Changes

Line 197: Line 197:  
* Route = {{MapRoute|B|red|C|red|K|blue|O3|pink|S|blue|T|blue|V1|pink|V3|red}}
 
* Route = {{MapRoute|B|red|C|red|K|blue|O3|pink|S|blue|T|blue|V1|pink|V3|red}}
 
** Fleet will be armed to focus more heavily on air power to fight through the carrier fleets and air nodes along the way.
 
** Fleet will be armed to focus more heavily on air power to fight through the carrier fleets and air nodes along the way.
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** Strong carrier fleets are present making passing rates harder compared to north route
 
** AACI is recommended
 
** AACI is recommended
 
** Boss air power is 191 AP/422 AS/828 AS+
 
** Boss air power is 191 AP/422 AS/828 AS+
Line 203: Line 204:  
** Will allow for a strong opening strike
 
** Will allow for a strong opening strike
 
** Do note however, you will not get a 2nd shelling attack
 
** Do note however, you will not get a 2nd shelling attack
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** Boss support is optional
 
|-|North route=
 
|-|North route=
* '''0-1FBB/CA, 1-2CVL, 1CL, 3DD
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* '''0-1FBB, 1-2CVL, 1CL, 3DD
* Route = {{MapRoute|B|red|F|
+
* Route = {{MapRoute|B|red|F|blue|J|pink|N|red|O|blue|O4|red|P|blue|R|pink|S|blue|T|blue|V3|Red}}
 +
** Fleet will be more combat focused
 +
** Bringing a FBB will allow 2nd Shelling which will be useful for the boss
 +
** Using 2 CVLs will allow for better protection from air nodes leading up to the boss fight, but will lack 2nd shelling.
 +
** AACI is recommended
 +
** Boss air power is 191 AP/422 AS/828 AS+
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** Aim for at least AP to survie
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** Land base should use fighters and bombers (Range 8 Required)
 +
**You may want your land base to split between R and V3 to improve survival chances
 +
** Boss support is optional
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</tabber>
    +
Once you successfully defeat the HP bar and finish off the Wo-class Kai the map is considered complete.
 
=Suzu's guide=
 
=Suzu's guide=
 +
 
==Gimmick 1==
 
==Gimmick 1==
  
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