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For this operations, it's recommended to have a fleet that can carry a mixture of Transport supplies(at least 1-2 DDs with some drums or [[Daihatsu]], and some ships geared for combat while also maintaining enough surface radars (based from Casual to Hard 0/0/1/2)v to achieve the LoS needed to reach the boss.  
 
For this operations, it's recommended to have a fleet that can carry a mixture of Transport supplies(at least 1-2 DDs with some drums or [[Daihatsu]], and some ships geared for combat while also maintaining enough surface radars (based from Casual to Hard 0/0/1/2)v to achieve the LoS needed to reach the boss.  
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Your CVL should be armed as a fighter mule due to the dangers the air node presents to your fleet. In addition to this , the bringing and LBAS to provide air protection for your fleet along the trip is also recommended.  
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Your CVL should be armed as a fighter mule (On lower difficulties, you can use 1 Torpedo bomber and 3 Fighters) due to the dangers the air node presents to your fleet. In addition to this , the bringing and LBAS to provide air protection for your fleet along the trip is also recommended.  
    
Most nodes following this are small surface ships like DDs and CLs along with some subs prior to reaching the boss, Vangaurd and line abreast accordingly to try surviving these fights.  
 
Most nodes following this are small surface ships like DDs and CLs along with some subs prior to reaching the boss, Vangaurd and line abreast accordingly to try surviving these fights.  
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