Changes

Line 16: Line 16:  
|map_5= [[File:Fall 2021 Event E-2 LBAS Map.png|450px]]
 
|map_5= [[File:Fall 2021 Event E-2 LBAS Map.png|450px]]
 
|map_5_text= LBAS
 
|map_5_text= LBAS
|boss_hard= ??? HP  
+
|boss_hard= 650 TP + 920 HP  
|boss_medium= ??? HP  
+
|boss_medium= 550 TP + 880 HP  
|boss_easy= ??? HP  
+
|boss_easy= 480 TP + 800 HP  
|boss_casual= ??? HP  
+
|boss_casual= 480 TP + 800 HP  
 
|reward_all=
 
|reward_all=
 
|phase_1_boss=  
 
|phase_1_boss=  
Line 26: Line 26:  
|phase_4_boss=
 
|phase_4_boss=
 
|phase_5_boss=
 
|phase_5_boss=
|reward_1=
+
|reward_1={{QuestRewardItem|Improvement Material}}
 
|reward_1_casual=
 
|reward_1_casual=
|reward_1_easy=
+
|reward_1_easy=3
|reward_1_medium=
+
|reward_1_medium=5
|reward_1_hard=
+
|reward_1_hard=7
|reward_2=
+
|reward_2={{QuestRewardEquip|Type 2 Depth Charge}}
|reward_2_casual=
+
|reward_2_casual=1 (★4)
|reward_2_easy=
+
|reward_2_easy=1 (★4)
|reward_2_medium=
+
|reward_2_medium=1 (★4)
|reward_2_hard=
+
|reward_2_hard=1 (★4)
|reward_3=
+
|reward_3={{QuestRewardEquip|21inch 6-tube Bow Torpedo Launcher (Initial Model)}}
 
|reward_3_casual=
 
|reward_3_casual=
|reward_3_easy=
+
|reward_3_easy=1
|reward_3_medium=
+
|reward_3_medium=1 (★2)
|reward_3_hard=
+
|reward_3_hard=1 (★4)
|reward_4=
+
|reward_4={{QuestRewardItem|Reinforcement Expansion}}
 
|reward_4_casual=
 
|reward_4_casual=
 
|reward_4_easy=
 
|reward_4_easy=
|reward_4_medium=
+
|reward_4_medium=1
|reward_4_hard=
+
|reward_4_hard=1
|reward_5=
+
|reward_5={{QuestRewardEquip|Submarine 4-tube Stern Torpedo Launcher (Initial Model)}}
 
|reward_5_casual=
 
|reward_5_casual=
|reward_5_easy=
+
|reward_5_easy=1
|reward_5_medium=
+
|reward_5_medium=1 (★2)
|reward_5_hard=
+
|reward_5_hard=1 (★4)
|reward_6=
+
|reward_6={{QuestRewardEquip|Prototype 15cm 9-tube ASW Rocket Launcher}}
 
|reward_6_casual=
 
|reward_6_casual=
 
|reward_6_easy=
 
|reward_6_easy=
 
|reward_6_medium=
 
|reward_6_medium=
|reward_6_hard=
+
|reward_6_hard=1 (★2)
|reward_7=
+
|reward_7={{QuestRewardEquip|Type 93 Passive Sonar}}
|reward_7_casual=
+
|reward_7_casual=1 (★4)
|reward_7_easy=1
+
|reward_7_easy=
 
|reward_7_medium=
 
|reward_7_medium=
 
|reward_7_hard=
 
|reward_7_hard=
|reward_8=
+
|reward_8={{QuestRewardEquip|Type 3 Active Sonar}}
|reward_8_casual=
+
|reward_8_casual=1 (★4)
 
|reward_8_easy=
 
|reward_8_easy=
 
|reward_8_medium=
 
|reward_8_medium=
 
|reward_8_hard=
 
|reward_8_hard=
 +
|reward_9={{QuestRewardEquip|Type124 ASDIC}}
 +
|reward_9_casual=
 +
|reward_9_easy=1 (★2)
 +
|reward_9_medium=
 +
|reward_9_hard=
 +
|reward_10={{QuestRewardEquip|Type144/147 ASDIC}}
 +
|reward_10_casual=
 +
|reward_10_easy=
 +
|reward_10_medium=1 (★2)
 +
|reward_10_hard=
 +
|reward_11={{QuestRewardEquip|HF/DF + Type144/147 ASDIC}}
 +
|reward_11_casual=
 +
|reward_11_easy=
 +
|reward_11_medium=
 +
|reward_11_hard=1 (★2)
 
}}
 
}}
 
{{center|[[File:OoyodoE-2Fall2021.png|440px]]}}
 
{{center|[[File:OoyodoE-2Fall2021.png|440px]]}}
Line 76: Line 91:  
|order = A,C,E,F,G,I,L,P
 
|order = A,C,E,F,G,I,L,P
 
|A/empty ->  
 
|A/empty ->  
 +
}}
 +
Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav])
 +
 +
The event guides are to be constructed through the respective [[Sandbox/Fall 2021 E-2|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages.
 +
 +
==Ship Bonuses (Tentative)==
 +
{{:{{BASEPAGENAME}}/E-2/Historical_Ships}}
 +
 +
==Introduction==
 +
 +
* This map uses a '''Single Fleet'''
 +
* You will have 2 Land Bases accessible (1 available for Sortie).
 +
* Phase 1.5 can be done before the completion of Phase 1.
 +
* This map applies the Yellow Ship lock.
 +
{{ToolTip|{{Shiplock|Fall2021EventTag2}}|'''Hi-Convoy'''|line=false}}
 +
 +
==Preparations==
 +
 +
It is possible to complete this map with only 6 ships locked to the Hi-Convoy Tag. Certain concessions to unlock requirements or changing tasks might increase that number.
 +
 +
* Comp: '''1 CVL, 1 AV/ CL, 4 DD''' (Fast Fleet)
 +
* Set one LBAS Base up for High-Altitude LBAS Defense, as you cannot sortie it anyways.
 +
 +
It's recommended to have a minimum of at least:
 +
 +
* 1 AACI Ship
 +
* 1+ OASW DD
 +
* 1+ DLC-Capable ship
 +
 +
Other Notes about the map:
 +
 +
* Node A's airpower is 118-143 AP | 264 - 321 AS | 528 - 642 AS+ on Hard Mode
 +
* Node C's airpower is 164-189 AP | 368 - 425 AS | 735 - 849 AS+ on Hard Mode
 +
* Most enemy comps will consist of light weight ships with possible light carriers with the exception of nodes P and U.
 +
* Vanguard Formation can help increase your pass rate in these fights
 +
 +
==Phase 0.5: Opening the Path to Taiwan==
 +
 +
To unlock the Transport Portion of this map, you need to do the following:
 +
 +
{| class="wikitable"
 +
|-
 +
! Node
 +
! G
 +
! K
 +
! L
 +
|-
 +
| Hard
 +
| A+
 +
| A+
 +
| A+ x2
 +
|-
 +
| Medium
 +
| A+
 +
| A+
 +
| A+
 +
 +
|-
 +
| Easy
 +
| A+
 +
| A+
 +
| A+
 +
 +
|-
 +
| Casual
 +
| -
 +
| -
 +
| -
 +
|-
 +
|}
 +
 +
<tabber>
 +
|-|Node G=
 +
 +
* '''Path:''' {{MapRoute|1||A|pink|B|red|D|Blue|F|Blue|G|Red}}
 +
 +
* Have your fleet armed with ASW gear.
 +
* Sortie LBAS and on-route support is not necessary, but sending ASW-LBAS to {{MapRoute|G|red}} can help with dealing with the submarine
 +
|-|Node K=
 +
* '''Path:''' {{MapRoute|1||A|pink|B|red|D|Blue|F|Blue|J|Blue|K|red}}
 +
 +
* Have your fleet armed with ASW gear.
 +
* Sortie LBAS and on-route support is not necessary, but sending ASW-LBAS to {{MapRoute|K|red}} can help with dealing with the submarine
 +
|-|Node L=
 +
* '''Path:''' {{MapRoute|1||A|pink|B|red|D|Blue|F|Blue|J|Blue|L|red}}
 +
 +
* The Fleet should be armed for surface combat.
 +
* Having 1 ASW ship for Node B is optional, alternatively send ASW-LBAS there
 +
* On-route support is not necessary.
 +
</tabber>
 +
 +
==Phase 1: Complete the Transportation to Taiwan ({{MapRoute|Q|red}})==
 +
In this phase you will be performing a transport operation torwards {{MapRoute|Q|red}}:
 +
 +
* '''Path:''' {{MapRoute|1||A|pink|B|red|D|Blue|F|Blue|G|Red|M|Red|O|Green|Q|Red}}
 +
 +
*This phase will require a heavy balance between AACI, ASW, Surface combat, and transportation.
 +
**Weigh carefully how you want to approach this along with how you use your support fleet and LBAS
 +
* AACI is recommended for node A
 +
* 1 OASW ship is recommended for nodes B and node G
 +
* It's recommended to use ASW-LBAS for Node {{MapRoute|G|red}}
 +
* Airpower at Node Q is 89 - 177 AP | 198 - 396 AS | 396 - 792 AS+
 +
* While the TP gauge may be slow to drain, this will allow you to clear the TP gauge over time.
 +
* Boss and Node Support are optional.
 +
* LOS to {{MapRoute|Q|red}} are: Cn3 = 26/35/44/52 for Casual/Easy/Medium/Hard
 +
 +
==Phase 1.5: Open the path to {{MapRoute|U|red}}==
 +
In this phase, you will need to complete the following conditions to unlock the path to {{MapRoute|U|red}}:
 +
* Do note that can complete steps ''' while still in phase 1''', but will not unlock until phase 1 is complete.
    +
{| class="wikitable"
 +
|-
 +
! Node
 +
! C
 +
! P
 +
! LBAS
 +
|-
 +
| Hard
 +
| AS
 +
| A+
 +
| AS
 +
|-
 +
| Medium
 +
| AS
 +
| -
 +
| AS
    +
|-
 +
| Easy
 +
| AS
 +
| -
 +
| AS
   −
}}
+
|-
Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav])
+
| Casual
 +
| -
 +
| -
 +
| -
 +
|-
 +
|}
 +
 
 +
<tabber>
 +
|-|Node C=
 +
* '''Path:''' {{MapRoute|1||A|pink|B|red|D|Blue|C|red}}
 +
* AS Requirement: 368 - 425
 +
* Organize your CVL to have all Fighters
 +
* Also include Seaplane fighters on your AV/CL
 +
* If you struggle to reach the AS requirement, you can consider sending a Fighter Sweep LBAS to this node
 +
* You can also consider a second CVL instead of the CL/AV, but you will take {{MapRoute|E|red}} in addition to the nodes above.
 +
|-|Node P=
 +
* '''Path:''' {{MapRoute|1||A|pink|B|red|D|Blue|F|Blue|J|Blue|L|red|P|red}}
 +
 
 +
* Fleet should be armed for surface combat.  
 +
* Having 1 ASW ship for Node B is optional but recommended.  
 +
* Node P is a combined fleet that contains an [[Aircraft Carrier Water Demon]] but is filled with a light escort. Therefore A-Ranks should be not too difficult to achieve
 +
* LBAS to help increase the pass rate on {{MapRoute|L|red}} or to help with {{MapRoute|P|red}} can be considered
 +
|-|Air Defense=
 +
* AS requirement: 269 - 326
 +
* Can be done passively while doing anything between phase 1 to 1.5
 +
* Hard contains High Altitude Planes for the enemy, bring [[:Category: High Altitude Interceptors|High Altitude Interceptors]] if possible.
 +
<br>
 +
'''Beginner Strategies'''
 +
<br>
 +
If you don't have access to High Altitude Interceptors, your effective Interception power is halved. You need 539 AirPower to AS the easiest Air raid.
 +
<br> <br>To get AS regardless, you need to have at least the following, setting both bases to defend:
 +
 
 +
* 7x 10+ AA and one 11+ AA Plane or Interceptor
 +
* The above only works against the weakest composition, stronger planes can also take on harder ones.
 +
* Therefore you might need to rerun this map until you roll the desired enemy air raid composition.
 +
* '''If you are mathematically unable to achieve this, consider dropping to Normal difficulty or obtaining the required planes via Development/Improvement or Quests'''
 +
</tabber>
 +
 
 +
==Phase 2: Eliminate the Wo-class Carrier Fleet==
 +
In this phase you will be traveling to Node U to fight off a Wo-class Carrier that is part of a combined fleet, below is the main rundown of what you can expect:
 +
 
 +
* '''Path:''' {{MapRoute|1||A|pink|B|red|D|Blue|C|Pink|R|Red|U|Red}}
   −
The event guides are to be constructed through the respective [[Sandbox/Fall 2021 E-2|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages.
+
* In this phase, you will face 2 Air nodes, 1 surface fight and 1 Sub node.
 +
* While there is not nearly as strong subs on this route, 1 OASW ship may still help if necessary
 +
** Alternatively you can send ASW-LBAS there
 +
* AACI and good air power are important to deal with Node A and C
 +
* Node R consist of a small destroyer and light cruiser fleet which can be passed with vanguard.
 +
* Node U consist of a combined fleet with a relative weak Carrier fleet along with cruisers and destroyers
 +
* AP needed is AP 135-160 | AS 302-359 | AS+ 603-717
 +
* LOS to {{MapRoute|U|red}} are: Cn3 = 35/35/46/54 for Casual/Easy/Medium/Hard
    
==Enemy Compositions==
 
==Enemy Compositions==
2,177

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