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'''"Phase 2"''' of KanColle also known as the '''"HTML5 Era of KanColle"''' was launched on the '''17th of August 2018'''. This phase comes after "[[Phase 1]]", following the migration of the game systems from Flash to HTML5. The reason the transfer came is due to the fact that it was announced that Flash would be discontinued by 2020. In turn, KanColle made an announcement at the 4th [[KanColle Naval Review]] that they would be transferring to HTML 5 by April 2018.   
 
'''"Phase 2"''' of KanColle also known as the '''"HTML5 Era of KanColle"''' was launched on the '''17th of August 2018'''. This phase comes after "[[Phase 1]]", following the migration of the game systems from Flash to HTML5. The reason the transfer came is due to the fact that it was announced that Flash would be discontinued by 2020. In turn, KanColle made an announcement at the 4th [[KanColle Naval Review]] that they would be transferring to HTML 5 by April 2018.   
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All players' data (ships, equipment, items...) has been kept after this transfer, so players can continue to play KanColle after the HTML5 transfer. Right before the migration, the opportunity to move [[Server]] has also been offered to all players.  
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All players' data (ships, equipment, items...) has been kept after this transfer, so players can continue to play KanColle after the HTML5 transfer. Right before the migration, the opportunity to [[Server Transfer|move server]] has also been offered to all players.  
    
With the migration, the game resolution has increased, going from 480p & 30fps to 720p & 60fps. Some new loading screens have also been added before the game's start menu.
 
With the migration, the game resolution has increased, going from 480p & 30fps to 720p & 60fps. Some new loading screens have also been added before the game's start menu.
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=Major Changes Since January 2018=
 
=Major Changes Since January 2018=
 
A non-exhaustive list, only covering the most important changes since the announcement of phase 2.  
 
A non-exhaustive list, only covering the most important changes since the announcement of phase 2.  
*''Up to date as of the 26th of October 2023.
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*''Up to date as of the 12th of February 2024.
    
==Remodels and Ships==
 
==Remodels and Ships==
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* Certain Dive Bombers now no longer prevent Carriers from attacking Installations. See [[:Category:Anti-Installation Dive Bombers|Anti-Installation Dive Bombers]].
 
* Certain Dive Bombers now no longer prevent Carriers from attacking Installations. See [[:Category:Anti-Installation Dive Bombers|Anti-Installation Dive Bombers]].
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* Certain skilled/named/advanced planes now enjoy [[AAR|Anti-Air Resistance]].
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* Certain skilled/named/advanced planes now enjoy [[Anti-Air Resistance]].
    
* Introduction of more [[Fit Bonuses]] for most equipment on ships. Check the respective ships/equipment pages to see them.
 
* Introduction of more [[Fit Bonuses]] for most equipment on ships. Check the respective ships/equipment pages to see them.
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** Most fit bonuses are now "visible" ones.
 
** Many fit bonuses have been fixed, such as ASW and AA (nor air power).
 
** Many fit bonuses have been fixed, such as ASW and AA (nor air power).
 
** Many equipment now provide additional fits when improved {{Star}}.
 
** Many equipment now provide additional fits when improved {{Star}}.
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** {{LB Fighter Jet}} [[Land-based Fighter Jet]], just regular LB fighters,
 
** {{LB Fighter Jet}} [[Land-based Fighter Jet]], just regular LB fighters,
 
** New {{Aviation Personnel}} "[[Aviation Personnel]]s" types.
 
** New {{Aviation Personnel}} "[[Aviation Personnel]]s" types.
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** New [[Landing Craft]] sub-type: {{IconText|{{Landing Craft}}|Armed}} {{EquipmentLink|Armed Daihatsu|Soukoutei (Armored Boat Class)|text=Armed Boats|link=Landing Craft}}, with additional anti-[[PT boat]] boanuses.
    
*The equipment [[Crafting]] pool has been greatly extended, with notable examples such [[Daihatsu Landing Craft]], some [[Interceptor]]s like the [[Spitfire Mk.I]], and [[Submarine Torpedo]]es.
 
*The equipment [[Crafting]] pool has been greatly extended, with notable examples such [[Daihatsu Landing Craft]], some [[Interceptor]]s like the [[Spitfire Mk.I]], and [[Submarine Torpedo]]es.
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* Hardcaps have been increased to 350 000 for resources, and 300 000 for furniture coins.
 
* Hardcaps have been increased to 350 000 for resources, and 300 000 for furniture coins.
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* Ship level hardcap has been increased to 180.
    
* Equipment Presets are now to be found in the [[Remodel (Menu)]].
 
* Equipment Presets are now to be found in the [[Remodel (Menu)]].
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* Destroyer's CIs have been buffed, see [[Night Cut-In]]s.
 
* Destroyer's CIs have been buffed, see [[Night Cut-In]]s.
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* The [[Node|Airstrike Supported Battle]] has been added, a new off-route combat node with submarines and unsinkable carriers.
 
* Certain enemy Air Raids now feature Enemy ASW Patrol Aircraft, being capable of damaging submarines.
 
* Certain enemy Air Raids now feature Enemy ASW Patrol Aircraft, being capable of damaging submarines.
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**[[Emergency Repair Material]]s & [[Submarine Supply Material]], used for the "Emergency Anchorage Repair" & "Submarine Special Attack" respectively.
 
**[[Emergency Repair Material]]s & [[Submarine Supply Material]], used for the "Emergency Anchorage Repair" & "Submarine Special Attack" respectively.
 
**[[Ribbons]], giving a post-cap stat buff and a cosmetic.
 
**[[Ribbons]], giving a post-cap stat buff and a cosmetic.
*The [[Inventory]] now feature an hiden minigame easter egg, see ''[[Inventory#Gotland minigame|here]]''.
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*The [[Inventory]] now feature an hiden minigame easter egg, see ''[[Inventory#Gotland Minigame|here]]''.
 
*UI:
 
*UI:
 
**Several main menu art styles are available.
 
**Several main menu art styles are available.
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**Sparkling is now distinct at different ranges and ships can be sorted by morale.
 
**Sparkling is now distinct at different ranges and ships can be sorted by morale.
 
**When selecting the formation in sorties, it is possible to hide the UI in order to view the map, by clicking anywhere else on the screen.
 
**When selecting the formation in sorties, it is possible to hide the UI in order to view the map, by clicking anywhere else on the screen.
***When the map is visible, it is then possible to click on the current node to get a glips of the enemy fleet.
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***When the map is visible, it is then possible to click on the current node to get a glimpse of the enemy fleet.
 
**Expedition return notification has now more info.
 
**Expedition return notification has now more info.
 
**[[Amatsukaze Kai Ni]] CG being animated.
 
**[[Amatsukaze Kai Ni]] CG being animated.
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**The Android version has been updated to be closer to the browser version on most aspects.
    
;Comunity side
 
;Comunity side
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==Useful Tools==
 
==Useful Tools==
* [http://kc.piro.moe/nav/#/ KCNav] - Look up user-submitted compositions and routing for maps  
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* [http://kc.piro.moe/nav/#/ KCNav] - Look up user-submitted compositions and routing for maps,
* [https://arill.github.io/kc-web/#/ LBAS Calculator]
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* [https://tsunkit.net/quests/ KCMC] - a great comprehensive quest tree,
* [https://discord.bots.gg/bots/621009359627091968 Asashio-Bot] - A useful Kancolle discord bot
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* [https://arill.github.io/kc-web/#/ LBAS Calculator],
* [https://github.com/antest1/GotoBrowser GotoBrowser] - An alternative way of playing Kancolle on Android Devices, forgoing the need of the official Flash app.
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* [https://discord.bots.gg/bots/621009359627091968 Asashio-Bot] - A useful Kancolle discord bot,
* [https://github.com/Tibowl/KCCacheProxy KC Cache Proxy] - Faster loading times by saving assets locally
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* [https://github.com/antest1/GotoBrowser GotoBrowser] - An alternative way of playing Kancolle on Android Devices, forgoing the need of the official Flash app,
* [https://github.com/Oradimi/KanColle-English-Patch-KCCP KC EN Patch] - A English patch for Kancolle based on asset replacement.
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* [https://github.com/Tibowl/KCCacheProxy KC Cache Proxy] - Faster loading times by saving assets locally,
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* [https://github.com/Oradimi/KanColle-English-Patch-KCCP KC EN Patch] - An English patch for Kancolle based on asset replacement.
    
=See Also=
 
=See Also=
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