirement: A rank or higher D node |
| + | ** D Node on Hard Mode contains 2 Supply Depot Hime |
| + | * Comp: 1 FBB 1 CA 1 CVL 1 CL 2 DD |
| + | * Route: B-D |
| + | ** Bring ships that can equip both Type 89 Daihatsus and Type 2 Kami Tanks along with WG-42 combo in order to kill them fast |
| + | ** Recommend having machine guns in order to deal with PT Imps within the node also. |
| + | ** LBAS Range of 3 only. |
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| + | '''Phase 3: Deplete TP Phase''' |
| + | * You have several options on how to do this phase. |
| + | ** You can either have as many Daihatsu on ships as you can and try to deplete the TP as quickly as possible |
| + | ** Or, take your time and deplete the TP gauge slowly |
| + | *** This method allows you to both farms for ships and do the TP phase at the same time. |
| + | *** Sirroco Drops in TP Phase |
| + | * Comp: 1 FBB 1 CL 4 DD |
| + | * Route: C-F-G-N-O |
| + | ** There's a LOS check for this portion. The current Value is unknown... |