Changes

Line 50: Line 50:  
| align="center" height="35px" style="background:#EDEDED;" |  
 
| align="center" height="35px" style="background:#EDEDED;" |  
 
|-
 
|-
| align="center" height="35px" style="background:#EDEDED;" | '''5 GS'''
+
| align="center" height="35px" style="background:#bcf60C;" | '''5 GS'''
| align="center" height="35px" style="background:#EDEDED;" | [[File:Fuel.png| 30px| link=]][[File:Ammunition.png| 30px| link=]]
+
| align="center" height="35px" style="background:#bcf60C;" | [[File:Fuel.png| 30px| link=]][[File:Ammunition.png| 30px| link=]]
| align="center" height="35px" style="background:#EDEDED;" | 1:30
+
| align="center" height="35px" style="background:#bcf60C;" | 1:30
| align="center" height="35px" style="background:#EDEDED;" | 200
+
| align="center" height="35px" style="background:#bcf60C;" | 200
| align="center" height="35px" style="background:#EDEDED;" | 200
+
| align="center" height="35px" style="background:#bcf60C;" | 200
| align="center" height="35px" style="background:#EDEDED;" | 20
+
| align="center" height="35px" style="background:#bcf60C;" | 20
| align="center" height="35px" style="background:#EDEDED;" | 20
+
| align="center" height="35px" style="background:#bcf60C;" | 20
| align="center" height="35px" style="background:#EDEDED;" | 400
+
| align="center" height="35px" style="background:#bcf60C;" | 400
| align="center" height="35px" style="background:#EDEDED;" | 477
+
| align="center" height="35px" style="background:#bcf60C;" | 477
| align="center" height="35px" style="background:#EDEDED;" |  
+
| align="center" height="35px" style="background:#bcf60C;" |  
| align="center" height="35px" style="background:#EDEDED;" | {{frac|3|1|3}} <ref> Assuming 5 ships used for higher GS rate</ref>
+
| align="center" height="35px" style="background:#bcf60C;" | {{frac|3|1|3}} <ref> Assuming 5 ships used for higher GS rate</ref>
 
|-
 
|-
 
| align="center" height="35px" | 6
 
| align="center" height="35px" | 6
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| align="center" height="35px" |  
 
| align="center" height="35px" |  
 
|-
 
|-
| align="center" height="35px" | '''6 GS'''
+
| align="center" height="35px" style="background:#bcf60C;" | '''6 GS'''
| align="center" height="35px" | [[File:Bauxite.png| 30px| link=]]
+
| align="center" height="35px" style="background:#bcf60C;" | [[File:Bauxite.png| 30px| link=]]
| align="center" height="35px" | 0:40
+
| align="center" height="35px" style="background:#bcf60C;" | 0:40
| align="center" height="35px" |  
+
| align="center" height="35px" style="background:#bcf60C;" |  
| align="center" height="35px" |  
+
| align="center" height="35px" style="background:#bcf60C;" |  
| align="center" height="35px" |  
+
| align="center" height="35px" style="background:#bcf60C;" |  
| align="center" height="35px" | 200
+
| align="center" height="35px" style="background:#bcf60C;" | 200
| align="center" height="35px" |  
+
| align="center" height="35px" style="background:#bcf60C;" |  
| align="center" height="35px" | 600
+
| align="center" height="35px" style="background:#bcf60C;" | 600
| align="center" height="35px" |  
+
| align="center" height="35px" style="background:#bcf60C;" |  
| align="center" height="35px" | 6
+
| align="center" height="35px" style="background:#bcf60C;" | 6
 
|-
 
|-
 
| align="center" height="35px" style="background:#EDEDED;" | 21
 
| align="center" height="35px" style="background:#EDEDED;" | 21
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| align="center" height="35px" style="background:#EDEDED;" |  
 
| align="center" height="35px" style="background:#EDEDED;" |  
 
|-
 
|-
| align="center" height="35px" style="background:#EDEDED;" | '''21 GS'''
+
| align="center" height="35px" style="background:#bcf60C;" | '''21 GS'''
| align="center" height="35px" style="background:#EDEDED;" | [[File:Fuel.png| 30px| link=]][[File:Ammunition.png| 30px| link=]]
+
| align="center" height="35px" style="background:#bcf60C;" | [[File:Fuel.png| 30px| link=]][[File:Ammunition.png| 30px| link=]]
| align="center" height="35px" style="background:#EDEDED;" | 2:20
+
| align="center" height="35px" style="background:#bcf60C;" | 2:20
| align="center" height="35px" style="background:#EDEDED;" | 206
+
| align="center" height="35px" style="background:#bcf60C;" | 206
| align="center" height="35px" style="background:#EDEDED;" | 174
+
| align="center" height="35px" style="background:#bcf60C;" | 174
| align="center" height="35px" style="background:#EDEDED;" |  
+
| align="center" height="35px" style="background:#bcf60C;" |  
| align="center" height="35px" style="background:#EDEDED;" |  
+
| align="center" height="35px" style="background:#bcf60C;" |  
| align="center" height="35px" style="background:#EDEDED;" | 380
+
| align="center" height="35px" style="background:#bcf60C;" | 380
| align="center" height="35px" style="background:#EDEDED;" | 380  
+
| align="center" height="35px" style="background:#bcf60C;" | 380  
| align="center" height="35px" style="background:#EDEDED;" |  
+
| align="center" height="35px" style="background:#bcf60C;" |  
| align="center" height="35px" style="background:#EDEDED;" | 1.7 or 2.1 <ref> for 4 or 5 sparkled ships respectively</ref>
+
| align="center" height="35px" style="background:#bcf60C;" | 1.7 <ref> for 4 ships, 2.1 if 5 sparkled ships</ref>
 
|-
 
|-
 
| align="center" height="35px" | 37
 
| align="center" height="35px" | 37
Line 122: Line 122:  
| align="center" height="35px" |  
 
| align="center" height="35px" |  
 
|-
 
|-
| align="center" height="35px" | '''37 GS'''
+
| align="center" height="35px" style="background:#bcf60C;" | '''37 GS'''
| align="center" height="35px" | [[File:Ammunition.png| 30px| link=]] [[File:Steel.png| 30px| link=]]
+
| align="center" height="35px" style="background:#bcf60C;" | [[File:Ammunition.png| 30px| link=]] [[File:Steel.png| 30px| link=]]
| align="center" height="35px" | 2:45
+
| align="center" height="35px" style="background:#bcf60C;" | 2:45
| align="center" height="35px" |  
+
| align="center" height="35px" style="background:#bcf60C;" |  
| align="center" height="35px" | 207
+
| align="center" height="35px" style="background:#bcf60C;" | 207
| align="center" height="35px" | 147
+
| align="center" height="35px" style="background:#bcf60C;" | 147
| align="center" height="35px" |  
+
| align="center" height="35px" style="background:#bcf60C;" |  
| align="center" height="35px" | 207
+
| align="center" height="35px" style="background:#bcf60C;" | 207
| align="center" height="35px" | 354
+
| align="center" height="35px" style="background:#bcf60C;" | 354
| align="center" height="35px" |  
+
| align="center" height="35px" style="background:#bcf60C;" |  
| align="center" height="35px" | 1.5 or 1.8 or 2.2 <ref> for 4, 5, and 6 sparkled ships respectively</ref>
+
| align="center" height="35px" style="background:#bcf60C;" | 1.5 <ref> for 4 ships, 1.8 or 2.2 for 5, and 6 sparkled ships respectively</ref>
 
|-
 
|-
 
| align="center" height="35px" style="background:#EDEDED;" | 38
 
| align="center" height="35px" style="background:#EDEDED;" | 38
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| align="center" height="35px" style="background:#EDEDED;" |  
 
| align="center" height="35px" style="background:#EDEDED;" |  
 
|-
 
|-
| align="center" height="35px" style="background:#EDEDED;" | '''38 GS'''
+
| align="center" height="35px" style="background:#bcf60C;" | '''38 GS'''
| align="center" height="35px" style="background:#EDEDED;" | [[File:Fuel.png| 30px| link=]] [[File:Steel.png| 30px| link=]]
+
| align="center" height="35px" style="background:#bcf60C;" | [[File:Fuel.png| 30px| link=]] [[File:Steel.png| 30px| link=]]
| align="center" height="35px" style="background:#EDEDED;" | 2:55
+
| align="center" height="35px" style="background:#bcf60C;" | 2:55
| align="center" height="35px" style="background:#EDEDED;" | 216
+
| align="center" height="35px" style="background:#bcf60C;" | 216
| align="center" height="35px" style="background:#EDEDED;" |
+
| align="center" height="35px" style="background:#bcf60C;" |
| align="center" height="35px" style="background:#EDEDED;" | 104
+
| align="center" height="35px" style="background:#bcf60C;" | 104
| align="center" height="35px" style="background:#EDEDED;" |
+
| align="center" height="35px" style="background:#bcf60C;" |
| align="center" height="35px" style="background:#EDEDED;" | 216
+
| align="center" height="35px" style="background:#bcf60C;" | 216
| align="center" height="35px" style="background:#EDEDED;" | 320
+
| align="center" height="35px" style="background:#bcf60C;" | 320
| align="center" height="35px" style="background:#EDEDED;" |
+
| align="center" height="35px" style="background:#bcf60C;" |
| align="center" height="35px" style="background:#EDEDED;" | 1.4 or 1.7 or 2.1 <ref> for 4, 5, and 6 sparkled ships respectively</ref>
+
| align="center" height="35px" style="background:#bcf60C;" | 1.4 <ref> for 4 sparkled, for  1.7 or 2.1 for 5 and 6 sparkled ships respectively</ref>
 +
|-
 +
| align="center" height="35px" style="background:#bcf60C;" | '''41 GS'''
 +
| align="center" height="35px" style="background:#bcf60C;" | [[File:Fuel.png| 30px| link=]] [[File:Instant_repair.jpg| 35px| link=]]
 +
| align="center" height="35px" style="background:#bcf60C;" | 1:00
 +
| align="center" height="35px" style="background:#bcf60C;" | 150
 +
| align="center" height="35px" style="background:#bcf60C;" |
 +
| align="center" height="35px" style="background:#bcf60C;" |
 +
| align="center" height="35px" style="background:#bcf60C;" | 30
 +
| align="center" height="35px" style="background:#bcf60C;" | 150
 +
| align="center" height="35px" style="background:#bcf60C;" | 240
 +
| align="center" height="35px" style="background:#bcf60C;" | 1
 +
| align="center" height="35px" style="background:#bcf60C;" | 4 <ref>Dependent on level</ref>
 +
|-
 +
| align="center" height="35px" style="background:#bcf60C;" | '''45 GS'''
 +
| align="center" height="35px" style="background:#bcf60C;" | [[File:Bauxite.png| 30px| link=]]
 +
| align="center" height="35px" style="background:#bcf60C;" | 3:20
 +
| align="center" height="35px" style="background:#bcf60C;" | 18
 +
| align="center" height="35px" style="background:#bcf60C;" |
 +
| align="center" height="35px" style="background:#bcf60C;" |
 +
| align="center" height="35px" style="background:#bcf60C;" | 100
 +
| align="center" height="35px" style="background:#bcf60C;" | 18
 +
| align="center" height="35px" style="background:#bcf60C;" | 354
 +
| align="center" height="35px" style="background:#bcf60C;" |
 +
| align="center" height="35px" style="background:#bcf60C;" | 1 (95%)
 +
|-
 +
|  align="center" height="35px"  style="background:#bcf60C;"| '''A2 GS'''
 +
|  align="center" height="35px"  style="background:#bcf60C;"| [[File:Fuel.png| 30px| link=]][[File:Ammunition.png| 30px| link=]]
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 0:55
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 115
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 65
 +
|  align="center" height="35px"  style="background:#bcf60C;"|
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 16
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 180
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 228
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 1
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 4 <ref>Dependent on level</ref>
 
|}
 
|}
    
====Discussion of Expeditions====
 
====Discussion of Expeditions====
* Great Success (GS) rates stand at approximately 16.66% (i.e. 1/6) per sparkled ship, the base GS rate for expeditions with
+
* Great Success rates (GSR) stand at ~{{frac|16|2|3}}% (i.e. 1/6) per sparkled ship, the base GS rate for expeditions with 4 and 5 sparkled ships is therefore approximately {{frac|2|3}} ({{frac|66|2|3}}%), {{frac|5|6}} ({{frac|83|1|3}}%). The rate for 6 ships should theoretically be 1, but instances of 6 sparkled ships not returning a GS have been reported, leading it to be theorized that there is a cap on the GSR.
** For expeditions that utilize drums (i.e. the short expeditions 21, 37, 38, and the long expeditions 24 and 40), carrying over the minimum number required will also increase the GS rate
+
** For expeditions that utilize drums (i.e. the short expeditions 21, 37, 38, and the long expeditions 24 and 40), carrying over the minimum number required will also increase the GSR
*** This means that
+
 
 +
'''Short Expeditions: 2, 3, and 6'''
 +
 
 +
These three expeditions form the core "short expedition" group, with 2 and 6 being the more important expeditions of the three
 +
 
 
* Expeditions 2, 3, and 6 possess extremely high turnover rates, and as such possess an high sparkling load
 
* Expeditions 2, 3, and 6 possess extremely high turnover rates, and as such possess an high sparkling load
** Expedition 2 is a fairly strong ammo and steel expedition, but its main resource is in the form of buckets
+
** Expedition 2 is a great ammo expedition that also brings in steel, but its main resource is in the form of buckets, which are brought in at an average rate of 1 for every 2 expeditions, regardless of sparkling
** Expedition 3's low ship count results in a low base GS rate, and its high turnover rates mean that sparkling enough ships to ensure a high GS rate will result in net ''losses'' of fuel and ammo in exchange for steel
+
** Expedition 3's low ship count results in a low base GSR, and its high turnover rates mean that sparkling enough ships to ensure a high GSR is not only time-consuming and inefficient, but will result in net ''losses'' of fuel and ammo in exchange for a greater amount of steel.
** Expedition 6 may be well-suited for sparkling in critical situations, due to it being the only high-efficiency bauxite expedition
+
** Expedition 6 is the gold standard (aluminium standard?) of bauxite expeditions, and is the primary source of bauxite for any player; for this reason, it may be well-suited for sparkling  
 +
** While expedition 6 gives the "highest" gross resources per hour, this is all in bauxite, which has varying utility.
 +
 
 +
'''"Fuel and Ammo": 5 and 21'''
 +
 
 +
Expeditions 5 and 21 represent the two expeditions which grant the highest combined rate of fuel and ammo in the game
    
* Expedition 5 is overall the best expedition in the game, effectively dominating expedition 21 by bringing in fuel and ammunition at high rates, while also providing a small trickle of bauxite.  
 
* Expedition 5 is overall the best expedition in the game, effectively dominating expedition 21 by bringing in fuel and ammunition at high rates, while also providing a small trickle of bauxite.  
** It also costs only fuel, which means that almost any DD can be used
+
** Its only real drawback is its relatively high sparkling load. As it is a 4 ship expedition, adding on a 5th sparkled ship provides a significantly higher rate of returns
** Expedition 5's only real drawback is its relatively high sparkling load. As it is a 4 ship expedition, adding on a 5th sparkled ship for a higher GS rate is highly recommended
+
*** Even given a GSR of 80%, expedition 5 still achieves 380 gross resources per hour, equal to a 100% GSR on expedition 21
* Expedition 21, as such
+
 
* Expeditions 37 and 38 are relatively poor expeditions for resource gain
+
* Expedition 21, is on its own somewhat less efficient than expedition 5, but it has a slightly lighter sparkling load; with 5 ships and drum canisters, it can easily attain a near-100% GSR
** In terms of gross resources gained, a GS 38 brings in only 2 more resources per hour than base 5
+
** Used in conjunction with expedition 5 brings in a very strong 406/374 fuel/ammo per hour
 +
 
 +
'''Tokyo Express Expeditions: 37 and 38'''
 +
 
 +
Expedition 37 and 38 are known as the Tokyo Express expeditions, and last just under 3 hours, serving to bring in steel and either fuel or ammo. Nonetheless, they are important expeditions for the weekly quests (which grant an improvement screw).
 +
 
 +
While still being overall strong expeditions, both 37 and 38 are relatively poor expeditions for resources when compared to 5 and 21.
 +
* In terms of gross resources gained, a GS 38 brings in only 2 more resources per hour than even an ''unsparkled'' 5, and both 37 and 38 bring in significantly less than a sparkled expedition 21
 +
** This is due to not only bringing in less resources than them, but also their focus being on fuel '''or''' ammo, and steel, instead of fuel '''and''' ammo.
 +
** On the other hand, they possess key advantages in their relatively light sparkle load and being much less reliant on constant monitoring than expedition 5 does.
 +
 
 +
* Expedition 37 is the single-best ammo and steel expedition in the game, but does not bring in any fuel
 +
** Expedition 2's base rate brings in almost as much ammo per hour as a GS 37, and provides all-important buckets
   −
* While expedition 6 gives the "highest" gross resources per hour, this is all in bauxite, which has varying utility.
+
* Expedition 38 is the single-best fuel expedition in the game, but provides less steel than 37. This is mostly only useful when used in conjunction with expeditions 5 '''and''' 21 together
 +
** A combination of the three expeditions brings in 622 fuel per hour, the highest possible expeditionary fuel income, at the cost of not bringing in any buckets and very little bauxite  
   −
=====Discussion of Expeditions=====
+
'''Key assumptions and limitations:'''
Key assumptions and limitations:
   
* The table assumes that expedition timings are run optimally (i.e. with continuous monitoring)
 
* The table assumes that expedition timings are run optimally (i.e. with continuous monitoring)
 
* The table lists gross, not net, resource gain.
 
* The table lists gross, not net, resource gain.
 
* Gross Resources Weightage is derived from natural regeneration rates, in which Fuel, Ammo, and Steel are weighed equally, and Bauxite is given triple weightage.
 
* Gross Resources Weightage is derived from natural regeneration rates, in which Fuel, Ammo, and Steel are weighed equally, and Bauxite is given triple weightage.
 
** In practical gameplay, Fuel (used for repairs and sorties) is much more important than Ammunition (only for sortie), while steel is the least important resource (only for repairs),  
 
** In practical gameplay, Fuel (used for repairs and sorties) is much more important than Ammunition (only for sortie), while steel is the least important resource (only for repairs),  
** Bauxite usage, by contrast, varies greatly depending on the current demands of the fleet (a carrier or LBAS-dependent event will consume bauxite rapidly, while less CV-heavy events will consume far less)
+
** Bauxite usage varies greatly depending on the current demands of the fleet (a carrier or LBAS-dependent event will consume bauxite rapidly, while less CV-heavy events will consume far less)
 
* The chart does '''not''' take into account resources spent sparkling
 
* The chart does '''not''' take into account resources spent sparkling
   Line 251: Line 308:  
* For extra sparkling chance, expedition 5 can be run with five sparkled ships instead of the minimum of 4.
 
* For extra sparkling chance, expedition 5 can be run with five sparkled ships instead of the minimum of 4.
 
* Assuming perfect efficiency, expedition 5 effectively dominates expedition 21.
 
* Assuming perfect efficiency, expedition 5 effectively dominates expedition 21.
** This means that expedition 21 should not be run unless expedition 5 is also being run
+
** '''Therefore, expedition 21 should not be run unless expedition 5 is also being run'''
* Stacking expeditions 5, 21, and 38 for an all-out fuel focus
+
* Stacking expeditions 5, 21, and 38 brings in the highest fuel income of all possible comnbinations
    
===Bucket Expeditions===
 
===Bucket Expeditions===
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|  align="center" height="35px" | 60
 
|  align="center" height="35px" | 60
 
|  align="center" height="35px" |
 
|  align="center" height="35px" |
|  align="center" height="35px" | 1H
+
|  align="center" height="35px" | 01:00
 
|-
 
|-
 
|  align="center" height="35px" | 4
 
|  align="center" height="35px" | 4
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|  align="center" height="35px" |  
 
|  align="center" height="35px" |  
 
|  align="center" height="35px" |  
 
|  align="center" height="35px" |  
|  align="center" height="35px" | 1H 40M
+
|  align="center" height="35px" | 01:40
|-
  −
|  align="center" height="35px" | 9
  −
|  align="center" height="35px" | [[File:Fuel.png| 30px| link=]]
  −
|  align="center" height="35px" | 4:00
  −
|  align="center" height="35px" | 87
  −
|  align="center" height="35px" |
  −
|  align="center" height="35px" |
  −
|  align="center" height="35px" |
  −
|  align="center" height="35px" | No Buckets
   
|-
 
|-
|  align="center" height="35px" | 9 GS
+
|  align="center" height="35px"  style="background:#bcf60C;"| '''9 GS'''
|  align="center" height="35px" | [[File:Fuel.png| 30px| link=]]
+
|  align="center" height="35px"  style="background:#bcf60C;"| [[File:Fuel.png| 30px| link=]]
|  align="center" height="35px" | 4:00
+
|  align="center" height="35px"  style="background:#bcf60C;"| 4:00
|  align="center" height="35px" | 130
+
|  align="center" height="35px"  style="background:#bcf60C;"| 130
|  align="center" height="35px" |  
+
|  align="center" height="35px"  style="background:#bcf60C;"|  
|  align="center" height="35px" |  
+
|  align="center" height="35px"  style="background:#bcf60C;"|  
|  align="center" height="35px" |  
+
|  align="center" height="35px"  style="background:#bcf60C;"|  
|  align="center" height="35px" | 2H 40M <ref>A GS on exped 9 either gives 1 or 2 buckets, thus averaging 1.5 buckets in 4 hours</ref>
+
|  align="center" height="35px"  style="background:#bcf60C;"| 02:40 <ref>A GS on exped 9 either gives 1 or 2 buckets, thus averaging 1.5 buckets in 4 hours</ref>
 
|-
 
|-
 
|  align="center" height="35px" | 10
 
|  align="center" height="35px" | 10
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|  align="center" height="35px" |  
 
|  align="center" height="35px" |  
 
|  align="center" height="35px" | 19
 
|  align="center" height="35px" | 19
|  align="center" height="35px" | 3H
+
|  align="center" height="35px" | 03:00
 
|-
 
|-
|  align="center" height="35px" | 13 GS
+
|  align="center" height="35px"  style="background:#bcf60C;"| '''13 GS'''
|  align="center" height="35px" | [[File:Fuel.png| 30px| link=]][[File:Ammunition.png| 30px| link=]]
+
|  align="center" height="35px"  style="background:#bcf60C;"| [[File:Fuel.png| 30px| link=]][[File:Ammunition.png| 30px| link=]]
|  align="center" height="35px" | 90
+
|  align="center" height="35px"  style="background:#bcf60C;"| 4:00
|  align="center" height="35px" | 113
+
|  align="center" height="35px"  style="background:#bcf60C;"| 90
|  align="center" height="35px" |  
+
|  align="center" height="35px"  style="background:#bcf60C;"| 113
|  align="center" height="35px" |  
+
|  align="center" height="35px"  style="background:#bcf60C;"|
|  align="center" height="35px" |  
+
|  align="center" height="35px"  style="background:#bcf60C;"|
|  align="center" height="35px" | 5H 20M
+
|  align="center" height="35px"  style="background:#bcf60C;"| 04:00
 +
|-
 +
|  align="center" height="35px"  style="background:#bcf60C;"| '''A2 GS'''
 +
|  align="center" height="35px"  style="background:#bcf60C;"| [[File:Fuel.png| 30px| link=]][[File:Ammunition.png| 30px| link=]]
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 0:55
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 115
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 65
 +
|  align="center" height="35px"  style="background:#bcf60C;"|  
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 16
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 00:55
 +
|-
 +
|  align="center" height="35px"  style="background:#bcf60C;"| '''A3 GS'''
 +
|  align="center" height="35px"  style="background:#bcf60C;"| [[File:Fuel.png| 30px| link=]]
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 2:15
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 68
 +
|  align="center" height="35px"  style="background:#bcf60C;"|
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 35
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 35
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 04:30
 +
|-
 +
|  align="center" height="35px"  style="background:#bcf60C;"| '''B1 GS'''
 +
|  align="center" height="35px"  style="background:#bcf60C;"| [[File:Bauxite.png| 30px| link=]]
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 0:35
 +
|  align="center" height="35px"  style="background:#bcf60C;"|
 +
|  align="center" height="35px"  style="background:#bcf60C;"|
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 15
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 45
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 00:35
 +
|-
 +
|  align="center" height="35px"  style="background:#bcf60C;"| '''41 GS'''
 +
|  align="center" height="35px"  style="background:#bcf60C;"| [[File:Fuel.png| 30px| link=]]
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 0:35
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 150
 +
|  align="center" height="35px"  style="background:#bcf60C;"|
 +
|  align="center" height="35px"  style="background:#bcf60C;"|
 +
|  align="center" height="35px"  style="background:#bcf60C;"|
 +
|  align="center" height="35px"  style="background:#bcf60C;"| 01:00
 
|}
 
|}
   −
===Sortie Resource Farming===
+
===Sortie Resource Farming (outdated for new maps)===
    
This portion of the review will discuss maps in which resources may be farmed.
 
This portion of the review will discuss maps in which resources may be farmed.
    
* 2-2: Runs have a 25% chance of averaging 10 bauxite per 1.5 nodes and a 75% chance of averaging 25 bauxite for 2 nodes
 
* 2-2: Runs have a 25% chance of averaging 10 bauxite per 1.5 nodes and a 75% chance of averaging 25 bauxite for 2 nodes
** This works out to an average of 21 bauxite per run of 1.9 nodes
+
** This works out to an average of 21 bauxite per run of 1.9 nodes, or about 110 bauxite for a full load of 5 nodes
* 2-3: [[World_2#Tips_3|Orel cruising]] collects about 45 fuel and 12 ammo for a single sub, and is discussed further on its page
+
* 2-3: [[World_2#Tips_3|Orel cruising]] collects about 45 fuel and 12 ammo for a single sub per run, and is discussed further on its page
 
* 3-2: Kis Island is an excellent place to farm steel with submarines, averaging 100 steel per successful run <ref>http://5-4.blog.jp/archives/1055823606.html</ref>
 
* 3-2: Kis Island is an excellent place to farm steel with submarines, averaging 100 steel per successful run <ref>http://5-4.blog.jp/archives/1055823606.html</ref>
** Farming here requires either a single high-evasion/armor submarine (to ensure that attacks are aimed a target with high evasion), or failing which, a larger fleet of submarines to eliminate enemies, preferably 4
+
** Farming here requires either a single high-evasion/armor submarine (to ensure that attacks are aimed a target with high evasion), or failing which, a larger fleet of submarines to eliminate enemies, preferably 4 to protect against accidentally advancing with a taiha (battle at node 2 will not start automatically with 4 subs due to the formation screen)
    
===Overnight/Long Expeditions===
 
===Overnight/Long Expeditions===
Line 435: Line 519:  
| align="center" height="35px"  style="background:#EDEDED;" | [[File:Fuel.png| 30px| link=]][[File:Steel.png| 30px| link=]][[File:Bauxite.png| 30px| link=]]
 
| align="center" height="35px"  style="background:#EDEDED;" | [[File:Fuel.png| 30px| link=]][[File:Steel.png| 30px| link=]][[File:Bauxite.png| 30px| link=]]
 
| align="center" height="35px"  style="background:#EDEDED;" | 9:00
 
| align="center" height="35px"  style="background:#EDEDED;" | 9:00
| align="center" height="35px"  style="background:#EDEDED;" | 750
+
| align="center" height="35px"  style="background:#EDEDED;" | 720
 
| align="center" height="35px"  style="background:#EDEDED;" |  
 
| align="center" height="35px"  style="background:#EDEDED;" |  
 
| align="center" height="35px"  style="background:#EDEDED;" | 300
 
| align="center" height="35px"  style="background:#EDEDED;" | 300
793

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